Black_Trollface — CS2 Stats

76561198956064759[U:1:995799031]

1,129Tracked matches55%Win rate2021Tracked since
CSDB Rating5.3 DevelopingAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim83
Positioning51
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY55396Last 10055%Win rateWWWLTWLLLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression7.0
Utility2.0
Positioning5.1
Opening Duels3.1
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.1
Utility2.0
Mechanics7.5
Opening Duels3.2
Win Impact6.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time601ms−72ms
first ⅓ avg 673ms → last ⅓ avg 601ms
Headshot accuracy17.1%+3.8%
first ⅓ avg 13.3% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — office 13–9
130Biggest win — cache
9Longest win streak
W3Current streak
108In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 72% over 29officeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeS2921872%0.02
officeD103730%0.03
overpassA106460%-0.02
cacheC94544%0.03
dust2A85363%0.01
ancientC73443%0.00
trainA74357%0.05
anubisB63350%0.03
infernoC52340%0.03
mirageC52340%0.02
vertigo32167%0.06
shelter1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

40Matches
38%Win rate
0.89Avg K/D
74.7ADR
37%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1136%0.9014.4
Dust2850%0.8712.0
Inferno560%1.2115.2
Nuke333%1.1615.0
Ancient250%0.8811.0
Cache1100%1.2918.0
Anubis10%1.5722.0
Overpass10%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
40.1%Accuracy (enemy spotted)
39.8%Spray accuracy
84.0%Counter-strafing
8.4°Preaim
585msReaction time
28.9%T opening success
55.6%CT opening success
0.35Enemies flashed / flash
1.1%Flash assists
4.66HE damage / grenade
5.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3457 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9031% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0111%27 Aug
anubis13–70.0911%17 Aug
ancient13–10.0223%17 Aug
nuke9–130.0814%17 Aug
nuke12–12-0.0811%17 Aug
nuke13–40.0413%17 Aug
nuke6–130.0013%16 Aug
inferno10–130.0719%16 Aug
nuke5–13-0.0121%15 Aug
cache14–160.0128%14 Aug
nuke13–30.079%14 Aug
cache11–130.0628%13 Aug
nuke10–130.009%13 Aug
nuke13–60.0310%13 Aug
shelter5–13-0.0613%12 Aug
nuke11–13-0.0329%12 Aug
office11–130.0217%12 Aug
nuke13–80.0919%11 Aug
office4–130.0324%11 Aug
nuke13–50.1624%11 Aug
nuke13–5-0.054%11 Aug
nuke13–40.0435%10 Aug
nuke13–10.0618%10 Aug
cache13–100.0513%10 Aug
cache13–70.1317%10 Aug
cache13–30.0931%10 Aug
nuke13–6-0.0318%9 Aug
nuke13–1-0.0020%9 Aug
nuke3–13-0.0211%9 Aug
cache3–10-0.067%8 Aug
office13–30.0820%10 Jul
office2–13-0.0714%10 Jul
office6–13-0.0412%10 Jul
anubis8–13-0.0310%10 Jul
dust210–130.044%10 Jul
cache12–12-0.0024%9 Jul
office13–20.0616%8 Jul
office5–130.0718%8 Jul
office6–13-0.018%8 Jul
office3–130.0014%8 Jul
overpass13–11-0.045%6 Jul
cache12–12-0.0018%1 Jul
cache13–00.0411%1 Jul
dust213–90.0513%29 Jun
inferno9–130.0111%28 Jun
overpass13–80.0324%26 Jun
ancient13–8-0.0317%25 Jun
dust213–10.018%25 Jun
nuke13–60.0716%25 Jun
overpass13–9-0.053%24 Jun
overpass13–20.1620%24 Jun
dust213–70.0218%24 Jun
vertigo13–110.0612%24 Jun
nuke12–120.0221%24 Jun
nuke13–30.0615%24 Jun
overpass11–13-0.0811%24 Jun
dust24–13-0.1114%23 Jun
vertigo9–130.0816%23 Jun
office13–90.1712%23 Jun
train9–00.1019%23 Jun
vertigo13–90.0511%23 Jun
overpass13–70.006%23 Jun
nuke13–110.0212%23 Jun
overpass10–13-0.0512%22 Jun
anubis2–13-0.0313%22 Jun
dust28–130.0718%22 Jun
inferno13–100.0111%21 Jun
ancient5–13-0.025%21 Jun
inferno16–140.0220%21 Jun
nuke13–7-0.0216%21 Jun
train13–80.0213%21 Jun
train11–00.068%21 Jun
mirage13–20.1318%20 Jun
ancient13–110.035%20 Jun
ancient8–130.059%20 Jun
train9–130.1216%19 Jun
train12–120.0112%19 Jun
train5–13-0.0223%18 Jun
train13–60.0413%18 Jun
nuke13–11-0.018%18 Jun
nuke13–80.0216%18 Jun
nuke13–100.0412%18 Jun
overpass3–13-0.0121%18 Jun
overpass13–16-0.0515%17 Jun
anubis13–20.0517%17 Jun
mirage6–130.0516%17 Jun
overpass3–4-0.100%17 Jun
dust213–60.0018%17 Jun
anubis16–140.0513%17 Jun
ancient11–13-0.026%17 Jun
mirage13–11-0.0212%17 Jun
nuke13–10-0.0311%16 Jun
anubis14–160.0520%16 Jun
nuke13–70.0419%10 Jun
mirage3–13-0.063%10 Jun
dust213–90.0315%10 Jun
mirage11–13-0.0311%10 Jun
inferno15–150.0319%8 Jun
ancient10–13-0.0413%8 Jun
nuke13–9-0.0015%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →