halapepe

halapepe — CS2 Stats

76561198845196977[U:1:884931249]Steam profile ↗1 game ban

624Tracked matches61%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating18,778Purple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#9315 of 18461 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGhalapepeFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER18,778 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning63
Utility40

0–100 skill scores via Leetify.

Recent form

COLD52435Last 10052%Win rateLTWLLLLWWL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression9.8
Utility4.0
Positioning6.3
Opening Duels4.4
Clutch2.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility4.0
Mechanics8.1
Opening Duels4.4
Win Impact8.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time555ms−25ms
first ⅓ avg 580ms → last ⅓ avg 555ms
Headshot accuracy12.9%−5.5%
first ⅓ avg 18.4% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 9–7
130Biggest win — anubis
11Longest win streak
67In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 71% over 14mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientS2013765%0.01
infernoB1910953%0.00
nukeD1851328%0.01
anubisS1410471%0.00
dust2A149564%0.00
mirageD71614%-0.01
overpassC52340%0.01
cache32167%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

363Matches
52%Win rate
1.02Avg K/D
79.9ADR
34%Headshot %

Clutches & streaks

30%1v1 clutch win
17%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno5254%1.0215.8
Mirage5250%1.0215.0
Dust24951%1.0114.0
Ancient4365%0.9614.9
Nuke4042%1.1016.8
Anubis3155%1.1014.6
Overpass667%0.9314.8
Cache560%0.9317.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
42.0%Accuracy (enemy spotted)
46.5%Spray accuracy
86.6%Counter-strafing
8.9°Preaim
552msReaction time
51.7%T opening success
43.6%CT opening success
0.47Enemies flashed / flash
10.7%Flash assists
8.31HE damage / grenade
2.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0093% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4744 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.026%25 Aug
nuke12–120.0012%24 Aug
mirage13–8-0.028%24 Aug
anubis10–13-0.014%24 Aug
inferno7–13-0.025%24 Aug
mirage1–13-0.0818%24 Aug
ancient3–13-0.1112%23 Aug
anubis13–11-0.0016%22 Aug
inferno13–70.0713%22 Aug
cache9–13-0.0132%20 Aug
nuke9–13-0.0221%20 Aug
inferno4–130.0217%20 Aug
nuke3–13-0.0418%20 Aug
nuke13–100.0013%20 Aug
anubis13–10-0.0211%20 Aug
ancient13–11-0.0018%20 Aug
inferno13–3-0.028%19 Aug
ancient13–20.059%19 Aug
ancient13–100.018%16 Aug
ancient13–60.0912%15 Aug
ancient13–11-0.0811%15 Aug
inferno13–100.0714%14 Aug
ancient13–40.0517%14 Aug
anubis13–40.0912%14 Aug
nuke11–130.0115%14 Aug
cache13–100.0320%12 Aug
nuke13–70.018%12 Aug
nuke12–120.167%6 Aug
dust213–60.0014%6 Aug
inferno4–13-0.0213%5 Aug
ancient11–130.0219%5 Aug
nuke11–13-0.0212%5 Aug
nuke8–13-0.054%5 Aug
inferno13–8-0.029%5 Aug
anubis13–8-0.0212%5 Aug
inferno13–6-0.105%4 Aug
inferno9–13-0.092%30 Jul
mirage10–130.0314%30 Jul
anubis13–100.0211%30 Jul
anubis13–10-0.0411%28 Jul
ancient13–40.1012%28 Jul
ancient12–120.0112%28 Jul
ancient3–130.0220%26 Jul
inferno8–130.0319%26 Jul
ancient13–3-0.0316%26 Jul
dust213–7-0.0117%26 Jul
inferno9–70.1821%21 Jul
inferno5–90.066%21 Jul
anubis13–10.0218%21 Jul
cache13–70.0517%21 Jul
dust28–130.0015%21 Jul
overpass7–90.0213%16 Jul
inferno13–20.155%9 Jul
nuke13–80.0318%8 Jul
anubis13–0-0.0113%8 Jul
nuke13–40.0315%1 Jul
mirage10–13-0.0015%27 Jun
inferno13–80.0017%25 Jun
anubis13–30.044%25 Jun
mirage10–130.0117%25 Jun
anubis6–13-0.065%25 Jun
inferno8–8-0.0221%18 Jun
nuke5–130.0412%17 Jun
dust213–11-0.0012%17 Jun
mirage11–13-0.048%17 Jun
nuke5–130.0015%16 Jun
ancient13–3-0.0322%16 Jun
overpass13–160.0212%16 Jun
nuke5–13-0.0138%16 Jun
ancient11–13-0.0720%15 Jun
ancient13–80.0515%15 Jun
inferno9–2-0.0814%10 Jun
inferno4–9-0.206%10 Jun
nuke6–13-0.0420%10 Jun
nuke5–13-0.0520%10 Jun
overpass13–60.048%10 Jun
dust213–80.0112%4 Jun
dust213–5-0.0428%4 Jun
dust213–20.0722%4 Jun
inferno13–100.0422%3 Jun
overpass13–70.0124%3 Jun
dust26–12-0.0017%3 Jun
ancient16–120.0117%3 Jun
dust213–90.1118%3 Jun
dust216–14-0.0815%3 Jun
mirage7–130.029%2 Jun
ancient13–80.0113%2 Jun
ancient13–60.0117%2 Jun
overpass9–13-0.0116%25 May
anubis9–130.0113%25 May
nuke13–60.0727%23 May
dust24–13-0.0412%23 May
dust211–130.0324%20 May
ancient2–130.0221%20 May
dust213–4-0.0335%20 May
ancient3–13-0.0232%20 May
inferno12–16-0.0313%20 May
nuke12–12-0.0213%18 May
anubis13–40.0118%18 May
dust29–130.0020%18 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →