kiyo — CS2 Stats

76561198866225939[U:1:905960211]

1,271Tracked matches41%Win rate2020Tracked since
CSDB Rating4.5 Developing
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGkiyoFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim49
Positioning51
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateWLTWWWLLWW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating

Player DNA

Aim4.9
Aggression3.9
Utility3.7
Positioning5.1
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.1
Utility3.7
Mechanics6.6
Opening Duels2.2
Win Impact2.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time651ms−9ms
first ⅓ avg 659ms → last ⅓ avg 651ms
Headshot accuracy16.4%−1.6%
first ⅓ avg 18.0% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–4
130Biggest win — dust2
5Longest win streak
117In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 89% over 9infernoWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
nukeB29131645%-0.02
infernoC2591636%-0.03
mirageC104640%-0.04
dust2C104640%-0.03
ancientS98189%-0.04
cacheC73443%-0.01
overpass42250%0.00
vertigo31233%-0.12
train1010%-0.06
anubis1010%-0.08
italy110100%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

69Matches
48%Win rate
1.08Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.5%Accuracy (enemy spotted)
33.4%Spray accuracy
79.7%Counter-strafing
12.7°Preaim
655msReaction time
30.2%T opening success
47.3%CT opening success
0.48Enemies flashed / flash
8.4%Flash assists
7.08HE damage / grenade
2.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7338° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4789 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.018%18 Aug
nuke8–13-0.0712%25 Jun
mirage12–12-0.017%25 Jun
cache13–50.0615%25 Jun
dust213–11-0.0022%25 Jun
nuke6–00.0225%19 Jun
train6–13-0.0623%19 Jun
dust23–13-0.038%11 Jun
nuke13–100.0533%11 Jun
ancient13–11-0.098%10 Jun
inferno11–130.007%10 Jun
nuke10–13-0.0118%9 Jun
dust27–13-0.0612%9 Jun
nuke4–13-0.0316%6 Jun
nuke7–13-0.0120%6 Jun
inferno7–9-0.0324%6 Jun
mirage3–13-0.0523%5 Jun
mirage10–13-0.0522%5 Jun
ancient16–13-0.0116%5 Jun
dust29–13-0.0222%5 Jun
dust213–7-0.0411%5 Jun
inferno9–13-0.0413%4 Jun
nuke10–13-0.0514%4 Jun
nuke11–130.0217%4 Jun
nuke13–80.0124%3 Jun
ancient13–9-0.0621%3 Jun
inferno9–13-0.0218%3 Jun
ancient6–13-0.043%3 Jun
nuke4–9-0.145%2 Jun
dust213–50.0621%1 Jun
cache3–13-0.0729%1 Jun
cache13–30.0714%1 Jun
nuke2–130.0113%1 Jun
inferno3–13-0.1020%1 Jun
dust28–13-0.0130%30 May
nuke5–13-0.0131%30 May
inferno4–13-0.0918%30 May
ancient13–1-0.047%30 May
dust213–0-0.0117%30 May
nuke13–11-0.0615%30 May
overpass13–4-0.0224%25 May
nuke13–40.1229%25 May
cache4–13-0.0214%25 May
inferno13–70.0115%25 May
mirage2–13-0.1116%25 May
nuke6–130.0718%25 May
cache13–2-0.015%25 May
inferno13–6-0.0023%25 May
overpass10–13-0.0220%25 May
nuke13–11-0.0412%25 May
nuke13–6-0.0420%24 May
inferno13–00.0610%24 May
inferno3–13-0.075%24 May
nuke13–10-0.019%23 May
nuke8–13-0.0124%22 May
inferno13–60.0026%22 May
inferno7–9-0.0617%22 May
vertigo8–8-0.148%22 May
inferno9–20.0744%22 May
vertigo1–9-0.230%22 May
inferno3–9-0.0111%22 May
inferno16–13-0.0219%20 May
mirage5–13-0.0924%17 May
mirage16–14-0.0113%17 May
mirage13–100.0328%17 May
ancient13–00.0027%16 May
nuke3–13-0.0326%16 May
vertigo13–70.0019%16 May
nuke13–9-0.0119%16 May
inferno8–8-0.0816%16 May
mirage14–16-0.0514%16 May
dust29–13-0.0810%16 May
ancient13–7-0.068%15 May
mirage13–11-0.0313%15 May
anubis4–13-0.0814%15 May
nuke4–13-0.0913%15 May
inferno9–13-0.0011%15 May
mirage16–14-0.0417%15 May
inferno13–11-0.058%15 May
ancient16–14-0.0815%15 May
nuke16–14-0.0716%15 May
inferno1–13-0.0423%15 May
nuke10–13-0.0215%14 May
inferno10–130.0217%14 May
inferno5–6-0.0711%14 May
inferno3–13-0.0717%8 May
inferno13–0-0.0275%8 May
nuke10–13-0.0745%5 May
nuke13–60.0130%5 May
dust210–13-0.0611%5 May
nuke1–13-0.0925%5 May
nuke13–30.0224%5 May
inferno7–9-0.104%5 May
overpass9–40.0710%5 May
inferno3–9-0.1324%5 May
overpass15–15-0.0320%4 May
nuke13–40.0111%4 May
cache11–13-0.076%3 May
cache6–13-0.0311%3 May
italy13–9-0.0624%28 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →