Disturbed — CS2 Stats

76561198851575076[U:1:891309348]✓ No bans

321Tracked matches57%Win rate2023Tracked since
CSDB Rating5.2 DevelopingPassive Rifler
Premier CS Rating16,464Purple band · top ~22.6% of ranked players (population est.)
CSDB Leaderboard#9479 of 15689 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGDisturbedPREMIER16,464 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning41
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY57376Last 10057%Win rateWLLWLLWWWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression4.0
Utility4.0
Positioning4.1
Opening Duels0.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.1
Utility4.0
Mechanics6.7
Opening Duels0.7
Win Impact7.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time608ms−58ms
first ⅓ avg 665ms → last ⅓ avg 608ms
Headshot accuracy23.0%+3.8%
first ⅓ avg 19.1% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — inferno 9–4
132Biggest win — cache
10Longest win streak
134In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 69% over 13mirageWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA28161257%0.01
nukeA1810856%-0.01
cacheS1510567%-0.02
ancientS139469%-0.01
mirageB115645%-0.05
dust2S96367%-0.01
anubis3030%-0.06
train21150%0.04
debris1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.38Avg K/D
52.6ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%0.294.0
Ancient10%0.255.0
Mirage10%0.5913.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
35.0%Accuracy (enemy spotted)
37.6%Spray accuracy
80.1%Counter-strafing
10.5°Preaim
592msReaction time
27.2%T opening success
35.9%CT opening success
0.59Enemies flashed / flash
9.0%Flash assists
10.28HE damage / grenade
1.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.7761 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2204% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0519%26 Aug
cache11–120.0112%26 Aug
inferno4–9-0.0823%25 Aug
inferno9–60.0022%25 Aug
nuke6–9-0.0121%25 Aug
inferno4–9-0.0041%25 Aug
inferno9–20.1938%23 Aug
inferno9–30.0950%23 Aug
inferno9–40.0621%23 Aug
inferno6–90.0435%23 Aug
inferno5–90.0541%23 Aug
inferno9–40.2842%23 Aug
inferno9–70.0131%22 Aug
nuke9–30.0519%22 Aug
nuke8–8-0.0914%22 Aug
nuke7–9-0.0420%22 Aug
nuke8–80.0617%22 Aug
nuke13–7-0.067%20 Aug
ancient13–110.0525%20 Aug
anubis10–13-0.0827%18 Aug
nuke8–8-0.1614%15 Aug
nuke9–7-0.073%15 Aug
mirage3–9-0.0323%15 Aug
nuke6–9-0.0031%15 Aug
inferno13–6-0.0510%14 Aug
inferno7–9-0.1713%13 Aug
cache12–16-0.0514%13 Aug
ancient13–30.0718%13 Aug
inferno3–9-0.1344%13 Aug
ancient9–13-0.0513%13 Aug
anubis8–13-0.0314%13 Aug
train13–60.0720%12 Aug
train10–130.0118%12 Aug
cache9–13-0.0528%12 Aug
inferno9–10.2021%12 Aug
inferno13–6-0.0921%11 Aug
dust22–60.0622%11 Aug
mirage9–13-0.0914%11 Aug
inferno13–10-0.094%10 Aug
ancient2–13-0.0617%10 Aug
inferno6–9-0.1227%10 Aug
anubis3–13-0.0717%9 Aug
inferno3–9-0.0625%9 Aug
dust213–8-0.0517%9 Aug
cache13–2-0.0322%9 Aug
ancient11–13-0.097%9 Aug
cache13–11-0.0421%9 Aug
mirage13–10-0.0514%8 Aug
cache13–11-0.0521%8 Aug
inferno9–70.0222%8 Aug
inferno9–40.1120%8 Aug
ancient13–110.0221%7 Aug
mirage13–10-0.0314%7 Aug
ancient10–50.0311%7 Aug
nuke8–20.0224%7 Aug
nuke13–9-0.0216%6 Aug
ancient6–13-0.0911%6 Aug
cache16–13-0.0312%6 Aug
nuke9–60.0323%5 Aug
ancient13–11-0.0123%5 Aug
mirage13–8-0.0329%5 Aug
dust213–9-0.0218%5 Aug
nuke16–13-0.0218%4 Aug
mirage4–13-0.0935%4 Aug
dust29–13-0.0226%4 Aug
mirage10–13-0.0219%3 Aug
inferno13–5-0.0226%3 Aug
dust213–11-0.0116%2 Aug
cache13–70.0310%2 Aug
cache13–10-0.0612%2 Aug
dust213–4-0.0322%1 Aug
mirage13–90.0014%1 Aug
inferno13–4-0.0520%1 Aug
cache13–16-0.0419%1 Aug
ancient13–4-0.0012%1 Aug
dust213–40.0319%1 Aug
mirage15–15-0.0225%1 Aug
debris8–8-0.0519%1 Aug
cache10–13-0.0129%1 Aug
inferno9–6-0.0619%1 Aug
inferno9–60.1717%1 Aug
cache13–30.1015%1 Aug
nuke13–90.0727%1 Aug
ancient13–7-0.0126%31 Jul
cache13–40.0521%31 Jul
nuke10–13-0.0119%31 Jul
ancient13–60.0128%31 Jul
inferno6–9-0.0528%31 Jul
nuke13–9-0.0526%30 Jul
ancient13–80.0011%30 Jul
inferno8–80.1321%29 Jul
nuke5–90.1920%29 Jul
dust23–13-0.0413%29 Jul
dust213–10-0.0322%28 Jul
nuke9–7-0.0612%28 Jul
cache13–11-0.0632%28 Jul
mirage2–13-0.107%27 Jul
inferno10–13-0.0917%27 Jul
cache13–11-0.0225%27 Jul
inferno3–9-0.117%26 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →