Bill Murray — CS2 Stats

76561198841852352[U:1:881586624]

3,163Tracked matches48%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBill MurrayFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim64
Positioning49
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY43498Last 10043%Win rateLWLLTWLWWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression6.6
Utility2.8
Positioning4.9
Opening Duels2.6
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.9
Utility2.8
Mechanics7.8
Opening Duels2.6
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time670ms−31ms
first ⅓ avg 701ms → last ⅓ avg 670ms
Headshot accuracy12.9%−1.4%
first ⅓ avg 14.4% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — office 13–7
132Biggest win — mirage
6Longest win streak
34In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 60% over 5trainWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB22111150%-0.01
nukeC1871139%0.00
infernoA116555%-0.00
vertigoB115645%0.01
mirageA95456%-0.03
anubisD62433%-0.05
officeA53260%-0.02
trainD5050%-0.03
ancientD5050%-0.04
dust242250%-0.03
italy110100%0.00
overpass110100%0.03
boulder1010%-0.06
alpine1010%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

15Matches
27%Win rate
0.45Avg K/D
48.1ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo333%0.486.3
Inferno333%0.426.3
Nuke20%0.5611.5
Mirage1100%0.715.0
Dust210%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
37.3%Accuracy (enemy spotted)
37.4%Spray accuracy
85.2%Counter-strafing
9.9°Preaim
659msReaction time
31.4%T opening success
49.1%CT opening success
0.24Enemies flashed / flash
1.6%Flash assists
10.82HE damage / grenade
2.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7293% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2441 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3806% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0623%28 Aug
office13–10-0.0313%28 Aug
nuke8–130.0311%28 Aug
mirage2–13-0.075%28 Aug
train12–12-0.0512%27 Aug
inferno13–7-0.0211%27 Aug
cache6–13-0.0226%27 Aug
cache13–11-0.0214%27 Aug
cache13–4-0.086%25 Aug
mirage13–80.0113%25 Aug
inferno13–100.038%25 Aug
anubis13–6-0.039%25 Aug
inferno13–11-0.0323%25 Aug
cache6–13-0.0514%25 Aug
cache13–80.0210%25 Aug
cache13–90.0215%24 Aug
vertigo13–70.097%24 Aug
nuke2–12-0.076%24 Aug
cache4–13-0.0020%14 Aug
ancient7–13-0.0112%14 Aug
nuke6–13-0.0510%14 Aug
cache7–13-0.0822%14 Aug
cache7–13-0.023%14 Aug
train12–120.0019%12 Aug
vertigo8–13-0.0012%4 Aug
italy7–00.000%4 Aug
anubis6–13-0.088%4 Aug
cache12–120.038%4 Aug
nuke13–100.059%4 Aug
vertigo2–6-0.0033%4 Aug
ancient0–13-0.1025%4 Aug
vertigo10–130.019%3 Aug
vertigo7–13-0.0113%3 Aug
nuke13–70.0212%3 Aug
nuke12–12-0.0314%3 Aug
vertigo13–60.0512%31 Jul
anubis2–13-0.0312%30 Jul
inferno13–3-0.0511%30 Jul
inferno13–90.0414%30 Jul
vertigo13–50.0412%30 Jul
vertigo7–13-0.0315%30 Jul
vertigo9–13-0.0313%29 Jul
cache9–130.0118%29 Jul
nuke13–100.0511%29 Jul
mirage13–2-0.0120%28 Jul
nuke4–13-0.069%28 Jul
nuke2–13-0.013%28 Jul
train9–13-0.028%28 Jul
mirage11–13-0.048%28 Jul
inferno12–120.019%27 Jul
ancient11–13-0.0319%27 Jul
office9–13-0.036%27 Jul
anubis6–13-0.0316%27 Jul
inferno6–130.0114%27 Jul
nuke13–40.0410%27 Jul
mirage13–50.0312%27 Jul
inferno11–13-0.037%27 Jul
train0–7-0.0533%26 Jul
nuke13–10-0.0111%26 Jul
cache13–3-0.0112%25 Jul
dust213–4-0.0414%24 Jul
ancient10–13-0.0313%24 Jul
dust24–13-0.056%24 Jul
overpass13–100.034%23 Jul
nuke13–50.0816%22 Jul
nuke13–7-0.058%22 Jul
dust26–13-0.045%22 Jul
ancient11–130.008%17 Jul
nuke7–13-0.0113%17 Jul
cache3–13-0.049%17 Jul
cache13–3-0.0129%17 Jul
cache16–120.0317%14 Jul
anubis4–13-0.097%13 Jul
mirage0–13-0.079%13 Jul
dust213–70.0220%13 Jul
nuke12–120.0211%13 Jul
inferno13–70.037%13 Jul
boulder12–12-0.0611%10 Jul
office13–7-0.082%10 Jul
cache2–13-0.0819%10 Jul
nuke8–130.0325%10 Jul
cache16–13-0.039%10 Jul
cache13–60.0115%9 Jul
vertigo13–70.0115%9 Jul
cache6–13-0.027%9 Jul
office13–70.0911%9 Jul
vertigo13–70.018%8 Jul
alpine0–6-0.0322%8 Jul
nuke5–13-0.0512%8 Jul
office8–13-0.0716%8 Jul
inferno12–120.0223%7 Jul
mirage13–6-0.0311%6 Jul
nuke4–130.0222%6 Jul
mirage7–13-0.0118%6 Jul
cache10–4-0.0436%6 Jul
train9–13-0.028%2 Jul
anubis13–7-0.0520%2 Jul
cache13–60.0115%1 Jul
cache10–130.0413%1 Jul
mirage13–11-0.065%1 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →