Jeppesff

Jeppesff — CS2 Stats

76561198879600906[U:1:919335178]Steam profile ↗✓ No bans

283Tracked matches45%Win rate2021Tracked since
CSDB Rating4.3 Developing
Premier CS Rating10,603Blue band · top ~51.7% of ranked players (population est.)
CSDB Leaderboard#19656 of 27179 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGJeppesffPREMIER10,603 · Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning66
Utility42

0–100 skill scores via Leetify.

Recent form

COLD50428Last 10050%Win rateWLLLLLLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim5.2
Aggression9.5
Utility4.2
Positioning6.6
Opening Duels3.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning6.6
Utility4.2
Mechanics2.0
Opening Duels3.9
Win Impact3.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time603ms+13ms
first ⅓ avg 589ms → last ⅓ avg 603ms
Headshot accuracy12.7%−0.3%
first ⅓ avg 13.0% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 13–1
131Biggest win — inferno
10Longest win streak
47In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 58% over 12mirageWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
officeA49272255%0.04
vertigoB126650%0.01
cacheA127558%0.01
dust2D72529%0.00
mirageD6060%-0.00
nuke31233%-0.00
warden31233%0.01
inferno32167%0.02
boulder110100%0.06
ancient110100%0.08
anubis110100%-0.01
poseidon1010%-0.02
overpass110100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.40Avg K/D
46.8ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
36.4%Accuracy (enemy spotted)
41.1%Spray accuracy
58.9%Counter-strafing
10.1°Preaim
579msReaction time
48.2%T opening success
43.3%CT opening success
0.32Enemies flashed / flash
1.5%Flash assists
11.19HE damage / grenade
7.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2606% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3175 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo13–4-0.0119%27 Aug
cache9–13-0.0417%27 Aug
dust22–13-0.0110%27 Aug
office10–130.0516%27 Aug
mirage12–10.0612%27 Aug
dust26–130.0419%27 Aug
office8–13-0.015%27 Aug
office13–30.078%25 Aug
office2–130.0113%25 Aug
boulder13–20.066%25 Aug
office9–130.1215%25 Aug
office10–13-0.0216%2 Jul
vertigo9–13-0.048%2 Jul
office13–50.0711%2 Jul
office12–12-0.030%13 Jun
office11–13-0.0513%5 Jun
dust24–13-0.0612%5 Jun
office9–130.026%5 Jun
office9–13-0.0012%4 Jun
office13–60.0813%4 Jun
nuke8–130.039%4 Jun
office13–70.0418%4 Jun
ancient7–10.0817%4 Jun
office13–110.0715%4 Jun
mirage10–13-0.0121%3 Jun
office13–5-0.0015%3 Jun
warden13–5-0.045%2 Jun
cache13–60.069%2 Jun
inferno13–10.2214%2 Jun
anubis6–0-0.0129%2 Jun
vertigo13–9-0.0214%2 Jun
cache13–70.0111%2 Jun
office13–10.1313%2 Jun
office13–7-0.023%2 Jun
office13–70.039%1 Jun
mirage9–13-0.0412%1 Jun
warden12–120.0618%1 Jun
office13–3-0.0211%1 Jun
office7–13-0.0427%1 Jun
office13–70.1112%30 May
office13–80.0321%29 May
cache7–130.049%29 May
warden1–130.0110%29 May
office12–120.105%29 May
office11–130.015%29 May
vertigo5–13-0.0321%29 May
office13–6-0.0023%29 May
dust213–80.0416%28 May
vertigo10–13-0.0310%28 May
office13–40.0211%28 May
poseidon8–8-0.022%28 May
office13–4-0.019%28 May
office13–50.1016%27 May
mirage5–130.0320%27 May
office12–120.0911%27 May
office13–100.0311%26 May
vertigo11–130.0210%26 May
office11–130.0314%26 May
vertigo0–120.008%23 May
office8–130.068%23 May
office10–130.039%23 May
vertigo13–3-0.0117%19 May
office12–120.0621%19 May
office13–60.036%18 May
office6–13-0.005%18 May
vertigo9–5-0.0119%18 May
cache13–40.0518%17 May
office13–20.089%17 May
office13–40.048%17 May
office13–10.078%16 May
vertigo10–130.037%16 May
office13–60.124%16 May
office3–40.0360%16 May
office13–60.2111%15 May
cache13–80.0411%15 May
dust27–13-0.0529%15 May
nuke9–8-0.019%15 May
office11–130.016%15 May
vertigo13–50.0710%15 May
mirage8–13-0.0315%14 May
office11–13-0.0111%14 May
cache13–70.0620%14 May
office9–130.0216%13 May
mirage2–13-0.016%13 May
vertigo13–90.127%13 May
dust23–130.0325%13 May
cache12–12-0.0212%13 May
office13–30.0725%12 May
dust213–40.0311%12 May
overpass13–80.0913%12 May
office13–10.088%12 May
cache12–120.0212%12 May
cache13–80.0313%12 May
inferno4–9-0.139%12 May
inferno13–11-0.033%11 May
nuke4–13-0.0412%11 May
cache13–10-0.0012%11 May
office13–60.128%11 May
office11–13-0.024%9 May
cache8–13-0.0813%9 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →