Sullivan

Sullivan — CS2 Stats

US76561198875305682[U:1:915039954]Steam profile ↗

1,020Tracked matches36%Win rate2020Tracked since
CSDB Rating3.3 Learning
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGSullivanFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim27
Positioning36
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY38548Last 10038%Win rateWWLWWLWLLW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Aim2.7
Aggression0.9
Utility5.5
Positioning3.6
Opening Duels0.0
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 732ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning3.6
Utility5.5
Mechanics6.2
Opening Duels0.4
Win Impact0.2

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time725ms−3ms
first ⅓ avg 729ms → last ⅓ avg 725ms
Headshot accuracy10.7%−1.0%
first ⅓ avg 11.7% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.05Best rating — mirage 13–9
131Biggest win — cache
8Longest win streak
W2Current streak
59In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 50% over 20nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%-0.06
cacheC2381535%-0.05
infernoB20101050%-0.05
overpassD113827%-0.06
nukeD61517%-0.05
dust2D51420%-0.06
ancientC52340%-0.06
anubis21150%-0.03
poseidon110100%-0.18

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

160Matches
49%Win rate
0.75Avg K/D
63.2ADR
29%Headshot %

Clutches & streaks

29%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1573%0.7312.3
Ancient944%0.7011.6
Vertigo633%0.7711.2
Inferno560%0.7811.8
Overpass40%0.8816.0
Anubis450%0.7911.8
Dust230%0.579.7
Nuke250%0.9410.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
31.8%Accuracy (enemy spotted)
33.2%Spray accuracy
78.0%Counter-strafing
13.2°Preaim
732msReaction time
15.6%T opening success
32.9%CT opening success
0.56Enemies flashed / flash
5.4%Flash assists
10.00HE damage / grenade
12.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2086° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8959% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 732.264ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0710%28 Aug
mirage13–5-0.1214%28 Aug
mirage13–16-0.099%25 Aug
inferno13–5-0.0114%25 Aug
anubis13–11-0.0111%25 Aug
inferno7–9-0.0711%24 Aug
inferno9–3-0.0113%24 Aug
mirage14–16-0.0421%23 Aug
inferno7–13-0.086%22 Aug
mirage13–7-0.0711%22 Aug
cache11–13-0.1217%20 Aug
mirage2–13-0.107%20 Aug
inferno8–13-0.0612%20 Aug
cache3–13-0.083%17 Aug
ancient13–11-0.0612%2 Aug
cache10–13-0.105%4 Jul
cache6–13-0.037%27 Jun
mirage8–13-0.1010%27 Jun
inferno13–8-0.053%27 Jun
cache13–80.0328%21 Jun
overpass7–13-0.107%17 Jun
cache6–13-0.014%17 Jun
inferno11–13-0.068%16 Jun
cache9–13-0.0810%16 Jun
ancient3–13-0.083%15 Jun
cache13–9-0.017%15 Jun
cache13–60.0022%14 Jun
anubis5–13-0.0424%14 Jun
cache12–12-0.0714%10 Jun
mirage15–15-0.058%6 Jun
ancient11–13-0.076%6 Jun
cache11–13-0.0611%6 Jun
mirage6–13-0.108%26 May
cache13–5-0.0411%26 May
nuke10–13-0.0511%23 May
cache13–10-0.0212%23 May
cache13–8-0.0412%23 May
cache13–1-0.030%23 May
mirage4–13-0.1116%23 May
cache6–13-0.104%22 May
mirage2–13-0.1020%22 May
cache12–12-0.029%12 May
cache13–2-0.035%12 May
mirage13–10-0.0622%12 May
inferno13–11-0.0413%12 May
inferno7–13-0.0613%9 May
inferno13–80.024%9 May
mirage13–10-0.0619%9 May
cache6–13-0.1113%8 May
cache3–13-0.0823%8 May
cache12–12-0.0812%8 May
cache12–12-0.0610%2 May
cache9–13-0.0413%2 May
inferno4–13-0.0910%23 Apr
nuke15–15-0.064%21 Apr
inferno13–10-0.0511%20 Apr
mirage6–13-0.0624%18 Apr
ancient16–13-0.0111%18 Apr
overpass10–13-0.100%28 Mar
mirage13–9-0.0511%28 Mar
poseidon9–7-0.180%28 Mar
dust29–13-0.074%28 Mar
dust25–13-0.1024%22 Mar
inferno11–13-0.105%20 Mar
nuke6–13-0.067%19 Mar
mirage7–13-0.0817%6 Mar
inferno8–13-0.0910%28 Feb
inferno13–70.0421%28 Feb
mirage16–14-0.0116%15 Feb
overpass13–10-0.0521%15 Feb
overpass10–2-0.0017%14 Feb
mirage13–8-0.0313%14 Feb
inferno13–80.0110%13 Feb
mirage13–10-0.0513%13 Feb
mirage13–60.0223%20 Jan
dust24–13-0.0115%14 Jan
mirage13–7-0.038%14 Jan
mirage15–15-0.0817%3 Dec
mirage8–13-0.0610%28 Nov
ancient13–16-0.075%21 Oct
mirage8–13-0.054%18 Oct
nuke13–6-0.036%18 Oct
overpass10–13-0.0814%27 Sept
overpass4–13-0.0712%13 Sept
mirage13–90.059%10 Sept
overpass13–10-0.0112%10 Sept
nuke8–13-0.034%7 Sept
mirage11–13-0.0313%7 Sept
mirage9–13-0.077%7 Sept
nuke9–13-0.052%31 Aug
overpass6–13-0.0712%31 Aug
inferno15–15-0.0911%24 Aug
overpass10–13-0.0210%23 Aug
dust211–13-0.084%22 Aug
inferno13–10-0.0612%22 Aug
overpass10–13-0.0411%21 Aug
mirage2–13-0.118%19 Aug
inferno9–4-0.099%19 Aug
overpass2–9-0.0617%19 Aug
inferno4–13-0.0723%13 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →