Tossmysalad69

Tossmysalad69 — CS2 Stats

76561198988542554[U:1:1028276826]Steam profile ↗

693Tracked matches52%Win rate2021Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
Premier CS Rating7,534Light Blue band · top ~66.7% of ranked players (population est.)
CSDB Leaderboard#13276 of 17622 tracked
Ladder ranks via Leetify

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CSDB.GGTossmysalad69PREMIER7,534 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning42
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLLWLLWWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression3.3
Utility2.2
Positioning4.2
Opening Duels0.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 747ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.2
Utility2.2
Mechanics7.6
Opening Duels0.5
Win Impact5.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time757ms−7ms
first ⅓ avg 764ms → last ⅓ avg 757ms
Headshot accuracy22.4%+3.3%
first ⅓ avg 19.0% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–1
131Biggest win — cache
6Longest win streak
L2Current streak
83In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 60% over 5nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA25141156%0.00
dust2C24101442%-0.02
mirageC24101442%-0.03
nukeD124833%-0.04
ancientA53260%-0.00
anubis42250%-0.00
inferno3030%-0.04
vertigo21150%-0.05
overpass1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
40.3%Spray accuracy
84.3%Counter-strafing
10.9°Preaim
747msReaction time
30.9%T opening success
33.4%CT opening success
0.43Enemies flashed / flash
2.9%Flash assists
6.01HE damage / grenade
1.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 747.0472ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4291 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9345% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache14–160.0517%24 Aug
nuke5–130.0421%24 Aug
dust213–60.1117%24 Aug
anubis5–13-0.0629%24 Aug
dust213–16-0.0314%24 Aug
mirage13–7-0.0440%24 Aug
cache13–10-0.0315%24 Aug
mirage13–100.0130%23 Aug
dust213–3-0.0021%23 Aug
cache9–13-0.0222%22 Aug
dust24–13-0.0314%22 Aug
dust26–13-0.0746%22 Aug
dust213–9-0.0211%22 Aug
mirage13–4-0.0512%22 Aug
mirage9–130.0321%22 Aug
mirage9–13-0.0419%22 Aug
mirage12–12-0.0524%21 Aug
anubis11–13-0.0615%21 Aug
dust25–130.0028%21 Aug
dust213–7-0.0424%17 Aug
cache12–120.0022%17 Aug
dust212–12-0.0743%17 Aug
vertigo13–8-0.020%17 Aug
anubis13–11-0.0113%17 Aug
mirage13–11-0.0115%17 Aug
cache13–10.1321%17 Aug
mirage16–13-0.0029%17 Aug
dust213–2-0.0436%17 Aug
nuke8–13-0.0126%17 Aug
ancient3–13-0.0433%16 Aug
dust27–13-0.0832%16 Aug
mirage8–130.0311%16 Aug
cache8–13-0.0717%15 Aug
cache10–13-0.0315%15 Aug
nuke3–13-0.1132%15 Aug
nuke2–0-0.17100%15 Aug
cache13–30.0060%15 Aug
cache13–90.0139%15 Aug
mirage2–9-0.089%15 Aug
ancient11–7-0.020%15 Aug
overpass6–13-0.0621%15 Aug
inferno5–13-0.0512%15 Aug
cache13–50.0522%14 Aug
anubis13–10.1311%14 Aug
mirage9–13-0.0033%14 Aug
dust213–6-0.0112%14 Aug
dust21–13-0.0433%14 Aug
nuke9–130.0116%10 Aug
cache13–50.0412%10 Aug
mirage15–150.0326%10 Aug
ancient10–13-0.0410%9 Aug
cache13–16-0.0619%9 Aug
mirage13–80.0114%9 Aug
nuke13–10-0.0326%9 Aug
mirage5–13-0.0533%9 Aug
dust213–11-0.0113%9 Aug
cache7–13-0.0321%9 Aug
mirage3–8-0.0723%8 Aug
dust28–13-0.0736%8 Aug
mirage13–6-0.0324%8 Aug
cache12–12-0.0069%8 Aug
vertigo2–13-0.0820%8 Aug
nuke3–13-0.1318%8 Aug
dust29–13-0.0712%8 Aug
cache13–70.0338%8 Aug
mirage13–9-0.0022%8 Aug
dust24–13-0.0313%8 Aug
nuke10–13-0.0321%3 Aug
dust27–13-0.0315%3 Aug
dust213–70.0725%3 Aug
mirage16–120.0413%3 Aug
cache13–100.0320%3 Aug
nuke5–13-0.0814%3 Aug
cache13–7-0.0428%2 Aug
dust213–60.0025%2 Aug
mirage10–13-0.0318%2 Aug
ancient13–11-0.0210%2 Aug
inferno8–13-0.0233%2 Aug
cache6–13-0.0139%2 Aug
ancient16–120.098%1 Aug
cache3–13-0.0312%1 Aug
cache13–40.0526%1 Aug
nuke13–9-0.0212%1 Aug
nuke10–130.0114%1 Aug
cache13–110.0428%31 Jul
cache16–14-0.098%27 Jul
inferno7–13-0.0617%27 Jul
nuke8–00.0542%27 Jul
dust21–13-0.0218%27 Jul
cache13–100.0322%27 Jul
dust210–13-0.0116%27 Jul
mirage7–13-0.038%27 Jul
cache13–110.0235%26 Jul
mirage13–40.0118%26 Jul
dust213–6-0.0223%26 Jul
mirage3–13-0.1420%26 Jul
dust25–13-0.0518%26 Jul
cache0–3-0.000%26 Jul
mirage11–13-0.095%26 Jul
mirage9–13-0.0521%26 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →