ᴋɪʟʟsᴡɪᴛᴄʜ

ᴋɪʟʟsᴡɪᴛᴄʜ — CS2 Stats

VN76561198894845278[U:1:934579550]Steam profile ↗✓ No bans

461Tracked matches37%Win rate2020Tracked since
662Hours in CS
CSDB Rating4.8 DevelopingAggressive Rifler
Premier CS Rating8,696Light Blue band · top ~61.1% of ranked players (population est.)
CSDB Leaderboard#26702 of 36080 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.7%40.1%41.7%above
Shot accuracy11.8%7.6%8.8%above
Kill/death ratio0.920.920.970.05 short
Match win rate38.0%42.2%43.8%5.8% short

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGᴋɪʟʟsᴡɪᴛᴄʜPREMIER8,696 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning57
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateWLLLWLLWWL

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.0
Utility4.2
Positioning5.7
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.7
Utility4.2
Mechanics6.1
Opening Duels3.2
Win Impact0.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time575ms+22ms
first ⅓ avg 554ms → last ⅓ avg 575ms
Headshot accuracy19.8%−3.9%
first ⅓ avg 23.7% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–11
130Biggest win — nuke
5Longest win streak
105In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 63% over 32ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A32201263%0.03
mirageA1912763%0.01
nukeB157847%0.05
infernoD124833%0.04
ancientD61517%0.01
anubisD61517%-0.02
overpassA53260%0.03
cache3030%0.03
train1010%0.12
vertigo1010%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,534Lifetime kills
0.92K/D · Top 50% of Light Blue band
2,022Matches
38.0%Match win rate
43.7%Headshot % · Top 50% of Light Blue band
11.8%Shot accuracy · Top 50% of Light Blue band
3,480MVPs
662Hours (in match)
777Bombs planted
373Bombs defused

Most-used weapons

Lifetime map wins

4,385dust2
1,427inferno
1,188nuke
693vertigo
474train
17lake
11stmarc
10office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
37.9%Accuracy (enemy spotted)
33.9%Spray accuracy
77.4%Counter-strafing
9.0°Preaim
570msReaction time
37.1%T opening success
48.2%CT opening success
0.54Enemies flashed / flash
2.9%Flash assists
5.12HE damage / grenade
9.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.076% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0419%19 Jun
mirage14–160.0017%18 Jun
dust27–130.037%18 Jun
inferno8–13-0.0213%16 Jun
mirage13–2-0.0313%16 Jun
dust22–13-0.0412%16 Jun
ancient13–16-0.0315%5 Jun
dust213–100.0522%5 Jun
dust213–110.1623%4 Jun
cache2–13-0.0220%2 Jun
nuke3–130.0313%2 Jun
overpass6–130.0016%1 Jun
ancient8–130.1329%1 Jun
dust213–80.0726%1 Jun
dust213–110.1129%31 May
cache10–130.1426%31 May
anubis3–130.0111%31 May
mirage7–13-0.018%31 May
dust28–13-0.0420%31 May
dust210–13-0.0021%31 May
nuke5–13-0.0521%31 May
mirage8–130.1218%31 May
dust213–70.0236%31 May
mirage2–13-0.0120%30 May
nuke13–100.0721%30 May
nuke6–90.0142%30 May
ancient5–13-0.0211%30 May
dust213–7-0.0614%30 May
dust213–100.0219%30 May
mirage13–10-0.0424%30 May
inferno13–10.0818%30 May
dust213–50.0723%30 May
ancient2–13-0.0426%29 May
dust213–2-0.0321%29 May
dust211–130.1327%28 May
nuke13–00.0419%28 May
mirage13–70.0321%28 May
dust216–140.0326%28 May
ancient16–120.0519%28 May
dust210–130.0421%28 May
inferno8–130.0638%28 May
mirage13–11-0.0126%27 May
inferno16–140.1527%27 May
nuke13–40.1023%26 May
nuke10–130.1629%26 May
inferno13–80.0227%26 May
dust213–70.1320%25 May
nuke4–13-0.0327%25 May
anubis11–130.0224%25 May
dust29–13-0.0218%25 May
nuke0–9-0.0618%25 May
anubis11–13-0.0321%25 May
overpass5–130.0620%24 May
inferno13–6-0.0224%24 May
overpass7–10.0831%24 May
anubis3–13-0.0425%24 May
mirage13–3-0.0517%23 May
mirage4–13-0.0750%23 May
mirage13–70.0428%23 May
nuke13–90.0624%23 May
dust213–20.0732%23 May
mirage0–13-0.030%23 May
inferno11–130.0125%23 May
dust213–40.0138%23 May
mirage13–90.1024%23 May
anubis16–12-0.0418%23 May
train12–120.1228%22 May
dust213–11-0.0231%22 May
dust28–130.0133%22 May
ancient9–13-0.0520%22 May
vertigo5–130.0427%22 May
dust23–130.0523%22 May
overpass13–70.0123%21 May
inferno4–13-0.0421%21 May
dust213–40.0623%18 May
mirage16–140.0923%18 May
dust210–130.0324%18 May
dust213–40.1522%17 May
inferno6–130.1528%17 May
dust27–130.0018%16 May
dust213–70.0526%16 May
inferno4–13-0.015%15 May
nuke13–40.1325%14 May
nuke13–30.0642%14 May
dust213–100.0117%14 May
overpass13–10-0.0321%14 May
nuke0–130.0322%13 May
dust26–130.0012%13 May
anubis9–13-0.0617%13 May
dust213–11-0.0224%13 May
mirage13–4-0.0316%13 May
mirage13–70.1218%12 May
dust213–50.0430%12 May
nuke10–130.1212%12 May
cache5–13-0.0326%12 May
inferno9–130.0139%12 May
inferno6–130.0827%11 May
mirage7–130.0129%11 May
nuke13–90.0419%11 May
mirage7–50.0743%11 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →