stick

stick — CS2 Stats

US76561198999939837[U:1:1039674109]Steam profile ↗✓ No bans

3,137Tracked matches33%Win rate2024Tracked since
CSDB Rating2.3 Learning
Premier CS Rating4,660Grey band · top ~80.2% of ranked players (population est.)
CSDB Leaderboard#15265 of 19854 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGstickPREMIER4,660 · Grey bandcsdb.gg/stats

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Performance scores

Aim28
Positioning36
Utility14

0–100 skill scores via Leetify.

Recent form

COLD365410Last 10036%Win rateLLTLLLLLLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Aim2.8
Aggression4.9
Utility1.4
Positioning3.6
Opening Duels1.1
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning3.6
Utility1.4
Mechanics4.2
Opening Duels1.1
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time659ms+33ms
first ⅓ avg 626ms → last ⅓ avg 659ms
Headshot accuracy11.2%−1.2%
first ⅓ avg 12.4% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — nuke 13–11
132Biggest win — nuke
6Longest win streak
L2Current streak
72In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 56% over 18dust2Weakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
nukeD31102132%-0.02
mirageA1810856%-0.02
dust2D1641225%-0.02
infernoC135838%-0.03
anubisC94544%-0.04
cacheD72529%-0.04
ancient41325%-0.04
vertigo1010%-0.05
train1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
0.64Avg K/D
64.4ADR
46%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%0.7110.0
Ancient10%0.569.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
32.0%Accuracy (enemy spotted)
30.9%Spray accuracy
69.0%Counter-strafing
13.0°Preaim
661msReaction time
35.7%T opening success
33.2%CT opening success
0.26Enemies flashed / flash
0.0%Flash assists
6.48HE damage / grenade
2.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9723° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7274% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2649 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.1317%28 Aug
mirage9–13-0.0524%28 Aug
nuke12–120.0025%28 Aug
nuke4–130.0510%28 Aug
nuke9–13-0.016%28 Aug
nuke8–13-0.0513%28 Aug
nuke5–13-0.1210%28 Aug
anubis0–9-0.100%28 Aug
mirage4–13-0.0612%28 Aug
inferno7–13-0.067%27 Aug
dust213–110.0011%27 Aug
inferno9–30.046%27 Aug
ancient9–10.0115%27 Aug
dust212–16-0.016%27 Aug
nuke15–15-0.0312%27 Aug
inferno7–13-0.035%27 Aug
dust25–13-0.0610%26 Aug
inferno6–9-0.083%26 Aug
nuke13–80.046%26 Aug
dust28–13-0.0812%26 Aug
dust213–4-0.0227%26 Aug
dust213–90.0422%26 Aug
nuke13–9-0.009%26 Aug
dust213–40.0712%26 Aug
mirage9–13-0.056%26 Aug
nuke8–13-0.0615%26 Aug
anubis15–15-0.037%26 Aug
nuke13–110.1115%25 Aug
inferno2–13-0.0719%25 Aug
nuke13–10-0.0614%25 Aug
nuke8–130.013%24 Aug
dust26–13-0.083%24 Aug
nuke8–13-0.059%24 Aug
nuke3–13-0.017%24 Aug
vertigo4–13-0.0514%24 Aug
mirage13–11-0.043%24 Aug
nuke4–13-0.100%23 Aug
nuke13–80.0512%23 Aug
anubis9–13-0.0714%23 Aug
nuke13–11-0.038%23 Aug
nuke8–13-0.054%23 Aug
inferno15–15-0.039%23 Aug
ancient9–13-0.029%23 Aug
mirage16–14-0.036%23 Aug
cache16–14-0.0712%22 Aug
anubis5–13-0.045%22 Aug
inferno9–130.0011%22 Aug
inferno13–11-0.0915%21 Aug
mirage8–30.0122%21 Aug
anubis13–40.046%21 Aug
nuke2–70.0025%21 Aug
cache5–13-0.0911%20 Aug
nuke3–13-0.026%20 Aug
nuke12–12-0.0421%20 Aug
nuke3–130.015%20 Aug
nuke13–20.0014%20 Aug
cache8–13-0.036%20 Aug
dust26–13-0.057%20 Aug
nuke9–13-0.0312%20 Aug
nuke12–120.0115%20 Aug
mirage5–13-0.046%19 Aug
dust27–13-0.0623%19 Aug
cache12–120.0013%19 Aug
nuke13–70.0212%19 Aug
mirage15–15-0.037%19 Aug
inferno13–100.048%19 Aug
dust211–13-0.0611%19 Aug
dust24–13-0.0625%19 Aug
mirage13–60.0513%19 Aug
mirage13–80.000%19 Aug
nuke5–13-0.064%19 Aug
dust212–12-0.0014%19 Aug
cache8–13-0.052%19 Aug
anubis12–12-0.055%19 Aug
inferno6–13-0.080%18 Aug
mirage11–130.0010%18 Aug
nuke2–13-0.105%18 Aug
inferno10–130.0214%18 Aug
dust28–130.0314%18 Aug
dust210–13-0.0127%18 Aug
train9–13-0.0319%18 Aug
anubis13–9-0.0710%18 Aug
cache13–9-0.0119%18 Aug
mirage13–6-0.0810%18 Aug
inferno13–5-0.0319%18 Aug
mirage13–60.0514%18 Aug
nuke13–4-0.0521%18 Aug
dust24–130.0516%18 Aug
mirage7–13-0.0310%17 Aug
mirage13–50.067%17 Aug
ancient9–13-0.0915%17 Aug
inferno13–9-0.0118%17 Aug
mirage13–100.0216%17 Aug
nuke13–5-0.0212%16 Aug
anubis13–90.0117%16 Aug
cache10–130.0111%16 Aug
mirage13–7-0.0214%16 Aug
mirage9–13-0.0810%16 Aug
anubis13–9-0.027%16 Aug
ancient6–13-0.068%16 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →