Old Clem — CS2 Stats

76561198869000754[U:1:908735026]

385Tracked matches37%Win rate2021Tracked since
CSDB Rating4.4 Developing
Premier CS Rating15,107Purple band · top ~28% of ranked players (population est.)
CSDB Leaderboard#19639 of 31842 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

15,107Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 15,107
  • Next: Pink band at 20,000 4,893 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGOld ClemPREMIER15,107 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning50
Utility53

0–100 skill scores via Leetify.

Recent form

COLD50482Last 10050%Win rateLLLLWWLLLL

Last 10 vs previous 10: -60pp win rate · -0.00 avg rating

Player DNA

Aim5.2
Aggression3.5
Utility5.3
Positioning5.0
Opening Duels0.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.0
Utility5.3
Mechanics5.5
Opening Duels1.8
Win Impact0.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time612ms−14ms
first ⅓ avg 626ms → last ⅓ avg 612ms
Headshot accuracy16.3%−0.7%
first ⅓ avg 17.0% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — overpass 9–0
130Biggest win — cache
7Longest win streak
L4Current streak
411In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 67% over 18infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheS1812667%0.02
ancientA1810856%-0.00
mirageC1761135%-0.02
infernoD134931%-0.01
nukeD93633%-0.01
dust2B84450%-0.03
anubisA85363%-0.01
office3030%-0.05
vertigo330100%0.10
debris220100%-0.06
overpass110100%0.21

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
32.9%Accuracy (enemy spotted)
35.2%Spray accuracy
74.8%Counter-strafing
11.3°Preaim
623msReaction time
21.4%T opening success
44.5%CT opening success
0.61Enemies flashed / flash
5.4%Flash assists
11.25HE damage / grenade
3.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1645 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.4167% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
office1–13-0.068%28 Aug
nuke8–130.0218%28 Aug
cache11–13-0.0213%27 Aug
mirage3–13-0.019%26 Aug
vertigo13–70.0615%25 Aug
cache13–90.0713%25 Aug
ancient11–13-0.0417%25 Aug
ancient9–13-0.0822%24 Aug
inferno2–13-0.0713%24 Aug
cache7–13-0.038%24 Aug
cache13–110.0316%22 Aug
mirage10–13-0.0523%22 Aug
office6–13-0.0432%21 Aug
dust213–3-0.1013%21 Aug
ancient13–70.1017%18 Aug
mirage13–90.0317%17 Aug
cache13–90.0112%17 Aug
inferno9–6-0.0719%16 Aug
nuke13–90.0414%16 Aug
dust213–6-0.0618%16 Aug
ancient8–13-0.0312%16 Aug
nuke8–13-0.0721%16 Aug
inferno8–13-0.0532%16 Aug
nuke9–13-0.0216%15 Aug
mirage6–13-0.0614%15 Aug
nuke8–13-0.089%15 Aug
cache7–13-0.0123%15 Aug
anubis13–90.0316%15 Aug
mirage13–8-0.0423%11 Aug
vertigo9–50.0618%10 Aug
inferno7–9-0.0510%10 Aug
inferno8–130.0011%10 Aug
dust27–13-0.0419%10 Aug
cache13–40.0414%10 Aug
mirage2–13-0.1120%10 Aug
cache13–10-0.0413%8 Aug
cache13–50.1217%8 Aug
mirage16–12-0.0017%7 Aug
anubis14–16-0.0320%7 Aug
nuke13–10-0.0212%7 Aug
inferno9–40.0922%5 Aug
ancient13–80.0016%4 Aug
anubis13–2-0.0038%4 Aug
ancient13–10-0.0310%3 Aug
mirage11–130.0310%3 Aug
office2–13-0.0626%3 Aug
mirage9–13-0.0513%2 Aug
ancient13–110.0219%2 Aug
anubis8–13-0.0516%2 Aug
cache2–13-0.0414%2 Aug
ancient13–7-0.0219%2 Aug
mirage13–10-0.0220%1 Aug
ancient7–13-0.0615%1 Aug
dust213–6-0.0315%1 Aug
cache13–4-0.0212%1 Aug
ancient11–13-0.0228%1 Aug
overpass9–00.2119%31 Jul
debris9–7-0.1324%31 Jul
anubis13–60.0818%31 Jul
anubis10–13-0.0316%31 Jul
cache13–00.108%31 Jul
nuke5–13-0.0217%31 Jul
dust213–30.0316%31 Jul
debris9–70.0118%30 Jul
anubis13–10-0.0415%30 Jul
inferno11–13-0.0627%30 Jul
cache11–13-0.0214%30 Jul
ancient13–100.0321%28 Jul
inferno6–13-0.078%28 Jul
ancient13–60.0115%28 Jul
ancient6–13-0.0119%27 Jul
inferno9–13-0.0222%27 Jul
vertigo9–20.1719%27 Jul
nuke13–80.029%27 Jul
cache15–150.0321%26 Jul
ancient9–13-0.029%26 Jul
mirage3–13-0.0219%26 Jul
dust21–13-0.0723%25 Jul
ancient13–8-0.0118%24 Jul
cache13–90.0015%24 Jul
mirage12–160.0321%24 Jul
cache13–50.0817%21 Jul
mirage10–130.0524%21 Jul
inferno13–00.074%21 Jul
cache13–3-0.0113%20 Jul
anubis13–6-0.0518%20 Jul
ancient3–13-0.0124%20 Jul
cache13–90.1326%20 Jul
mirage13–30.0120%20 Jul
inferno11–130.0117%18 Jul
nuke12–120.0518%18 Jul
mirage2–13-0.0527%18 Jul
ancient13–60.0826%18 Jul
inferno13–60.0513%17 Jul
inferno11–130.0418%17 Jul
dust214–160.0110%17 Jul
ancient13–30.0814%13 Jul
mirage13–50.0415%13 Jul
dust29–13-0.0013%13 Jul
mirage6–13-0.087%13 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →