Meuffin — CS2 Stats

76561198859556636[U:1:899290908]

1,105Tracked matches43%Win rate2023Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating19,464Purple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#14926 of 34039 tracked
FaceitLevel 7 · 1,662 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGMeuffinFACEITLevel 7 · 1,662 ELOSTANDINGTop 42.3% of rankedPREMIER19,464 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

COLD47521Last 10047%Win rateLLLWLLWLLL

Last 10 vs previous 10: -40pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression6.8
Utility4.0
Positioning5.0
Opening Duels2.7
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.0
Utility4.0
Mechanics4.2
Opening Duels2.7
Win Impact2.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time562ms−22ms
first ⅓ avg 584ms → last ⅓ avg 562ms
Headshot accuracy19.9%+0.8%
first ⅓ avg 19.1% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — poseidon 9–6
131Biggest win — inferno
6Longest win streak
L3Current streak
97In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 80% over 5nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C31131842%-0.02
mirageC1981142%-0.00
infernoA148657%-0.02
anubisB137654%-0.01
nukeD93633%-0.01
overpassS54180%-0.03
ancient42250%0.00
cache31233%-0.00
vertigo1010%0.00
poseidon110100%0.14

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

339Matches
50%Win rate
1.11Avg K/D
87.5ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust211852%1.1917.6
Mirage6644%1.0316.1
Anubis5448%1.0717.4
Inferno4257%1.1316.1
Nuke3441%1.1017.7
Ancient1164%1.0717.1
Overpass989%1.1615.0
Cache425%0.8013.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.7%Spray accuracy
68.8%Counter-strafing
9.0°Preaim
556msReaction time
37.5%T opening success
44.1%CT opening success
0.55Enemies flashed / flash
6.2%Flash assists
7.12HE damage / grenade
3.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8145 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5048% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis19–22-0.0610%5 May
nuke3–13-0.058%1 May
cache11–130.0220%1 May
anubis13–80.0124%1 May
dust210–13-0.0621%1 May
mirage6–130.0116%26 Apr
overpass13–50.0614%26 Apr
inferno6–13-0.0211%26 Apr
mirage7–13-0.0022%26 Apr
cache9–13-0.0224%26 Apr
dust210–130.0033%26 Apr
nuke6–13-0.0620%26 Apr
overpass13–6-0.0622%26 Apr
anubis13–11-0.0322%26 Apr
nuke3–13-0.0812%25 Apr
dust213–110.0217%25 Apr
mirage13–100.0221%24 Apr
mirage9–13-0.0414%24 Apr
inferno13–6-0.0518%24 Apr
mirage13–40.1023%24 Apr
cache16–12-0.0223%24 Apr
dust217–19-0.0422%23 Apr
dust213–90.0120%23 Apr
nuke13–80.0332%23 Apr
dust210–13-0.0120%23 Apr
anubis10–13-0.0413%23 Apr
ancient10–13-0.0315%22 Apr
anubis13–40.0422%22 Apr
ancient13–110.0111%22 Apr
dust24–13-0.1029%22 Apr
inferno6–90.0629%22 Apr
dust210–13-0.0022%21 Apr
inferno7–13-0.0226%21 Apr
anubis13–90.0226%21 Apr
dust216–14-0.0423%21 Apr
dust213–9-0.0139%21 Apr
anubis9–13-0.1219%18 Apr
dust210–130.0326%18 Apr
inferno13–11-0.0518%18 Apr
anubis9–13-0.0616%18 Apr
mirage7–13-0.0116%17 Apr
nuke10–13-0.0117%17 Apr
dust29–13-0.026%17 Apr
inferno13–70.0522%16 Apr
mirage13–20.037%16 Apr
dust213–10-0.0328%16 Apr
dust216–14-0.0321%16 Apr
dust213–5-0.0010%16 Apr
inferno13–1-0.067%16 Apr
nuke5–13-0.0018%16 Apr
ancient13–30.0618%16 Apr
anubis13–80.027%16 Apr
inferno4–130.0131%15 Apr
ancient14–16-0.0321%15 Apr
mirage16–19-0.0516%15 Apr
anubis13–70.0516%15 Apr
mirage12–160.0218%10 Apr
dust213–5-0.0024%10 Apr
dust213–70.0116%10 Apr
dust213–80.0821%10 Apr
inferno13–30.0015%10 Apr
mirage19–170.0521%10 Apr
mirage13–50.0326%10 Apr
dust25–13-0.1315%10 Apr
mirage11–13-0.0314%10 Apr
inferno4–13-0.0335%8 Apr
dust25–13-0.0716%8 Apr
nuke14–16-0.0113%8 Apr
overpass13–11-0.0313%8 Apr
dust216–14-0.0319%8 Apr
overpass5–9-0.1113%7 Apr
mirage13–60.0117%7 Apr
mirage11–13-0.0420%7 Apr
dust25–13-0.0214%7 Apr
dust210–13-0.0130%5 Apr
dust28–13-0.0720%5 Apr
inferno13–10-0.0515%5 Apr
dust217–19-0.0228%5 Apr
mirage6–13-0.0231%5 Apr
inferno13–90.0132%4 Apr
dust213–90.0521%4 Apr
inferno13–2-0.0120%4 Apr
nuke13–60.0517%4 Apr
mirage2–13-0.0518%4 Apr
nuke13–90.0231%4 Apr
anubis8–13-0.0219%4 Apr
dust29–130.0017%4 Apr
overpass13–90.0120%4 Apr
anubis9–13-0.0119%3 Apr
mirage13–5-0.045%3 Apr
mirage4–13-0.0418%3 Apr
vertigo8–80.0012%3 Apr
poseidon9–60.1432%3 Apr
dust210–13-0.0017%3 Apr
dust213–10-0.0213%3 Apr
anubis13–90.0216%3 Apr
inferno4–13-0.0523%3 Apr
mirage13–9-0.0114%3 Apr
dust27–13-0.0119%3 Apr
dust28–13-0.0212%2 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →