DoYouAcceptFolkPay

DoYouAcceptFolkPay — CS2 Stats

76561198864188310[U:1:903922582]Steam profile ↗✓ No bans

1,208Tracked matches65%Win rate2021Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
FaceitLevel 6 · 1,171 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDoYouAcceptFolkPayFACEITLevel 6 · 1,171 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim60
Positioning54
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY523810Last 10052%Win rateWLLLWWTWWT

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression8.2
Utility3.1
Positioning5.4
Opening Duels3.5
Clutch2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.4
Utility3.1
Mechanics5.7
Opening Duels3.5
Win Impact10.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time562ms−57ms
first ⅓ avg 619ms → last ⅓ avg 562ms
Headshot accuracy20.4%+0.4%
first ⅓ avg 20.0% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 3–5
131Biggest win — dust2
6Longest win streak
86In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 75% over 8dust2Weakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB52272552%0.02
dust2C114736%-0.01
mirageB105550%0.00
ancientS96367%0.00
infernoS86275%0.01
anubisC52340%-0.02
cache32167%-0.01
overpass2020%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

99Matches
54%Win rate
1.00Avg K/D
79.8ADR
51%Headshot %

Clutches & streaks

34%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2864%1.0817.0
Dust22335%1.0416.4
Inferno1861%0.8915.9
Ancient1362%1.0815.1
Nuke633%0.8715.3
Anubis475%1.0317.8
Overpass333%0.9314.7
Train250%0.7211.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
31.1%Accuracy (enemy spotted)
36.9%Spray accuracy
75.7%Counter-strafing
11.9°Preaim
561msReaction time
32.8%T opening success
55.5%CT opening success
0.37Enemies flashed / flash
8.8%Flash assists
9.92HE damage / grenade
3.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3681 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8406% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–110.0535%26 Aug
nuke8–13-0.0323%25 Aug
nuke10–130.0518%24 Aug
nuke4–13-0.0517%24 Aug
nuke13–60.0241%22 Aug
nuke13–100.0127%21 Aug
nuke12–120.0014%20 Aug
nuke13–11-0.0129%18 Aug
nuke13–10-0.0316%17 Aug
nuke12–120.0629%7 Aug
nuke13–100.0026%7 Aug
nuke13–30.0621%4 Aug
nuke7–13-0.0624%1 Aug
nuke13–6-0.0222%29 Jul
cache16–13-0.0514%28 Jul
nuke13–20.0115%28 Jul
nuke13–60.0121%28 Jul
nuke12–120.0219%28 Jul
nuke10–30.0617%27 Jul
nuke13–50.1323%27 Jul
nuke13–30.0519%15 Jul
nuke10–13-0.0323%14 Jul
nuke12–120.039%10 Jul
mirage2–13-0.0314%9 Jul
ancient16–13-0.0111%9 Jul
nuke7–130.0314%9 Jul
dust25–13-0.078%9 Jul
mirage13–70.0021%9 Jul
anubis8–13-0.0315%9 Jul
cache13–90.0515%9 Jul
nuke3–13-0.0630%9 Jul
inferno13–10-0.0520%8 Jul
nuke7–130.0122%8 Jul
nuke13–60.0222%8 Jul
nuke13–90.1322%8 Jul
cache11–13-0.0219%7 Jul
nuke6–13-0.0318%7 Jul
nuke4–13-0.0520%6 Jul
nuke9–130.0120%6 Jul
nuke13–6-0.0113%6 Jul
dust213–90.0423%6 Jul
ancient4–13-0.068%6 Jul
nuke11–130.0819%6 Jul
nuke13–110.0512%5 Jul
inferno11–130.0716%5 Jul
nuke12–120.0525%5 Jul
nuke13–100.038%4 Jul
nuke13–90.0124%3 Jul
ancient15–15-0.0325%2 Jul
inferno8–13-0.0012%2 Jul
ancient13–11-0.0117%2 Jul
mirage13–110.1135%2 Jul
nuke13–50.0523%2 Jul
nuke9–8-0.0511%1 Jul
mirage2–13-0.0823%1 Jul
overpass9–13-0.0417%1 Jul
inferno13–70.0418%1 Jul
inferno13–11-0.066%1 Jul
ancient3–130.0214%30 Jun
dust215–15-0.0512%30 Jun
nuke13–50.0711%30 Jun
anubis9–13-0.038%30 Jun
dust213–10.0122%30 Jun
ancient13–60.0111%30 Jun
dust24–13-0.1017%29 Jun
inferno13–30.0213%29 Jun
inferno13–20.0629%29 Jun
nuke13–50.0827%29 Jun
nuke4–13-0.0414%29 Jun
anubis13–100.0119%29 Jun
mirage13–100.0321%28 Jun
dust29–130.0010%28 Jun
overpass15–15-0.0118%28 Jun
mirage0–13-0.0710%28 Jun
inferno13–110.0315%28 Jun
nuke16–120.0522%28 Jun
anubis13–4-0.0624%28 Jun
ancient13–110.0518%28 Jun
nuke13–70.0524%28 Jun
mirage13–40.0535%28 Jun
nuke12–120.0222%28 Jun
nuke13–90.0122%27 Jun
nuke10–13-0.0431%27 Jun
dust29–13-0.0222%26 Jun
nuke3–50.1433%26 Jun
anubis5–130.0114%26 Jun
nuke15–15-0.0130%25 Jun
dust213–30.0310%25 Jun
mirage6–13-0.028%25 Jun
mirage13–90.0917%25 Jun
nuke13–90.0524%25 Jun
nuke16–130.0521%25 Jun
nuke6–13-0.0716%25 Jun
ancient13–6-0.0220%25 Jun
dust213–50.0414%25 Jun
ancient13–100.0728%25 Jun
nuke7–13-0.0025%24 Jun
dust211–130.0223%24 Jun
dust22–13-0.0016%24 Jun
mirage3–13-0.086%24 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →