eZqkq — CS2 Stats

76561198981384452[U:1:1021118724]✓ No bans

1,273Tracked matches67%Win rate2020Tracked since
CSDB Rating6.6 SolidHybrid Rifler
Premier CS Rating22,879Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#8253 of 34620 tracked
FaceitLevel 8 · 1,210 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Share this profile

CSDB.GGeZqkqFACEITLevel 8 · 1,210 ELOSTANDINGTop 31.2% of rankedPREMIER22,879 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning48
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateLWWWLWWTWL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression6.4
Utility4.2
Positioning4.8
Opening Duels2.5
Clutch3.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.8
Utility4.2
Mechanics7.9
Opening Duels2.5
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time617ms+34ms
first ⅓ avg 584ms → last ⅓ avg 617ms
Headshot accuracy32.3%+2.9%
first ⅓ avg 29.4% → last ⅓ avg 32.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — inferno 9–2
130Biggest win — ancient
4Longest win streak
99In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 73% over 15cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB26141254%0.01
mirageA22121055%-0.00
ancientS1511473%0.01
anubisB137654%0.03
nukeC104640%-0.02
dust2S64267%-0.01
cacheD62433%0.02
eldorado110100%0.04
vertigo1010%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

330Matches
51%Win rate
1.03Avg K/D
83.8ADR
70%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12046%1.0117.5
Dust24058%1.0815.9
Ancient3549%1.0016.4
Nuke3152%1.2218.4
Anubis3165%1.1218.5
Inferno3053%0.9215.4
Cache743%0.8815.0
Overpass450%1.4719.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.4%Headshot accuracy
30.4%Accuracy (enemy spotted)
33.7%Spray accuracy
85.7%Counter-strafing
9.2°Preaim
603msReaction time
33.9%T opening success
46.0%CT opening success
0.78Enemies flashed / flash
5.5%Flash assists
6.45HE damage / grenade
3.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8331 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8776% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient9–130.0234%26 Aug
inferno13–60.0147%22 Aug
mirage13–40.0560%22 Aug
anubis13–60.0527%22 Aug
inferno7–9-0.0616%21 Aug
ancient13–90.0639%21 Aug
ancient13–2-0.0227%17 Aug
inferno8–80.0233%17 Aug
dust213–11-0.0226%16 Aug
inferno6–90.0838%15 Aug
inferno9–30.0624%15 Aug
eldorado9–50.0420%15 Aug
dust213–6-0.066%15 Aug
cache13–50.0539%13 Aug
nuke3–13-0.0767%12 Aug
mirage13–7-0.0318%11 Aug
inferno13–8-0.0132%11 Aug
inferno11–13-0.0432%10 Aug
nuke9–60.1548%8 Aug
dust213–6-0.0226%8 Aug
ancient11–13-0.0138%8 Aug
dust211–130.0832%6 Aug
mirage2–130.0129%6 Aug
mirage3–130.0133%6 Aug
nuke4–9-0.1223%5 Aug
inferno16–12-0.0327%30 Jul
cache13–70.1044%30 Jul
vertigo10–13-0.0143%29 Jul
anubis13–90.0122%29 Jul
mirage13–70.0338%29 Jul
mirage13–9-0.0135%29 Jul
ancient13–50.0729%28 Jul
ancient6–13-0.0911%28 Jul
ancient13–40.0932%28 Jul
nuke13–3-0.0331%28 Jul
dust213–11-0.0941%28 Jul
anubis9–130.1040%28 Jul
ancient10–130.0144%28 Jul
inferno13–100.0131%28 Jul
nuke9–13-0.0450%28 Jul
mirage12–16-0.0145%28 Jul
anubis13–80.1239%27 Jul
mirage9–130.0742%27 Jul
mirage13–60.0223%27 Jul
anubis13–60.0525%27 Jul
inferno15–150.0449%27 Jul
ancient13–9-0.0121%27 Jul
cache9–130.0134%27 Jul
mirage13–11-0.0133%26 Jul
inferno10–13-0.0242%26 Jul
ancient13–110.0138%26 Jul
mirage15–150.0035%26 Jul
mirage13–40.0641%26 Jul
ancient10–4-0.0237%24 Jul
mirage10–13-0.0740%24 Jul
mirage16–130.0144%23 Jul
inferno9–7-0.0423%22 Jul
mirage10–13-0.0613%22 Jul
inferno13–10-0.0224%22 Jul
inferno14–16-0.0628%22 Jul
ancient13–60.1447%22 Jul
cache11–13-0.0437%21 Jul
anubis15–150.0563%21 Jul
anubis12–160.0331%21 Jul
anubis13–110.1040%21 Jul
nuke3–9-0.1120%21 Jul
inferno9–5-0.0220%21 Jul
inferno9–13-0.0830%21 Jul
inferno13–30.1247%20 Jul
mirage13–11-0.0425%20 Jul
anubis11–13-0.0220%20 Jul
inferno3–9-0.0938%19 Jul
inferno9–20.3233%19 Jul
nuke13–10-0.0038%19 Jul
anubis13–6-0.0149%19 Jul
inferno13–20.0624%17 Jul
inferno5–13-0.0838%17 Jul
nuke9–13-0.0244%17 Jul
ancient13–00.000%17 Jul
inferno13–7-0.0137%16 Jul
mirage13–4-0.0420%16 Jul
cache11–130.0227%16 Jul
anubis13–70.0129%16 Jul
inferno13–40.1535%15 Jul
mirage9–13-0.0121%15 Jul
anubis8–13-0.0330%15 Jul
ancient13–8-0.0719%15 Jul
anubis9–13-0.0528%14 Jul
nuke13–100.1035%14 Jul
mirage13–50.0229%14 Jul
inferno10–130.0029%14 Jul
inferno10–130.0129%13 Jul
ancient13–110.0432%13 Jul
inferno13–40.0334%12 Jul
mirage13–110.0423%12 Jul
dust211–130.0631%9 Jul
mirage12–16-0.0619%9 Jul
cache7–13-0.0535%9 Jul
mirage7–13-0.0015%8 Jul
nuke8–8-0.0731%8 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →