Kris

Kris — CS2 Stats

BG76561198946118352[U:1:985852624]Steam profile ↗

491Tracked matches59%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating17,817Purple band · top ~17.2% of ranked players (population est.)
CSDB Leaderboard#15426 of 29728 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGKrisFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,817 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning61
Utility41

0–100 skill scores via Leetify.

Recent form

HOT49483Last 10049%Win rateLWWWLWWWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression9.9
Utility4.1
Positioning6.1
Opening Duels4.2
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.1
Utility4.1
Mechanics7.3
Opening Duels4.2
Win Impact7.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time589ms−27ms
first ⅓ avg 617ms → last ⅓ avg 589ms
Headshot accuracy18.7%+6.2%
first ⅓ avg 12.5% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — inferno 9–2
131Biggest win — mirage
5Longest win streak
712In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 78% over 9dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC30131743%0.03
dust2D1651131%0.03
infernoA169756%0.05
anubisA95456%-0.00
ancientS97278%0.04
cache42250%-0.00
nuke43175%0.09
vertigo3030%0.03
office32167%0.04
overpass32167%0.12
train31233%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

394Matches
49%Win rate
1.23Avg K/D
72.2ADR
40%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11044%1.2015.1
Inferno7844%1.2814.9
Anubis5349%1.1314.0
Vertigo4149%1.1315.6
Ancient3453%1.2714.6
Nuke2669%1.5316.4
Dust22070%1.2716.3
Overpass1369%1.6415.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
38.2%Accuracy (enemy spotted)
39.8%Spray accuracy
82.6%Counter-strafing
8.0°Preaim
597msReaction time
33.5%T opening success
59.8%CT opening success
0.43Enemies flashed / flash
6.9%Flash assists
7.43HE damage / grenade
5.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4307 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.495% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0512%23 Aug
inferno9–7-0.0114%23 Aug
anubis13–70.0517%16 Aug
inferno13–70.1913%16 Aug
ancient14–16-0.029%15 Aug
inferno13–30.0610%15 Aug
anubis11–00.0512%15 Aug
mirage13–100.0015%15 Aug
mirage16–140.0817%3 Aug
dust28–13-0.0018%3 Aug
dust213–10-0.0115%3 Aug
mirage13–80.0525%1 Aug
dust26–130.0823%1 Aug
mirage10–130.0312%1 Aug
cache13–40.0517%31 Jul
anubis13–10-0.0312%31 Jul
mirage9–130.0119%31 Jul
nuke13–60.1535%31 Jul
mirage13–10.1212%31 Jul
vertigo10–130.0222%31 Jul
inferno7–13-0.0519%27 Jul
cache13–40.0319%27 Jul
nuke9–130.0915%27 Jul
mirage4–110.0237%26 Jul
anubis0–70.0118%26 Jul
mirage11–130.0112%25 Jul
inferno9–20.3023%25 Jul
anubis13–11-0.0124%25 Jul
mirage13–1-0.0350%13 Jul
inferno15–15-0.0014%13 Jul
inferno13–70.037%12 Jul
office13–100.0123%12 Jul
office13–30.1426%12 Jul
cache11–13-0.0431%5 Jul
mirage13–10.0618%22 Jun
mirage0–10-0.020%3 Jun
inferno13–30.0817%2 Jun
anubis13–30.0513%27 May
mirage13–80.0510%21 May
office7–13-0.0414%18 May
dust213–100.0311%8 May
cache3–13-0.0536%7 May
dust23–130.0112%1 May
mirage8–130.038%1 May
mirage8–130.0414%24 Apr
overpass13–20.0811%16 Apr
mirage13–10-0.0613%13 Apr
vertigo11–130.066%12 Apr
vertigo7–130.0212%12 Apr
mirage13–60.0314%12 Apr
overpass13–90.1214%9 Apr
dust29–130.048%8 Apr
mirage13–20.1318%7 Apr
mirage7–130.059%7 Apr
mirage7–130.0116%5 Apr
anubis0–13-0.1311%2 Apr
ancient6–130.0818%30 Mar
train12–120.029%1 Mar
inferno5–9-0.0614%24 Feb
anubis4–130.028%18 Feb
nuke13–30.079%8 Feb
dust213–100.1120%8 Feb
mirage13–110.0210%8 Feb
nuke13–10.0515%8 Feb
inferno9–40.0735%8 Feb
dust211–13-0.0222%7 Feb
dust24–130.0211%6 Feb
dust210–130.0019%6 Feb
ancient13–70.0619%1 Feb
inferno10–130.0413%29 Jan
mirage13–60.1017%28 Jan
mirage13–70.0211%27 Jan
mirage11–130.0512%27 Jan
dust213–110.088%27 Jan
mirage4–130.0015%26 Jan
anubis3–13-0.0322%26 Jan
overpass3–130.144%16 Jan
inferno11–13-0.026%16 Jan
dust213–30.0827%15 Jan
ancient13–30.036%14 Jan
ancient13–10.118%13 Jan
ancient13–2-0.035%12 Jan
ancient13–11-0.018%12 Jan
mirage11–13-0.024%11 Jan
ancient13–10.1210%10 Jan
train13–110.0116%5 Jan
train5–6-0.075%5 Jan
inferno9–10.1423%1 Jan
mirage14–160.029%28 Dec
inferno7–120.0112%28 Dec
inferno13–70.0512%27 Dec
ancient13–2-0.0113%26 Dec
mirage7–130.0416%24 Dec
mirage13–16-0.0011%22 Dec
mirage11–13-0.006%21 Dec
inferno0–7-0.067%4 Dec
mirage11–13-0.0215%18 Nov
dust210–130.0117%18 Nov
dust215–15-0.0020%17 Nov
dust28–130.0615%15 Nov

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →