zyluck

zyluck — CS2 Stats

FI76561198999485118[U:1:1039219390]Steam profile ↗

1,610Tracked matches40%Win rate2022Tracked since
CSDB Rating5.2 DevelopingAggressive Rifler
Premier CS Rating7,930Light Blue band · top ~64.8% of ranked players (population est.)
CSDB Leaderboard#5194 of 6966 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGzyluckFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER7,930 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim85
Positioning57
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY4159Last 10041%Win rateLWLLLWLWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression6.9
Utility3.2
Positioning5.7
Opening Duels2.9
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.7
Utility3.2
Mechanics7.9
Opening Duels2.9
Win Impact1.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time573ms−13ms
first ⅓ avg 586ms → last ⅓ avg 573ms
Headshot accuracy22.1%+1.4%
first ⅓ avg 20.7% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–5
132Biggest win — ancient
4Longest win streak
77In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 53% over 17infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC33122136%0.02
dust2C27111641%0.03
ancientB179853%0.04
nukeB84450%0.04
infernoD62433%0.00
anubisD62433%0.01
overpass21150%0.03
vertigo1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

479Matches
52%Win rate
1.29Avg K/D
94.8ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust211855%1.3320.7
Mirage10658%1.2919.6
Ancient4151%1.4020.3
Nuke1926%1.0215.9
Anubis1362%1.3119.5
Inferno1267%1.2219.2
Cache333%1.0917.0
Vertigo30%1.0316.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
38.3%Accuracy (enemy spotted)
35.0%Spray accuracy
85.3%Counter-strafing
8.7°Preaim
570msReaction time
38.5%T opening success
45.0%CT opening success
0.42Enemies flashed / flash
6.6%Flash assists
7.32HE damage / grenade
5.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4238 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4714% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–19-0.0224%25 Aug
dust213–30.1315%24 Aug
dust211–130.0320%23 Aug
inferno7–130.0733%23 Aug
mirage8–130.0116%23 Aug
ancient13–70.1120%23 Aug
mirage9–13-0.0117%22 Aug
dust213–110.0222%21 Aug
dust25–13-0.0218%21 Aug
ancient16–120.0519%12 Aug
vertigo7–13-0.0319%8 Aug
mirage13–60.0518%3 Aug
nuke13–50.1832%2 Aug
mirage9–130.0415%2 Aug
dust27–130.0124%26 Jul
mirage13–90.1223%26 Jul
mirage5–130.0822%22 Jul
mirage6–130.0013%22 Jul
mirage7–130.0339%20 Jul
mirage13–80.0338%20 Jul
mirage13–10-0.0421%19 Jul
anubis13–100.0730%18 Jul
nuke13–110.0928%18 Jul
ancient15–190.0219%17 Jul
dust212–160.0126%15 Jul
mirage8–130.0412%14 Jul
nuke13–160.0227%13 Jul
ancient13–6-0.0211%12 Jul
mirage13–160.0335%12 Jul
mirage6–13-0.0317%10 Jul
dust28–13-0.006%10 Jul
dust29–130.0126%5 Jul
ancient5–130.0624%5 Jul
dust216–190.0427%4 Jul
inferno13–100.0226%4 Jul
mirage13–100.0423%4 Jul
dust210–13-0.0124%4 Jul
mirage16–140.0716%28 Jun
dust213–100.0725%28 Jun
dust213–100.1027%28 Jun
ancient13–20.0623%28 Jun
anubis10–130.0119%28 Jun
ancient13–110.1120%28 Jun
ancient4–13-0.0214%28 Jun
anubis9–130.0122%28 Jun
mirage10–130.0435%28 Jun
dust213–100.0722%27 Jun
dust213–70.0334%25 Jun
overpass11–130.0022%25 Jun
dust28–130.0334%23 Jun
ancient8–130.0416%21 Jun
ancient13–40.0614%21 Jun
dust26–130.0420%21 Jun
inferno10–130.0416%21 Jun
ancient13–70.1022%21 Jun
mirage8–13-0.0213%21 Jun
mirage5–130.0530%21 Jun
dust211–130.0330%21 Jun
inferno13–80.0319%16 Jun
mirage13–100.0628%10 Jun
dust210–130.0418%9 Jun
mirage6–130.0126%9 Jun
ancient8–130.0017%8 Jun
dust217–19-0.0221%7 Jun
mirage8–13-0.0411%7 Jun
mirage8–130.0716%2 Jun
anubis11–13-0.068%2 Jun
ancient6–130.0337%2 Jun
inferno13–16-0.0825%1 Jun
dust219–150.0223%1 Jun
ancient10–130.0412%1 Jun
mirage13–10-0.0211%31 May
mirage11–130.0217%30 May
mirage16–120.000%30 May
mirage10–130.0327%30 May
dust213–110.0231%30 May
nuke1–13-0.0717%30 May
mirage12–160.0226%30 May
dust213–110.0931%30 May
dust211–13-0.0129%30 May
mirage13–30.1127%30 May
inferno5–13-0.0611%29 May
anubis9–130.0115%29 May
ancient13–80.0616%29 May
ancient8–13-0.0121%29 May
overpass13–90.0517%29 May
mirage8–13-0.0327%29 May
mirage13–80.015%29 May
anubis13–110.0325%29 May
nuke13–90.0829%29 May
nuke9–130.0220%28 May
dust29–13-0.0113%28 May
mirage7–13-0.0319%27 May
dust29–130.0428%26 May
nuke13–100.0214%25 May
nuke7–13-0.0327%25 May
ancient13–60.0727%25 May
dust213–60.0217%23 May
dust213–60.0123%23 May
mirage13–70.0516%23 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →