Zilly — CS2 Stats

76561199011821252[U:1:1051555524]

371Tracked matches34%Win rate2023Tracked since
CSDB Rating5.1 DevelopingEntry Fragger
Premier CS Rating7,327Light Blue band · top ~67.7% of ranked players (population est.)
CSDB Leaderboard#19922 of 26373 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGZillyPREMIER7,327 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning75
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY46477Last 10046%Win rateWWLLWLLLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.3
Aggression10.0
Utility2.6
Positioning7.5
Opening Duels6.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 48% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.5
Utility2.6
Mechanics6.3
Opening Duels6.7
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time582ms−7ms
first ⅓ avg 589ms → last ⅓ avg 582ms
Headshot accuracy17.4%−2.0%
first ⅓ avg 19.4% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.38Best rating — nuke 9–1
130Biggest win — mirage
4Longest win streak
W2Current streak
138In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 64% over 11cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC26111542%0.04
dust2C2081240%0.06
infernoA169756%0.03
ancientA117464%0.05
mirageD93633%0.04
cacheD82625%0.02
anubisD62433%0.06
debris220100%0.18
overpass110100%0.03
vertigo110100%-0.06

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.9%Spray accuracy
78.3%Counter-strafing
10.1°Preaim
586msReaction time
47.8%T opening success
66.1%CT opening success
0.27Enemies flashed / flash
5.9%Flash assists
9.60HE damage / grenade
1.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2693 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–110.0815%21 Aug
ancient13–100.0717%21 Aug
dust27–130.1322%20 Aug
anubis14–160.039%20 Aug
nuke16–140.0916%20 Aug
nuke7–130.0717%18 Aug
mirage11–130.0117%14 Aug
cache8–130.0222%14 Aug
dust26–130.0921%14 Aug
nuke13–10.0923%14 Aug
nuke9–130.0513%12 Aug
cache15–150.0414%12 Aug
mirage4–130.015%12 Aug
dust214–160.0825%11 Aug
inferno13–70.0821%11 Aug
ancient10–130.1222%10 Aug
nuke8–130.0816%10 Aug
dust213–110.1122%7 Aug
cache7–130.0217%7 Aug
inferno13–110.0124%7 Aug
ancient13–90.1015%7 Aug
nuke13–70.0825%31 Jul
dust24–130.1017%31 Jul
cache8–13-0.026%30 Jul
dust25–130.0418%30 Jul
nuke10–130.0315%30 Jul
mirage11–130.0715%28 Jul
nuke8–130.067%28 Jul
cache2–13-0.0310%28 Jul
dust213–80.1024%27 Jul
dust24–130.0524%27 Jul
nuke3–130.0316%27 Jul
nuke13–100.0622%17 Jul
anubis4–130.0613%17 Jul
mirage8–130.0220%17 Jul
cache13–60.0514%17 Jul
anubis13–70.0916%17 Jul
dust210–130.1227%16 Jul
cache7–10.0515%16 Jul
dust24–130.0426%16 Jul
nuke13–30.1113%15 Jul
nuke9–130.0421%15 Jul
mirage11–130.0514%15 Jul
nuke1–13-0.0126%15 Jul
dust23–13-0.0312%15 Jul
ancient13–50.0110%13 Jul
nuke8–80.0414%13 Jul
nuke9–5-0.0424%13 Jul
debris9–00.2617%13 Jul
debris9–50.1026%13 Jul
inferno8–8-0.0317%12 Jul
inferno9–60.2220%12 Jul
nuke13–90.0419%9 Jul
ancient13–70.1513%9 Jul
cache9–130.0214%9 Jul
dust211–130.0222%9 Jul
dust213–100.0627%9 Jul
inferno8–8-0.0416%1 Jul
mirage13–00.1119%1 Jul
dust213–70.0519%1 Jul
anubis11–130.0719%1 Jul
mirage6–13-0.0425%1 Jul
nuke4–90.1028%29 Jun
dust215–150.0419%29 Jun
ancient5–13-0.0324%28 Jun
nuke16–140.0716%28 Jun
overpass13–30.0323%28 Jun
nuke6–9-0.1518%26 Jun
nuke5–9-0.0317%26 Jun
anubis13–110.1112%26 Jun
dust211–50.1424%26 Jun
ancient13–40.0321%26 Jun
inferno9–70.0426%25 Jun
inferno4–9-0.1110%25 Jun
ancient2–13-0.0319%24 Jun
ancient13–110.0719%24 Jun
dust26–10.0238%24 Jun
ancient7–130.0316%24 Jun
nuke2–13-0.0218%24 Jun
dust216–140.0422%24 Jun
anubis10–13-0.0019%24 Jun
ancient13–110.0511%19 Jun
nuke13–110.0219%19 Jun
mirage16–140.0914%19 Jun
dust213–90.0216%19 Jun
dust26–130.0425%18 Jun
nuke5–13-0.0216%18 Jun
inferno8–8-0.1113%15 Jun
inferno3–9-0.0326%15 Jun
vertigo9–3-0.069%13 Jun
inferno9–30.1315%13 Jun
nuke7–9-0.0118%13 Jun
nuke9–1-0.0217%13 Jun
inferno2–9-0.0819%12 Jun
inferno9–30.1828%12 Jun
inferno8–8-0.049%12 Jun
inferno9–70.0225%12 Jun
inferno9–20.1614%12 Jun
inferno9–40.0845%11 Jun
nuke9–10.3824%11 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →