blinchiki

blinchiki — CS2 Stats

CA76561199022586813[U:1:1062321085]Steam profile ↗✓ No bans

867Tracked matches52%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating19,451Purple band · top ~10.7% of ranked players (population est.)
CSDB Leaderboard#11387 of 24974 tracked
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGblinchikiPREMIER19,451 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning51
Utility19

0–100 skill scores via Leetify.

Recent form

COLD56422Last 10056%Win rateWLLWLWLLTL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.5
Utility1.9
Positioning5.1
Opening Duels3.5
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.1
Utility1.9
Mechanics8.2
Opening Duels3.5
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.05
first ⅓ avg 0.05 → last ⅓ avg -0.00
Reaction time598ms+2ms
first ⅓ avg 596ms → last ⅓ avg 598ms
Headshot accuracy20.6%−0.9%
first ⅓ avg 21.5% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — vertigo 9–2
131Biggest win — dust2
6Longest win streak
86In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 68% over 31nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2S31211068%0.03
mirageB23121152%0.00
cacheC156940%0.02
ancientB137654%0.01
infernoS64267%0.05
nukeD51420%0.02
anubis31233%-0.03
overpass220100%0.14
office110100%0.00
vertigo110100%0.31

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

22Matches
64%Win rate
1.34Avg K/D
99.8ADR
44%Headshot %

Clutches & streaks

50%1v1 clutch win
42%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage540%1.2322.2
Ancient333%0.9818.3
Cache2100%1.9823.0
Dust22100%1.3022.5
Inferno10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.2%Spray accuracy
87.1%Counter-strafing
7.8°Preaim
589msReaction time
37.1%T opening success
50.6%CT opening success
0.37Enemies flashed / flash
5.2%Flash assists
4.59HE damage / grenade
3.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3744 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1381% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–130.0532%27 Aug
ancient9–13-0.0221%19 Aug
mirage10–130.0318%18 Aug
cache13–50.0526%18 Aug
ancient7–13-0.0518%17 Aug
cache13–90.0211%17 Aug
mirage4–13-0.0424%17 Aug
nuke8–130.0316%13 Aug
dust215–15-0.0718%13 Aug
cache5–130.0210%12 Aug
dust213–50.0418%12 Aug
dust210–13-0.0133%12 Aug
mirage6–13-0.0512%8 Aug
nuke10–130.0011%8 Aug
ancient6–00.1232%8 Aug
mirage13–8-0.0332%8 Aug
dust28–13-0.0323%8 Aug
anubis7–130.0147%8 Aug
office13–70.0021%8 Aug
mirage13–60.0429%8 Aug
inferno13–8-0.058%7 Aug
dust213–60.0738%7 Aug
mirage13–100.0016%7 Aug
dust213–90.0028%7 Aug
ancient6–13-0.0213%7 Aug
nuke14–16-0.058%7 Aug
cache12–16-0.0711%24 Jul
mirage13–7-0.026%24 Jul
dust213–20.0216%24 Jul
cache13–50.0430%24 Jul
dust26–130.0211%23 Jul
dust23–13-0.0312%23 Jul
ancient9–13-0.0628%22 Jul
cache13–70.0616%22 Jul
dust213–7-0.0319%22 Jul
mirage13–7-0.0233%22 Jul
mirage11–130.0527%20 Jul
mirage13–11-0.0215%20 Jul
dust213–11-0.0032%20 Jul
mirage13–10-0.0126%20 Jul
dust213–60.0314%20 Jul
cache10–130.0318%20 Jul
ancient11–13-0.0220%20 Jul
mirage9–130.0128%15 Jul
dust213–20.0450%15 Jul
cache13–100.0119%15 Jul
inferno13–50.1128%15 Jul
anubis13–110.0221%15 Jul
cache10–13-0.0116%14 Jul
dust213–110.0119%14 Jul
dust213–100.0619%14 Jul
ancient13–100.0217%14 Jul
dust21–13-0.0431%14 Jul
inferno5–130.0333%14 Jul
dust28–130.0220%14 Jul
dust213–60.1219%14 Jul
inferno8–130.0324%14 Jul
mirage10–10.049%14 Jul
cache15–150.0113%13 Jul
anubis4–13-0.1014%12 Jul
mirage10–13-0.0313%12 Jul
ancient13–30.0619%12 Jul
dust28–13-0.0329%12 Jul
mirage13–9-0.0122%12 Jul
ancient16–14-0.0622%11 Jul
dust213–10.1531%11 Jul
ancient7–130.0722%11 Jul
dust213–70.1324%11 Jul
dust213–100.0244%10 Jul
cache4–130.1126%10 Jul
mirage8–130.0310%10 Jul
cache3–13-0.058%10 Jul
nuke13–60.0615%9 Jul
dust213–100.0431%9 Jul
dust213–60.0018%9 Jul
cache13–70.0429%9 Jul
dust24–10.1114%9 Jul
cache14–16-0.0619%9 Jul
inferno13–110.0414%9 Jul
mirage13–30.0514%9 Jul
dust213–160.0725%9 Jul
cache10–130.0328%9 Jul
inferno13–90.1417%9 Jul
overpass9–60.2317%8 Jul
vertigo9–20.3134%8 Jul
nuke5–90.0619%8 Jul
dust213–50.0538%8 Jul
mirage11–130.0225%29 Jun
dust28–13-0.0122%29 Jun
dust213–110.0427%29 Jun
overpass13–110.0622%29 Jun
mirage13–40.0313%29 Jun
mirage11–13-0.0313%28 Jun
mirage13–10-0.0216%28 Jun
mirage10–13-0.0514%28 Jun
ancient13–90.0625%28 Jun
ancient13–70.0636%26 Jun
ancient13–6-0.0323%26 Jun
mirage6–130.0917%25 Jun
dust213–100.0614%24 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →