Exhale™ — CS2 Stats

76561198867186351[U:1:906920623]

79Tracked matches37%Win rate2023Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating17,485Purple band · top ~18.5% of ranked players (population est.)
CSDB Leaderboard#19335 of 36922 tracked
Ladder ranks via Leetify

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CSDB.GGExhale™PREMIER17,485 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning68
Utility38

0–100 skill scores via Leetify.

Recent form

COLD32292Last 6351%Win rateLLWWWLLLLL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression10.0
Utility3.8
Positioning6.8
Opening Duels4.6
Clutch10.0

Sharp aimerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.8
Utility3.8
Mechanics7.4
Opening Duels4.6
Win Impact0.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.04
first ⅓ avg 0.06 → last ⅓ avg 0.02
Reaction time471ms+10ms
first ⅓ avg 461ms → last ⅓ avg 471ms
Headshot accuracy21.0%−12.3%
first ⅓ avg 33.3% → last ⅓ avg 21.0%

Rolling 5-match average across the last 63 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — mirage 3–8
131Biggest win — dust2
7Longest win streak
L2Current streak
46In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 64% over 28nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A28181064%0.05
mirageC145936%0.02
nukeD72529%0.07
inferno31233%0.01
ancient21150%0.04
anubis21150%0.05
overpass21150%0.02
train21150%0.02
cache1010%-0.07
edin110100%0.07
italy110100%0.12

Across the last 63 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
75%Win rate
0.81Avg K/D
46.2ADR
60%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.111.0
Dust21100%1.7514.0
Overpass1100%0.5610.0
Mirage1100%0.835.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.1%Accuracy (enemy spotted)
25.9%Spray accuracy
83.2%Counter-strafing
4.4°Preaim
476msReaction time
42.6%T opening success
54.6%CT opening success
0.50Enemies flashed / flash
3.1%Flash assists
10.91HE damage / grenade
6.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4998 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–130.0414%15 Jun
mirage5–13-0.0727%15 Jun
mirage13–30.1522%15 Jun
ancient13–30.1419%15 Jun
anubis13–40.0417%15 Jun
dust26–13-0.0418%15 Jun
dust211–13-0.0119%14 Jun
dust22–9-0.150%7 Jun
nuke7–130.0619%7 Jun
mirage0–13-0.070%7 Jun
dust24–60.049%7 Jun
dust213–60.0926%7 Jun
dust213–70.0031%7 Jun
nuke4–13-0.0230%6 Jun
mirage13–80.0121%6 Jun
mirage11–130.0614%6 Jun
inferno13–70.0611%6 Jun
nuke0–9-0.0750%29 May
mirage3–80.2450%28 May
mirage10–130.0320%28 May
inferno7–13-0.0625%28 May
anubis4–130.0718%27 May
overpass8–13-0.0120%26 May
mirage8–130.0136%26 May
dust29–10.1033%26 May
ancient1–8-0.0714%26 May
dust213–80.1736%26 May
mirage13–50.1619%26 May
dust214–160.0927%26 May
nuke4–130.1422%25 May
mirage7–130.0224%23 May
mirage13–40.0622%23 May
mirage13–10-0.0726%23 May
dust213–8-0.0225%23 May
dust213–11-0.0226%23 May
dust213–90.1029%23 May
dust213–110.0723%22 May
cache4–13-0.0738%22 May
dust213–4-0.0921%22 May
dust23–10-0.050%22 May
dust213–60.1932%13 Mar
dust211–30.1617%13 Mar
dust212–120.0740%10 Mar
dust210–130.0425%10 Mar
dust213–10.1426%10 Mar
dust212–120.1627%7 Mar
train11–130.0216%6 Mar
nuke13–50.1747%4 Mar
nuke9–60.1720%3 Mar
dust213–70.1565%3 Mar
edin13–30.0734%3 Mar
italy13–20.1243%2 Mar
dust22–30.0250%2 Mar
dust25–3-0.0133%2 Mar
nuke13–50.0853%2 Mar
dust213–20.0524%2 Mar
dust213–30.0043%2 Mar
overpass7–20.0619%1 Mar
dust213–60.1744%28 Feb
train11–20.0342%28 Feb
dust24–130.0021%28 Feb
mirage1–6-0.1218%27 Feb
mirage11–13-0.108%23 Feb

Match data via Leetify.

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →