The Mossad

The Mossad — CS2 Stats

IL76561199015450417[U:1:1055184689]Steam profile ↗✓ No bans

461Tracked matches52%Win rate2025Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating23,244Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#6065 of 26223 tracked
Ladder ranks via Leetify

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CSDB.GGThe MossadPREMIER23,244 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning50
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY50428Last 10050%Win rateLLWLWLWWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression4.7
Utility2.4
Positioning5.0
Opening Duels1.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.0
Utility2.4
Mechanics4.0
Opening Duels1.8
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time625ms−2ms
first ⅓ avg 627ms → last ⅓ avg 625ms
Headshot accuracy26.3%+2.0%
first ⅓ avg 24.3% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–8
133Biggest win — ancient
5Longest win streak
L2Current streak
96In matches decided by ≤2 rounds
19Overtime games

Map breakdown

anubisBest map · 83% over 6nukeWeakest map · 43% over 23
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%-0.00
nukeC23101343%0.00
dust2B20101050%0.01
ancientA1710759%0.01
anubisS65183%-0.01
infernoB63350%-0.01
cache2020%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.8%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.5%Spray accuracy
68.2%Counter-strafing
13.4°Preaim
618msReaction time
25.6%T opening success
44.3%CT opening success
0.45Enemies flashed / flash
7.0%Flash assists
7.57HE damage / grenade
2.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4095° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4496 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0122%28 Aug
cache4–13-0.0330%24 Aug
ancient13–110.0156%8 Aug
mirage8–13-0.0525%6 Aug
mirage16–12-0.0910%27 Jul
nuke10–13-0.0043%26 Jul
anubis13–10-0.0230%26 Jul
nuke13–110.0321%26 Jul
inferno13–70.0114%26 Jul
mirage5–13-0.0515%26 Jul
nuke10–13-0.0544%26 Jul
mirage5–130.0227%26 Jul
inferno6–13-0.0325%26 Jul
nuke16–130.0333%26 Jul
ancient13–110.0321%25 Jul
nuke11–13-0.0640%25 Jul
nuke9–13-0.0035%23 Jul
nuke15–150.0216%22 Jul
ancient13–9-0.045%21 Jul
mirage13–7-0.0133%21 Jul
mirage13–100.0629%20 Jul
dust29–13-0.0731%20 Jul
ancient13–9-0.0124%20 Jul
dust213–90.0218%20 Jul
cache12–16-0.0229%20 Jul
anubis13–10-0.0224%19 Jul
mirage13–11-0.079%19 Jul
ancient13–90.0421%19 Jul
nuke2–13-0.0438%19 Jul
mirage7–13-0.0640%19 Jul
dust211–130.0017%18 Jul
anubis16–13-0.0425%18 Jul
nuke13–70.0419%18 Jul
inferno7–13-0.0617%18 Jul
anubis13–10-0.0231%17 Jul
ancient13–60.0023%17 Jul
inferno7–130.0053%13 Jul
mirage13–110.0725%12 Jul
ancient13–70.0732%12 Jul
anubis15–15-0.0018%12 Jul
ancient13–30.0125%12 Jul
mirage11–13-0.0638%28 Jun
mirage13–110.038%28 Jun
dust215–15-0.0316%28 Jun
mirage13–70.0645%28 Jun
dust213–7-0.0427%28 Jun
nuke3–13-0.0820%27 Jun
dust28–13-0.0650%27 Jun
dust216–130.0210%27 Jun
mirage10–130.0320%25 Jun
nuke13–100.0036%22 Jun
mirage13–100.0622%22 Jun
nuke13–16-0.0129%21 Jun
dust216–130.0241%21 Jun
inferno13–70.0147%21 Jun
nuke13–110.0234%21 Jun
dust213–30.0450%20 Jun
inferno13–90.0217%20 Jun
ancient3–13-0.008%20 Jun
dust213–50.0920%18 Jun
ancient11–13-0.0238%17 Jun
nuke13–100.0438%17 Jun
mirage2–13-0.0643%17 Jun
ancient13–100.0725%14 Jun
dust213–70.1342%14 Jun
mirage13–100.0620%14 Jun
mirage12–160.0521%14 Jun
mirage6–130.0040%7 Jun
dust212–16-0.0311%7 Jun
nuke15–150.0318%6 Jun
mirage13–16-0.0330%26 May
dust28–130.0024%26 May
dust210–13-0.0128%24 May
dust213–60.0830%24 May
nuke13–80.0115%24 May
mirage11–130.0018%24 May
dust213–80.1418%23 May
nuke6–13-0.050%23 May
anubis13–80.0726%23 May
mirage13–16-0.0126%19 May
mirage15–150.0320%18 May
mirage5–130.0029%17 May
ancient13–60.0227%17 May
nuke13–8-0.0127%17 May
mirage13–10-0.0223%13 May
dust213–6-0.0236%9 May
nuke9–130.0622%3 May
dust27–13-0.039%30 Apr
ancient4–130.0212%27 Apr
dust28–13-0.0029%26 Apr
nuke15–15-0.0528%26 Apr
dust25–13-0.0653%30 Mar
nuke13–60.0525%28 Mar
ancient9–130.0023%27 Mar
nuke8–130.0722%25 Mar
ancient15–15-0.0222%23 Mar
mirage13–11-0.0029%22 Mar
ancient15–150.0324%22 Mar
nuke13–100.0337%21 Mar
mirage13–110.0125%21 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →