man215

man215 — CS2 Stats

MN76561198968168945[U:1:1007903217]Steam profile ↗✓ No bans

1,533Tracked matches59%Win rate2020Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating26,359Top 25% of 819 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#1437 of 16757 tracked
FaceitLevel 9 · 1,625 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGman215FACEITLevel 9 · 1,625 ELOSTANDINGTop 20.7% of rankedPREMIER26,359 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWLLWLLWLLW

Last 10 vs previous 10: -30pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression6.6
Utility4.1
Positioning5.3
Opening Duels3.0
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.3
Utility4.1
Mechanics7.3
Opening Duels3.0
Win Impact7.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time535ms−35ms
first ⅓ avg 569ms → last ⅓ avg 535ms
Headshot accuracy22.5%−1.6%
first ⅓ avg 24.1% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 16–13
133Biggest win — anubis
4Longest win streak
1012In matches decided by ≤2 rounds
24Overtime games

Map breakdown

anubisBest map · 75% over 8infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B30161453%0.01
mirageC23101343%-0.01
ancientA116555%0.02
cacheA106460%0.01
infernoD103730%0.00
anubisS86275%0.01
nukeA85363%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

412Matches
54%Win rate
1.20Avg K/D
88.0ADR
54%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9056%1.2217.7
Dust27557%1.2717.5
Ancient4245%1.4017.9
Inferno3672%1.2118.8
Nuke2450%1.3318.1
Anubis2339%1.1718.0
Overpass1127%0.9316.0
Cache757%1.0314.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
39.9%Accuracy (enemy spotted)
41.4%Spray accuracy
82.9%Counter-strafing
8.7°Preaim
530msReaction time
41.2%T opening success
42.8%CT opening success
0.33Enemies flashed / flash
12.0%Flash assists
11.01HE damage / grenade
4.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3296 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–30.0628%28 Aug
mirage11–13-0.0531%28 Aug
mirage11–130.0030%27 Aug
dust216–140.0528%25 Aug
nuke16–190.0119%25 Aug
mirage14–16-0.0619%24 Aug
anubis13–10-0.0327%22 Aug
cache9–13-0.0729%22 Aug
inferno2–9-0.0711%22 Aug
dust216–130.0322%20 Aug
dust213–60.0112%20 Aug
anubis9–130.0224%19 Aug
inferno16–120.0225%19 Aug
mirage16–130.1923%18 Aug
dust24–13-0.0236%18 Aug
inferno13–70.0620%18 Aug
mirage13–4-0.0127%15 Aug
anubis13–11-0.0314%15 Aug
nuke10–130.0324%15 Aug
dust213–7-0.0112%15 Aug
ancient15–150.0121%15 Aug
mirage16–14-0.0229%15 Aug
ancient11–130.0425%14 Aug
mirage13–70.0937%13 Aug
inferno9–13-0.0321%13 Aug
mirage9–13-0.0523%12 Aug
ancient13–50.0315%12 Aug
cache13–70.1230%11 Aug
anubis13–40.0220%11 Aug
anubis11–130.0414%11 Aug
ancient16–130.0419%10 Aug
ancient13–16-0.049%10 Aug
ancient13–110.0720%9 Aug
dust210–13-0.0621%9 Aug
cache7–13-0.0823%8 Aug
nuke13–90.0234%7 Aug
nuke8–13-0.0218%31 Jul
ancient5–13-0.0314%31 Jul
dust22–13-0.0120%30 Jul
inferno6–10.0525%30 Jul
dust213–80.0419%30 Jul
mirage13–16-0.0017%30 Jul
dust213–80.0130%30 Jul
cache13–11-0.0222%30 Jul
inferno9–130.0824%30 Jul
mirage13–70.0722%30 Jul
dust214–16-0.0311%30 Jul
mirage5–13-0.0818%30 Jul
dust213–60.0629%30 Jul
anubis13–3-0.0227%30 Jul
mirage13–11-0.028%29 Jul
mirage9–13-0.0420%29 Jul
nuke13–8-0.0027%29 Jul
mirage4–13-0.0813%29 Jul
mirage13–80.0217%29 Jul
dust27–13-0.0719%29 Jul
mirage11–13-0.0516%29 Jul
dust213–60.0620%29 Jul
cache13–16-0.0128%29 Jul
dust28–13-0.0916%28 Jul
mirage16–14-0.0016%28 Jul
cache13–60.0324%28 Jul
ancient13–60.0111%28 Jul
mirage13–50.0527%28 Jul
dust211–13-0.0130%28 Jul
anubis16–130.0528%28 Jul
mirage3–13-0.0723%28 Jul
dust24–130.0227%27 Jul
mirage13–7-0.0419%27 Jul
cache12–16-0.0029%26 Jul
dust213–90.0120%26 Jul
dust27–2-0.0533%26 Jul
ancient16–140.0015%26 Jul
dust213–90.0429%26 Jul
inferno1–13-0.0319%26 Jul
dust216–13-0.0429%26 Jul
cache13–60.0913%26 Jul
mirage6–13-0.0017%26 Jul
dust215–150.0020%25 Jul
cache13–11-0.0119%25 Jul
nuke13–60.0932%25 Jul
inferno15–150.0318%25 Jul
inferno13–16-0.0323%21 Jul
nuke16–14-0.0216%21 Jul
dust28–130.0821%20 Jul
ancient14–160.0227%17 Jul
dust211–130.0426%17 Jul
dust211–130.0622%17 Jul
dust212–160.0429%17 Jul
dust213–50.1228%17 Jul
nuke13–60.0035%17 Jul
cache13–100.0131%17 Jul
mirage11–130.0023%17 Jul
ancient13–100.0430%16 Jul
dust213–60.0628%16 Jul
inferno5–13-0.0713%1 Jul
dust28–13-0.0127%24 Jun
dust213–100.0619%24 Jun
mirage7–13-0.0424%24 Jun
dust213–80.0236%24 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →