Joanito — CS2 Stats

76561198838514841[U:1:878249113]

5,399Tracked matches64%Win rate2020Tracked since
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating24,014Top 50% of 819 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#4263 of 21387 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGJoanitoFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER24,014 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning47
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY57394Last 10057%Win rateLLWWWWLWTL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression4.8
Utility3.8
Positioning4.7
Opening Duels2.5
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.7
Utility3.8
Mechanics7.0
Opening Duels2.5
Win Impact9.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time617ms+13ms
first ⅓ avg 604ms → last ⅓ avg 617ms
Headshot accuracy20.3%−2.6%
first ⅓ avg 22.9% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–3
130Biggest win — nuke
5Longest win streak
L2Current streak
711In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 71% over 7mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B27131448%0.00
infernoA2112957%-0.01
nukeS1913668%0.03
anubisB105550%-0.01
ancientS96367%0.04
overpassS75271%-0.01
mirageD62433%-0.01
vertigo110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

562Matches
55%Win rate
1.17Avg K/D
91.5ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4963%1.2217.8
Anubis4542%1.0417.5
Ancient3967%1.3321.1
Inferno3142%1.1015.7
Dust22948%1.3120.0
Nuke1681%1.6823.6
Vertigo1580%1.4421.4
Overpass1242%1.1117.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.3%Spray accuracy
81.5%Counter-strafing
9.8°Preaim
612msReaction time
31.6%T opening success
48.8%CT opening success
0.45Enemies flashed / flash
3.2%Flash assists
6.10HE damage / grenade
8.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4502 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5888% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0921%29 May
dust211–13-0.0417%26 May
dust213–100.0111%26 May
inferno13–9-0.0114%26 May
overpass13–100.0118%25 May
inferno13–80.0028%25 May
dust210–130.0421%25 May
inferno13–40.0518%25 May
anubis15–15-0.0116%25 May
inferno11–13-0.1117%23 May
nuke6–13-0.0317%22 May
anubis13–8-0.0220%22 May
nuke13–100.0731%21 May
dust24–130.0023%21 May
dust213–60.0827%21 May
inferno13–10-0.038%20 May
dust213–7-0.0211%20 May
inferno6–13-0.0116%20 May
inferno10–13-0.0531%20 May
nuke13–00.1018%20 May
dust216–120.0419%20 May
dust210–13-0.0027%19 May
dust213–80.0326%19 May
mirage13–90.0122%19 May
overpass13–100.0118%19 May
dust211–130.0423%19 May
inferno13–11-0.0120%18 May
nuke13–80.0532%18 May
nuke13–10.0515%18 May
nuke12–120.0319%18 May
dust28–13-0.0326%18 May
nuke10–13-0.0126%18 May
inferno13–30.0816%18 May
ancient13–50.0724%18 May
anubis16–140.0318%18 May
anubis13–8-0.0210%17 May
anubis4–13-0.0225%17 May
inferno7–9-0.0519%17 May
ancient13–60.1120%17 May
mirage10–130.0019%17 May
mirage11–130.0722%16 May
nuke13–50.0125%16 May
dust210–13-0.0225%16 May
ancient13–20.0326%16 May
inferno13–70.0420%16 May
nuke13–40.1232%16 May
anubis5–13-0.0427%16 May
dust26–13-0.0527%15 May
nuke13–30.1332%15 May
ancient11–13-0.0339%15 May
nuke15–150.0028%14 May
dust210–130.0018%14 May
mirage13–11-0.0334%14 May
inferno8–13-0.0520%14 May
inferno6–13-0.0215%13 May
mirage2–13-0.0713%13 May
ancient3–130.0013%13 May
ancient13–4-0.0113%12 May
inferno2–13-0.0230%12 May
ancient16–140.0320%12 May
mirage8–13-0.0216%12 May
dust213–70.0120%12 May
dust213–30.0727%12 May
inferno7–1-0.060%12 May
inferno14–160.0418%11 May
nuke13–80.0319%11 May
anubis5–13-0.0248%11 May
vertigo13–60.0220%11 May
dust211–13-0.0424%11 May
overpass13–30.0114%11 May
nuke13–9-0.0423%11 May
nuke11–13-0.0223%11 May
inferno13–50.0023%11 May
dust213–90.0422%10 May
nuke13–100.0221%9 May
nuke8–13-0.0524%9 May
overpass8–13-0.0016%9 May
dust211–13-0.0013%8 May
anubis15–150.0224%8 May
inferno13–60.0727%8 May
overpass13–10-0.0429%8 May
nuke13–6-0.0226%8 May
nuke13–40.0835%8 May
dust213–100.0028%8 May
dust211–130.0319%8 May
ancient13–100.0723%8 May
anubis13–9-0.0324%7 May
overpass2–13-0.0532%7 May
dust213–110.0019%6 May
dust213–90.0121%6 May
dust213–10-0.0024%6 May
dust210–130.0117%6 May
dust213–110.0014%6 May
inferno13–8-0.0427%6 May
inferno13–1-0.0226%6 May
inferno13–160.0426%5 May
anubis13–100.0112%5 May
overpass13–8-0.0235%5 May
ancient13–160.0524%5 May
nuke16–140.1022%5 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →