Osu!

Osu! — CS2 Stats

76561198862626543[U:1:902360815]Steam profile ↗

1,455Tracked matches39%Win rate2022Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGOsu!FACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning49
Utility14

0–100 skill scores via Leetify.

Recent form

COLD49465Last 10049%Win rateLLLLLWLTWL

Last 10 vs previous 10: -30pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression7.0
Utility1.4
Positioning4.9
Opening Duels2.4

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.9
Utility1.4
Mechanics8.5
Opening Duels2.4
Win Impact1.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time587ms−52ms
first ⅓ avg 639ms → last ⅓ avg 587ms
Headshot accuracy23.9%+3.8%
first ⅓ avg 20.0% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 7–9
131Biggest win — train
5Longest win streak
L5Current streak
65In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 83% over 6mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoB189950%-0.00
mirageD1751229%0.00
dust2B158753%-0.00
nukeA148657%-0.04
ancientD72529%-0.01
trainS65183%0.04
overpass32167%0.05
vertigo330100%0.00
grail21150%-0.04
anubis220100%-0.03
agency21150%-0.04
italy1010%-0.07
fachwerk1010%-0.02
boulder110100%0.04
shelter1010%-0.08
office110100%-0.04
cache110100%0.04
alpine1010%-0.06
warden1010%-0.04
palacio1010%-0.02
golden1010%-0.07
rooftop1010%-0.17

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
0%Win rate
0.75Avg K/D
ADR
57%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
31.7%Accuracy (enemy spotted)
31.3%Spray accuracy
88.3%Counter-strafing
9.4°Preaim
596msReaction time
38.7%T opening success
40.9%CT opening success
0.27Enemies flashed / flash
0.0%Flash assists
8.33HE damage / grenade
1.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2669 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7021% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0316%7 Aug
nuke4–13-0.0523%7 Aug
italy10–13-0.078%7 Aug
mirage7–130.0713%7 Aug
fachwerk10–13-0.0221%9 Jul
boulder13–110.0419%9 Jul
shelter3–13-0.0840%9 Jul
dust212–12-0.0630%7 Jul
dust213–7-0.0026%7 Jul
mirage9–13-0.0433%3 Jul
office13–5-0.0460%3 Jul
inferno3–9-0.0519%3 Jul
mirage11–130.0316%30 Jun
dust212–12-0.0828%30 Jun
ancient13–110.0626%30 Jun
nuke8–13-0.0121%23 Jun
overpass13–100.0517%9 Jun
ancient1–13-0.0628%9 Jun
dust213–8-0.0317%9 Jun
nuke9–7-0.1029%30 May
nuke9–5-0.130%30 May
mirage13–50.0326%22 May
cache13–60.0441%22 May
inferno7–90.1234%22 May
mirage0–13-0.0428%19 May
mirage6–130.0225%8 Feb
ancient8–130.0219%8 Feb
nuke13–10-0.0117%8 Feb
alpine6–13-0.0635%24 Jan
warden7–13-0.0421%24 Jan
nuke13–11-0.0312%24 Jan
dust211–130.0521%15 Jan
nuke13–9-0.0019%10 Jan
inferno6–9-0.0514%9 Dec
inferno9–13-0.1010%9 Dec
inferno7–00.0533%9 Dec
nuke9–130.0230%8 Dec
dust213–6-0.0213%8 Dec
mirage6–13-0.0220%3 Dec
dust26–13-0.0130%3 Dec
mirage5–13-0.0515%30 Nov
inferno9–70.1028%30 Nov
dust25–13-0.067%28 Nov
inferno13–70.0710%28 Nov
inferno13–6-0.0319%28 Nov
mirage10–13-0.0317%28 Nov
nuke13–8-0.0121%25 Oct
inferno8–80.1134%24 Oct
mirage9–13-0.0812%21 Oct
inferno9–13-0.0522%20 Oct
dust29–13-0.0524%20 Oct
dust22–80.0035%20 Oct
inferno9–1-0.0323%20 Oct
overpass7–90.0921%20 Oct
dust213–8-0.0227%19 Oct
dust213–30.1125%19 Oct
nuke13–4-0.0318%19 Oct
ancient13–6-0.0013%18 Oct
mirage7–130.0714%18 Oct
vertigo13–10-0.0527%6 Oct
palacio10–13-0.0224%2 Oct
golden2–13-0.0720%2 Oct
rooftop6–9-0.1723%2 Oct
inferno9–6-0.0614%11 Sept
vertigo9–10.0336%11 Sept
inferno6–9-0.0821%11 Sept
dust213–50.0720%10 Sept
inferno13–80.0116%10 Sept
train13–30.0118%10 Sept
train8–130.0522%10 Sept
vertigo13–40.0211%6 Sept
train13–7-0.0016%6 Sept
nuke9–13-0.0423%4 Sept
overpass13–80.0021%4 Sept
grail13–11-0.0311%28 Aug
grail12–12-0.0618%28 Aug
anubis13–6-0.0315%20 Aug
anubis13–9-0.0313%20 Aug
inferno9–13-0.0529%18 Aug
nuke13–60.0130%17 Aug
train13–10.0730%17 Aug
dust213–9-0.0515%13 Aug
ancient9–13-0.0224%13 Aug
dust213–100.0721%13 Aug
train13–100.0515%13 Aug
inferno13–20.0118%13 Aug
inferno9–13-0.0418%13 Aug
inferno13–70.0416%11 Aug
nuke2–13-0.0316%11 Aug
mirage13–20.0021%11 Aug
mirage13–30.0827%11 Aug
train13–40.0521%10 Aug
mirage9–130.0014%9 Aug
mirage13–80.0130%9 Aug
mirage3–130.028%9 Aug
agency13–7-0.0641%9 Aug
agency11–13-0.0115%7 Aug
mirage16–12-0.0223%20 Jul
nuke1–13-0.1123%20 Jul
ancient15–15-0.0522%20 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →