SIMS

SIMS — CS2 Stats

76561199019827894[U:1:1059562166]Steam profile ↗1 game ban

980Tracked matches46%Win rate2023Tracked since
CSDB Rating4.5 DevelopingPassive Rifler
CSDB Leaderboard#31585 of 31713 tracked
FaceitLevel 2 · 848 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

Rating over time

848Peak Faceit ELO on CSDB
1Days observed since 2026-08-29

Faceit ELO

  • At peak — 848
  • Next: Level 4 at 901 53 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-29
  • Level 2 first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGSIMSFACEITLevel 2 · 848 ELOSTANDINGTop 97.9% of rankedPEAK ELO848csdb.gg/stats

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Performance scores

Aim66
Positioning44
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY444412Last 10044%Win rateTLLWWLWLTW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression4.4
Utility2.9
Positioning4.4
Opening Duels0.2
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility2.9
Mechanics8.2
Opening Duels0.5
Win Impact3.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time623ms−11ms
first ⅓ avg 634ms → last ⅓ avg 623ms
Headshot accuracy16.4%−3.5%
first ⅓ avg 19.9% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.45Best rating — inferno 9–1
130Biggest win — mirage
4Longest win streak
54In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 60% over 5dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheC2281436%-0.02
vertigoB136746%-0.01
nukeB137654%-0.02
mirageA127558%-0.02
dust2D82625%-0.05
anubisD82625%-0.03
trainB63350%-0.03
infernoA53260%0.07
overpass41325%0.01
poseidon21150%0.06
ancient21150%-0.05
fachwerk110100%0.00
boulder1010%0.05
office110100%-0.00
warden110100%-0.07
alpine1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

192Matches
48%Win rate
0.75Avg K/D
66.4ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
13%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6253%0.7711.3
Dust24838%0.7512.3
Inferno3462%0.7713.1
Ancient1753%0.8313.0
Anubis1547%0.6310.8
Nuke838%0.639.8
Train729%0.569.1
Overpass10%0.7019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
34.0%Spray accuracy
87.0%Counter-strafing
9.4°Preaim
623msReaction time
27.6%T opening success
34.1%CT opening success
0.50Enemies flashed / flash
2.9%Flash assists
5.05HE damage / grenade
2.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4972 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6385% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo12–120.0016%30 Jul
mirage10–13-0.0025%27 Jul
cache5–13-0.0115%26 Jul
dust213–4-0.0318%25 Jul
vertigo13–6-0.0123%19 Jul
nuke7–13-0.0516%16 Jul
fachwerk13–80.0019%16 Jul
cache5–13-0.0414%13 Jul
boulder12–120.0518%13 Jul
mirage13–80.0625%11 Jul
cache13–50.0713%10 Jul
inferno13–50.0417%10 Jul
dust27–13-0.0525%7 Jul
vertigo12–12-0.058%7 Jul
dust213–16-0.0614%4 Jul
mirage13–60.0518%4 Jul
overpass5–13-0.0520%4 Jul
dust213–7-0.0526%3 Jul
mirage13–9-0.0724%3 Jul
nuke9–13-0.0714%3 Jul
dust25–13-0.0724%3 Jul
inferno10–13-0.0414%3 Jul
mirage16–12-0.034%30 Jun
nuke13–9-0.0213%30 Jun
nuke6–13-0.0917%29 Jun
dust215–150.0115%26 Jun
dust24–13-0.074%25 Jun
mirage6–13-0.086%25 Jun
overpass13–90.0915%24 Jun
nuke8–90.0515%17 Jun
train6–13-0.078%17 Jun
inferno4–13-0.1219%16 Jun
mirage13–5-0.0320%16 Jun
inferno13–100.0117%15 Jun
nuke16–140.0518%15 Jun
mirage13–0-0.0110%15 Jun
mirage6–13-0.0517%10 Jun
vertigo8–13-0.0318%4 Jun
anubis2–13-0.0618%2 Jun
mirage13–8-0.0218%2 Jun
nuke11–13-0.0113%1 Jun
train13–100.0320%31 May
cache9–13-0.0611%28 May
overpass15–15-0.048%26 May
cache6–13-0.0121%24 May
nuke13–10.0111%23 May
nuke13–11-0.0119%20 May
cache13–9-0.0324%19 May
nuke10–13-0.0515%18 May
office13–9-0.0027%17 May
poseidon8–80.0015%13 May
cache13–40.0215%13 May
cache12–12-0.0621%13 May
cache8–130.0029%8 May
cache12–12-0.0320%6 May
cache13–11-0.0315%6 May
cache13–70.0720%3 May
cache11–13-0.0726%1 May
cache12–120.0214%30 Apr
cache8–13-0.0317%30 Apr
cache13–70.0520%29 Apr
cache13–10-0.0721%29 Apr
cache11–13-0.0111%29 Apr
cache3–13-0.0216%29 Apr
cache9–13-0.0511%29 Apr
cache13–3-0.1121%29 Apr
cache12–12-0.039%28 Apr
anubis1–13-0.1016%24 Apr
mirage2–13-0.0811%24 Apr
vertigo13–9-0.0229%24 Apr
train6–13-0.0412%23 Apr
train13–5-0.0519%23 Apr
nuke9–20.0014%22 Apr
vertigo10–13-0.0123%19 Apr
warden9–3-0.0719%15 Apr
nuke13–7-0.0213%10 Apr
train4–13-0.0814%9 Apr
vertigo7–13-0.0621%8 Apr
vertigo13–40.0229%8 Apr
vertigo13–30.1023%8 Apr
vertigo12–12-0.0421%8 Apr
vertigo10–13-0.0816%8 Apr
vertigo13–90.0734%8 Apr
alpine2–13-0.0119%7 Apr
dust26–13-0.0620%7 Apr
ancient3–13-0.120%7 Apr
mirage12–120.0123%6 Apr
nuke13–110.0022%6 Apr
anubis13–60.0223%6 Apr
ancient13–50.0329%6 Apr
train13–60.0131%6 Apr
overpass8–130.0514%6 Apr
inferno9–10.4532%6 Apr
anubis3–13-0.0520%5 Apr
vertigo13–7-0.0518%2 Apr
anubis13–11-0.0312%2 Apr
anubis7–13-0.0218%2 Apr
poseidon9–20.1126%1 Apr
anubis5–130.0121%1 Apr
anubis9–13-0.0314%1 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →