Provider — CS2 Stats

76561199019719461[U:1:1059453733]

1,306Tracked matches53%Win rate2021Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim85
Positioning64
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateLWWLLLWLLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression10.0
Utility3.9
Positioning6.4
Opening Duels4.8
Clutch3.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.4
Utility3.9
Mechanics9.2
Opening Duels4.8
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time567ms−24ms
first ⅓ avg 590ms → last ⅓ avg 567ms
Headshot accuracy15.5%+0.8%
first ⅓ avg 14.7% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 16–13
131Biggest win — nuke
8Longest win streak
811In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 57% over 21nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB28151354%0.00
dust2A2112957%0.03
nukeD1551033%0.01
infernoC156940%-0.01
ancientA95456%-0.00
cache41325%0.01
anubis42250%-0.00
overpass43175%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

543Matches
52%Win rate
1.12Avg K/D
80.7ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7745%1.1016.3
Dust27146%1.2415.8
Inferno3459%1.2715.7
Nuke2770%1.3618.0
Ancient2646%1.0614.5
Anubis2138%1.1016.8
Overpass1573%1.1415.7
Vertigo540%0.9415.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
37.9%Accuracy (enemy spotted)
34.1%Spray accuracy
91.4%Counter-strafing
6.9°Preaim
569msReaction time
46.3%T opening success
51.8%CT opening success
0.32Enemies flashed / flash
5.4%Flash assists
12.74HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3224 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.0213%25 Aug
mirage13–40.0616%18 Aug
nuke13–10.1228%16 Aug
nuke4–9-0.046%16 Aug
ancient12–16-0.0721%24 Jul
mirage5–130.030%24 Jul
inferno13–8-0.0310%23 Jul
cache10–13-0.0029%22 Jul
cache13–16-0.056%21 Jul
cache13–60.0811%21 Jul
anubis2–13-0.0319%17 Jul
anubis13–30.0422%16 Jul
dust29–130.0721%16 Jul
mirage4–13-0.0230%16 Jul
dust22–13-0.074%15 Jul
ancient16–12-0.0414%15 Jul
dust213–40.0310%15 Jul
anubis5–13-0.070%23 Jun
inferno10–130.0319%18 Jun
mirage13–10-0.0117%17 Jun
mirage9–13-0.0224%17 Jun
ancient13–50.0416%16 Jun
mirage16–120.0315%16 Jun
dust213–11-0.0322%15 Jun
dust213–30.0524%15 Jun
nuke13–20.0526%8 Jun
dust216–130.1811%7 Jun
dust213–50.058%7 Jun
mirage13–110.0313%7 Jun
inferno6–13-0.0410%6 Jun
mirage2–13-0.039%6 Jun
inferno2–13-0.0316%6 Jun
dust210–130.0726%5 Jun
mirage13–6-0.0215%5 Jun
nuke5–13-0.0932%5 Jun
dust213–60.0212%4 Jun
mirage16–140.0110%4 Jun
anubis16–130.0414%4 Jun
ancient13–30.126%4 Jun
nuke5–13-0.0333%4 Jun
inferno5–13-0.0321%3 Jun
mirage8–13-0.039%3 Jun
mirage13–70.0323%29 May
inferno7–13-0.0212%21 May
inferno13–11-0.017%21 May
ancient7–13-0.019%19 May
mirage3–13-0.049%19 May
mirage14–160.0520%18 May
mirage4–13-0.0221%18 May
dust213–20.1611%18 May
ancient5–13-0.0918%18 May
overpass3–20.0327%18 May
mirage8–13-0.0213%15 May
dust26–90.0215%15 May
dust213–80.0832%15 May
mirage7–130.0313%10 May
mirage13–110.0014%10 May
mirage13–100.025%8 May
overpass13–10-0.0121%8 May
inferno10–130.0010%8 May
dust29–130.0115%8 May
mirage14–16-0.0414%1 May
dust211–13-0.0510%1 May
ancient13–80.0915%30 Apr
dust25–130.0217%30 Apr
inferno13–6-0.0124%29 Apr
nuke11–130.0717%29 Apr
nuke14–160.1214%29 Apr
mirage13–80.067%29 Apr
overpass11–130.037%29 Apr
dust213–16-0.0811%29 Apr
cache10–130.0115%29 Apr
mirage13–90.0110%28 Apr
inferno13–3-0.0125%26 Apr
mirage13–8-0.097%26 Apr
nuke13–16-0.0515%25 Apr
dust213–8-0.059%25 Apr
inferno13–90.0116%25 Apr
mirage7–9-0.0313%25 Apr
inferno7–13-0.0415%25 Apr
nuke13–10-0.017%25 Apr
nuke11–130.0223%24 Apr
nuke9–13-0.028%24 Apr
inferno11–130.0126%24 Apr
mirage11–130.015%24 Apr
inferno3–130.0116%24 Apr
nuke14–16-0.0619%23 Apr
mirage13–70.0820%23 Apr
ancient13–11-0.0225%21 Apr
dust213–100.0317%21 Apr
dust213–60.1011%16 Apr
inferno13–80.0416%16 Apr
nuke9–13-0.055%15 Apr
overpass13–90.0315%15 Apr
mirage13–50.0312%15 Apr
nuke13–110.0318%15 Apr
dust212–160.0412%15 Apr
dust213–90.0521%13 Apr
nuke11–70.1029%12 Apr
mirage13–70.0317%12 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →