SuperTZ

SuperTZ — CS2 Stats

76561198996945360[U:1:1036679632]Steam profile ↗✓ No bans

1,742Tracked matches59%Win rate2022Tracked since
CSDB Rating5.2 Developing
Premier CS Rating12,970Blue band · top ~39.2% of ranked players (population est.)
CSDB Leaderboard#13986 of 20299 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGSuperTZFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,970 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning60
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateWWWLWLLWLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim5.9
Aggression8.7
Utility3.0
Positioning6.0
Opening Duels4.1
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.0
Utility3.0
Mechanics6.0
Opening Duels4.1
Win Impact7.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time593ms−20ms
first ⅓ avg 613ms → last ⅓ avg 593ms
Headshot accuracy14.4%−4.7%
first ⅓ avg 19.1% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–5
133Biggest win — ancient
6Longest win streak
W3Current streak
69In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 78% over 9nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%0.00
dust2B21101148%0.01
nukeD1531220%-0.02
cacheC104640%-0.02
ancientS97278%0.03
infernoA85363%0.01
anubisC83538%0.02
overpassC52340%0.04
italy1010%-0.03
office110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

99Matches
52%Win rate
1.01Avg K/D
76.8ADR
40%Headshot %

Clutches & streaks

47%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2250%0.9413.8
Ancient1650%1.0015.8
Dust21533%0.9615.1
Inferno1443%1.0415.9
Nuke1369%1.0616.2
Vertigo650%1.0116.8
Anubis6100%1.1918.8
Overpass333%1.2810.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
33.5%Accuracy (enemy spotted)
37.6%Spray accuracy
77.1%Counter-strafing
10.3°Preaim
591msReaction time
52.1%T opening success
40.7%CT opening success
0.30Enemies flashed / flash
2.5%Flash assists
10.24HE damage / grenade
4.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3538% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2996 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–110.048%27 Aug
inferno13–8-0.0116%26 Aug
ancient13–30.048%26 Aug
anubis11–130.0313%25 Aug
ancient13–70.0214%10 Aug
mirage10–13-0.0310%10 Aug
anubis11–13-0.059%10 Aug
cache13–11-0.0220%9 Aug
nuke5–13-0.0620%8 Aug
inferno13–70.0117%7 Aug
mirage3–13-0.0716%30 Jul
overpass3–13-0.0221%30 Jul
dust213–50.0313%30 Jul
inferno13–50.0619%30 Jul
dust213–4-0.0612%28 Jul
mirage13–110.097%28 Jul
ancient13–50.0521%27 Jul
mirage13–8-0.0018%27 Jul
mirage6–130.0621%24 Jul
inferno13–90.0614%24 Jul
anubis8–13-0.0112%24 Jul
cache13–40.0311%23 Jul
inferno5–130.0019%20 Jul
cache15–150.0112%19 Jul
ancient13–80.0518%19 Jul
cache13–60.0415%17 Jul
ancient11–130.0110%17 Jul
dust213–100.0314%17 Jul
ancient6–13-0.0520%17 Jul
nuke10–13-0.0315%17 Jul
mirage9–13-0.018%17 Jul
mirage8–130.0113%17 Jul
nuke7–13-0.0215%17 Jul
mirage14–16-0.0014%16 Jul
cache7–13-0.0417%15 Jul
dust216–120.0422%12 Jul
anubis13–40.0711%11 Jul
cache13–110.0624%10 Jul
mirage9–130.0220%9 Jul
dust28–13-0.087%8 Jul
italy10–13-0.0323%8 Jul
dust213–90.1024%8 Jul
nuke1–13-0.0418%6 Jul
cache7–13-0.0513%6 Jul
office13–50.0140%6 Jul
ancient13–90.0718%6 Jul
inferno13–8-0.0320%4 Jul
overpass9–130.0719%4 Jul
inferno15–15-0.028%30 Jun
nuke2–13-0.0812%30 Jun
mirage5–13-0.0522%26 Jun
nuke13–90.1328%26 Jun
dust22–13-0.0313%25 Jun
nuke13–110.0121%25 Jun
dust27–13-0.0318%25 Jun
mirage11–13-0.0713%25 Jun
nuke11–13-0.0616%25 Jun
mirage11–13-0.0119%24 Jun
dust29–13-0.0220%24 Jun
dust210–12-0.0122%22 Jun
anubis9–130.0130%21 Jun
cache12–12-0.0330%14 Jun
dust213–40.0723%14 Jun
nuke13–7-0.059%14 Jun
mirage13–9-0.0220%14 Jun
mirage13–50.0219%14 Jun
dust28–13-0.0418%12 Jun
ancient13–60.0416%10 Jun
dust213–50.1917%10 Jun
overpass8–130.0211%8 Jun
dust213–100.0120%8 Jun
nuke13–16-0.0118%7 Jun
mirage13–90.0214%7 Jun
mirage16–13-0.0114%7 Jun
dust216–130.0317%7 Jun
nuke9–13-0.077%5 Jun
dust26–13-0.0312%5 Jun
anubis8–13-0.0313%5 Jun
mirage4–13-0.1323%5 Jun
anubis13–70.1122%4 Jun
mirage13–80.0219%31 May
dust213–80.0420%31 May
anubis16–130.0120%31 May
mirage13–50.0920%29 May
dust26–13-0.0811%29 May
mirage13–30.1518%28 May
dust26–13-0.0315%28 May
mirage15–15-0.0311%27 May
nuke6–13-0.0116%27 May
cache7–13-0.1012%24 May
inferno2–13-0.0111%24 May
overpass13–90.0414%24 May
dust210–13-0.0215%24 May
dust21–10.17100%23 May
nuke5–13-0.0526%23 May
mirage13–110.0115%22 May
nuke15–15-0.0316%22 May
nuke4–130.0324%22 May
cache8–13-0.0518%22 May
overpass13–40.1025%22 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →