Jive (No Games at 9:45PM)

Jive (No Games at 9:45PM) — CS2 Stats

US76561198845629758[U:1:885364030]Steam profile ↗✓ No bans

184Tracked matches57%Win rate2025Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating14,879Blue band · top ~29% of ranked players (population est.)
CSDB Leaderboard#20689 of 32874 tracked
Ladder ranks via Leetify

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CSDB.GGJive (No Games at 9:45PM)PREMIER14,879 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning64
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY51409Last 10051%Win rateLLWWLWLLWL

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression10.0
Utility4.6
Positioning6.4
Opening Duels5.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.4
Utility4.6
Mechanics7.5
Opening Duels5.7
Win Impact7.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time578ms−32ms
first ⅓ avg 610ms → last ⅓ avg 578ms
Headshot accuracy19.0%+2.4%
first ⅓ avg 16.7% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — inferno 9–1
132Biggest win — ancient
7Longest win streak
L2Current streak
54In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 70% over 10mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
cacheC1981142%0.05
mirageD1641225%0.00
ancientA159660%0.02
dust2A159660%0.03
anubisB115645%0.00
infernoS107370%0.04
nukeB63350%0.06
train43175%0.12
overpass32167%-0.03
vertigo110100%0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
35.2%Spray accuracy
84.0%Counter-strafing
9.8°Preaim
580msReaction time
44.8%T opening success
61.0%CT opening success
0.48Enemies flashed / flash
4.7%Flash assists
12.31HE damage / grenade
5.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4825 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–130.0429%29 Aug
cache9–130.0617%28 Aug
ancient16–120.0523%26 Aug
cache13–80.0728%25 Aug
nuke8–13-0.0020%23 Aug
cache13–40.1320%23 Aug
dust29–130.0127%23 Aug
ancient9–13-0.049%23 Aug
ancient13–2-0.0419%23 Aug
mirage6–13-0.0014%22 Aug
mirage13–50.0220%22 Aug
cache13–10-0.0116%18 Aug
ancient13–30.0114%17 Aug
nuke13–70.1827%14 Aug
anubis13–2-0.0014%14 Aug
train13–100.0721%13 Aug
nuke16–14-0.0214%9 Aug
ancient8–130.098%9 Aug
mirage5–11-0.0023%8 Aug
ancient13–7-0.008%8 Aug
mirage5–130.0514%5 Aug
dust213–100.0312%4 Aug
nuke13–70.0519%21 Jul
mirage1–13-0.0213%21 Jul
mirage15–150.0519%19 Jul
mirage9–13-0.0611%18 Jul
dust213–4-0.0212%15 Jul
cache13–110.0721%15 Jul
cache15–15-0.0226%11 Jul
ancient9–130.0629%9 Jul
cache12–120.0430%6 Jul
cache4–130.0128%6 Jul
cache13–70.1126%6 Jul
anubis13–80.0718%3 Jul
inferno13–5-0.0415%3 Jul
ancient10–130.0115%3 Jul
anubis10–13-0.0118%3 Jul
ancient8–13-0.0224%2 Jul
cache12–120.0918%27 Jun
train13–100.0323%26 Jun
dust25–13-0.103%21 Jun
inferno13–90.0317%21 Jun
nuke7–130.0514%21 Jun
train12–120.1714%19 Jun
vertigo13–20.1223%4 Jun
overpass13–5-0.042%2 Jun
ancient13–80.1416%30 May
mirage5–130.0036%29 May
anubis16–13-0.0210%24 May
inferno9–10.2627%21 May
inferno13–70.0030%20 May
mirage15–150.0716%18 May
cache8–130.0516%15 May
cache11–13-0.0320%14 May
dust213–70.0533%14 May
cache12–12-0.0220%11 May
cache11–50.0118%8 May
cache6–130.0826%6 May
dust213–50.1223%5 May
mirage9–13-0.0916%4 May
cache13–80.1012%2 May
mirage13–110.0216%1 May
cache13–60.0326%29 Apr
cache3–130.1138%29 Apr
mirage13–100.0216%25 Apr
overpass7–13-0.0611%25 Apr
train13–30.218%23 Apr
dust213–50.0826%18 Apr
mirage3–13-0.055%15 Apr
anubis13–10-0.0614%9 Apr
ancient11–130.0113%7 Apr
anubis14–160.0117%7 Apr
dust213–40.0318%2 Apr
anubis4–13-0.0110%1 Apr
ancient13–100.0712%31 Mar
inferno10–130.0111%28 Mar
dust213–80.1116%28 Mar
overpass13–110.0312%27 Mar
inferno8–130.0121%27 Mar
anubis15–150.0417%24 Mar
dust213–50.0912%24 Mar
dust27–13-0.0110%24 Mar
ancient13–11-0.0411%15 Mar
inferno13–80.0321%7 Mar
anubis6–13-0.0021%2 Mar
inferno5–13-0.0521%1 Mar
dust211–13-0.0113%1 Mar
dust213–60.0114%28 Feb
dust210–130.0113%27 Feb
anubis13–80.0316%26 Feb
mirage13–80.0821%25 Feb
mirage15–15-0.0218%25 Feb
ancient13–90.0421%25 Feb
nuke8–130.0724%25 Feb
dust22–13-0.0111%24 Feb
ancient13–80.0323%24 Feb
anubis3–10-0.0421%24 Feb
inferno16–130.0828%23 Feb
inferno13–40.0932%23 Feb
mirage9–13-0.0111%23 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →