suicidalbunny

suicidalbunny — CS2 Stats

76561199003668934[U:1:1043403206]Steam profile ↗✓ No bans

1,476Tracked matches33%Win rate2023Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim79
Positioning50
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY4852Last 10048%Win rateLWLWWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression5.0
Utility3.9
Positioning5.0
Opening Duels1.2
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility3.9
Mechanics5.7
Opening Duels2.3
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time519ms+10ms
first ⅓ avg 509ms → last ⅓ avg 519ms
Headshot accuracy21.5%+0.3%
first ⅓ avg 21.2% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–2
131Biggest win — nuke
6Longest win streak
57In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 60% over 25mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA25151060%0.03
anubisB24111346%0.01
ancientC2291341%0.02
infernoA116555%0.01
mirageD102820%-0.04
overpass41325%-0.02
dust2220100%0.01
cache110100%0.00
train110100%0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,514Matches
51%Win rate
1.27Avg K/D
86.0ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient23755%1.3218.8
Nuke21459%1.3419.0
Mirage18440%1.1217.5
Inferno13747%1.1016.4
Anubis12455%1.3018.4
Overpass10549%1.2118.3
Vertigo8554%1.3819.8
Dust24337%1.0617.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
33.8%Accuracy (enemy spotted)
42.0%Spray accuracy
75.9%Counter-strafing
9.9°Preaim
512msReaction time
21.1%T opening success
48.3%CT opening success
0.43Enemies flashed / flash
4.8%Flash assists
5.39HE damage / grenade
10.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4343 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.1313% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0825%24 Aug
nuke13–60.0824%24 Aug
nuke9–13-0.0415%6 Aug
nuke13–80.0220%18 Jul
nuke13–70.0846%18 Jul
anubis13–2-0.0210%5 Jul
inferno13–20.1524%29 Jun
mirage9–13-0.0326%24 Jun
ancient7–130.0016%14 Jun
inferno13–30.0121%9 Jun
mirage9–13-0.0823%5 Jun
nuke5–90.0832%5 Jun
ancient4–13-0.0413%30 May
inferno9–13-0.0417%30 May
nuke13–1-0.0416%28 May
anubis13–70.0520%28 May
mirage6–13-0.0525%28 May
ancient9–130.0323%23 May
anubis13–8-0.0819%21 May
anubis13–50.0625%20 May
anubis11–13-0.0416%18 May
ancient13–160.0032%18 May
ancient11–13-0.0718%16 May
anubis11–13-0.0421%15 May
mirage5–13-0.0425%13 May
ancient9–13-0.0127%13 May
inferno7–13-0.0434%13 May
anubis4–13-0.019%13 May
mirage7–13-0.0719%6 May
nuke7–13-0.0110%6 May
ancient9–13-0.0230%6 May
ancient13–50.0314%6 May
nuke7–130.0317%6 May
inferno6–13-0.0021%5 May
nuke13–100.1322%5 May
anubis10–13-0.0223%5 May
nuke8–13-0.0123%4 May
ancient5–130.0124%3 May
nuke13–80.0421%3 May
inferno13–110.0233%3 May
anubis22–18-0.009%3 May
inferno4–130.0118%3 May
dust213–60.0044%1 May
ancient9–130.0118%1 May
nuke16–130.0430%1 May
anubis11–13-0.0221%1 May
nuke13–90.0621%1 May
anubis8–13-0.0216%30 Apr
cache13–90.0014%30 Apr
ancient22–20-0.0218%30 Apr
nuke13–10-0.0332%30 Apr
nuke13–80.0633%30 Apr
anubis13–100.0817%29 Apr
inferno13–110.0314%28 Apr
overpass5–13-0.0436%28 Apr
nuke16–130.0216%28 Apr
inferno10–13-0.0533%27 Apr
nuke11–13-0.0114%26 Apr
anubis13–50.1217%26 Apr
mirage9–13-0.0332%26 Apr
mirage13–50.0220%26 Apr
mirage13–10-0.0221%26 Apr
anubis13–80.0124%26 Apr
nuke11–13-0.0324%25 Apr
overpass3–13-0.0316%25 Apr
anubis10–130.0214%25 Apr
inferno13–70.0513%25 Apr
ancient7–13-0.0210%24 Apr
inferno13–4-0.0123%24 Apr
mirage10–130.0120%24 Apr
anubis3–13-0.0514%24 Apr
overpass3–13-0.0223%24 Apr
ancient2–13-0.0225%23 Apr
ancient13–11-0.0027%23 Apr
ancient7–130.0122%23 Apr
anubis7–130.0022%23 Apr
mirage8–13-0.0921%23 Apr
anubis17–190.036%23 Apr
nuke15–190.0118%23 Apr
anubis10–130.0026%23 Apr
nuke13–60.0825%23 Apr
ancient19–150.1020%22 Apr
anubis5–13-0.0516%22 Apr
train13–30.1321%22 Apr
dust213–110.0216%21 Apr
ancient13–100.0429%21 Apr
nuke10–130.0631%21 Apr
overpass13–50.0224%21 Apr
anubis13–80.0611%20 Apr
anubis13–80.0119%15 Apr
anubis13–9-0.027%15 Apr
ancient13–80.1328%15 Apr
ancient8–130.0820%15 Apr
nuke13–40.0636%15 Apr
nuke13–90.0818%15 Apr
ancient13–40.1319%13 Apr
nuke13–60.0241%10 Apr
ancient13–90.0325%10 Apr
ancient13–90.0218%10 Apr
anubis9–130.0618%10 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →