PEARL1337 — CS2 Stats

76561198954141033[U:1:993875305]1 game ban

424Tracked matches53%Win rate2023Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating20,838Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#8391 of 22046 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGPEARL1337FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER20,838 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning58
Utility42

0–100 skill scores via Leetify.

Recent form

HOT57412Last 10057%Win rateLWWWWWLWWW

Last 10 vs previous 10: +30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.7
Utility4.2
Positioning5.8
Opening Duels3.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.8
Utility4.2
Mechanics6.5
Opening Duels3.3
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time570ms−13ms
first ⅓ avg 583ms → last ⅓ avg 570ms
Headshot accuracy21.7%+5.9%
first ⅓ avg 15.8% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — mirage 13–1
131Biggest win — mirage
8Longest win streak
116In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 10infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2012860%0.02
cacheA1710759%0.01
ancientB147750%-0.01
dust2A127558%-0.01
overpassA117464%-0.02
anubisS108280%0.01
infernoD92722%-0.03
nuke42250%0.05
office110100%0.05
train110100%0.05
vertigo1010%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

21Matches
57%Win rate
1.21Avg K/D
ADR
34%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
33.0%Accuracy (enemy spotted)
33.4%Spray accuracy
79.3%Counter-strafing
9.0°Preaim
566msReaction time
41.5%T opening success
44.9%CT opening success
0.44Enemies flashed / flash
5.8%Flash assists
5.22HE damage / grenade
8.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4414 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0520%26 May
dust216–14-0.0229%25 May
ancient13–5-0.0517%25 May
mirage13–30.0226%25 May
anubis16–14-0.0218%25 May
mirage13–11-0.0325%20 May
ancient9–13-0.0421%20 May
mirage13–70.0118%20 May
mirage13–5-0.0117%20 May
overpass13–80.0317%20 May
nuke5–130.0037%17 May
inferno4–130.0219%17 May
ancient13–110.0421%17 May
mirage9–130.0219%17 May
cache11–130.0014%16 May
cache13–11-0.0118%16 May
overpass16–12-0.0124%16 May
mirage10–13-0.0320%16 May
mirage13–80.0229%16 May
inferno13–5-0.0322%16 May
cache13–8-0.0324%16 May
anubis13–4-0.0131%15 May
overpass9–13-0.0621%15 May
mirage13–11-0.0724%15 May
mirage7–13-0.0722%15 May
mirage10–130.0230%15 May
inferno8–13-0.0318%14 May
overpass7–13-0.0229%14 May
anubis9–130.0515%14 May
inferno9–13-0.079%14 May
overpass16–12-0.0217%14 May
dust213–11-0.0120%14 May
ancient3–130.0126%13 May
ancient13–10-0.0719%13 May
ancient13–7-0.0119%13 May
dust213–6-0.0417%13 May
overpass13–8-0.0240%13 May
overpass13–30.0418%13 May
office13–70.0510%13 May
cache13–7-0.0517%13 May
cache13–10-0.0518%13 May
ancient11–130.0118%11 May
mirage13–10.1032%11 May
nuke13–70.1816%11 May
overpass14–16-0.0211%11 May
anubis13–10-0.046%7 May
anubis13–90.0112%7 May
inferno5–13-0.086%7 May
ancient16–120.015%7 May
dust26–13-0.0217%6 May
anubis13–60.0417%6 May
mirage13–80.0025%6 May
mirage13–10.2513%6 May
dust24–13-0.0417%6 May
cache13–7-0.0315%6 May
inferno13–80.0222%5 May
nuke13–70.0527%5 May
dust211–13-0.0222%5 May
overpass16–12-0.058%5 May
anubis16–140.0014%5 May
cache10–13-0.0412%5 May
cache13–80.0710%4 May
cache10–13-0.0111%4 May
cache10–13-0.0116%4 May
overpass13–110.0721%4 May
ancient8–13-0.0410%4 May
cache13–30.1012%4 May
cache13–20.1218%3 May
cache8–130.0913%3 May
cache13–90.0711%3 May
inferno5–9-0.057%29 Apr
cache11–13-0.0611%29 Apr
cache12–12-0.0716%29 Apr
cache13–80.0110%28 Apr
ancient13–11-0.0413%28 Apr
dust213–80.0318%27 Apr
dust213–6-0.056%27 Apr
inferno9–13-0.0312%27 Apr
anubis13–60.1119%27 Apr
overpass1–9-0.1217%26 Apr
nuke7–13-0.0115%26 Apr
ancient8–130.0518%26 Apr
mirage2–00.05100%26 Apr
dust211–130.0212%26 Apr
mirage13–1-0.0017%26 Apr
mirage13–40.0010%26 Apr
mirage7–130.0716%25 Apr
train13–20.0516%24 Apr
dust213–70.0211%24 Apr
vertigo7–13-0.0012%24 Apr
anubis13–6-0.0017%24 Apr
dust213–90.0822%24 Apr
ancient5–13-0.0217%24 Apr
inferno8–8-0.018%24 Apr
ancient16–130.0314%23 Apr
mirage8–130.047%23 Apr
mirage3–13-0.069%23 Apr
dust28–13-0.0510%23 Apr
mirage9–13-0.0211%23 Apr
anubis9–13-0.027%23 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →