-

- — CS2 Stats

76561198827742151[U:1:867476423]Steam profile ↗

1,190Tracked matches47%Win rate2020Tracked since
CSDB Rating4.6 Developing
Premier CS Rating23,625Top 25% of 29,473 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#10125 of 54271 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GG-FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,625 · Pink bandcsdb.gg/stats

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Performance scores

Aim55
Positioning51
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLWLWWWLLWW

Last 10 vs previous 10: +0pp win rate · -0.04 avg rating

Player DNA

Aim5.5
Aggression7.3
Utility1.4
Positioning5.1
Opening Duels3.1
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 753ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.1
Utility1.4
Mechanics5.9
Opening Duels3.1
Win Impact3.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time773ms+31ms
first ⅓ avg 742ms → last ⅓ avg 773ms
Headshot accuracy33.0%+4.4%
first ⅓ avg 28.6% → last ⅓ avg 33.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–2
120Biggest win — mirage
6Longest win streak
86In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 63% over 8nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB63342954%0.01
infernoD112918%-0.02
dust2A85363%0.01
anubisA74357%-0.01
nukeD61517%-0.02
ancient31233%0.01
overpass2020%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

583Matches
54%Win rate
1.22Avg K/D
91.2ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
33%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3145%1.1217.4
Dust21567%0.9815.7
Ancient1145%1.1421.2
Inferno729%0.9317.1
Nuke743%1.4724.0
Anubis743%1.1817.0
Overpass580%1.1517.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.9%Headshot accuracy
29.2%Accuracy (enemy spotted)
30.9%Spray accuracy
76.6%Counter-strafing
11.0°Preaim
753msReaction time
36.6%T opening success
47.9%CT opening success
0.32Enemies flashed / flash
4.0%Flash assists
3.20HE damage / grenade
2.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 752.9748ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3241 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5814% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0717%3 May
dust213–100.0219%26 Apr
nuke1–13-0.0422%26 Apr
mirage13–7-0.0530%24 Apr
mirage13–110.1240%19 Apr
inferno13–7-0.0322%13 Apr
inferno2–9-0.1570%10 Apr
mirage9–130.0632%10 Apr
mirage13–110.0144%10 Apr
mirage13–6-0.0523%9 Apr
mirage10–130.0733%9 Apr
mirage13–8-0.0118%9 Apr
mirage8–130.0117%8 Apr
mirage13–70.0221%8 Apr
mirage3–7-0.0640%8 Apr
mirage13–3-0.0819%8 Apr
mirage13–80.0339%7 Apr
mirage10–130.0532%7 Apr
inferno9–10.1020%7 Apr
dust213–50.1134%7 Apr
nuke7–13-0.0130%6 Apr
dust211–130.0238%6 Apr
mirage10–130.0420%6 Apr
mirage7–13-0.0529%6 Apr
mirage7–13-0.0336%6 Apr
mirage6–130.0541%6 Apr
nuke14–16-0.0667%5 Apr
inferno11–13-0.0647%5 Apr
mirage9–13-0.0236%5 Apr
mirage13–2-0.0138%5 Apr
mirage13–20.1543%5 Apr
mirage6–10.0550%5 Apr
mirage3–130.0322%5 Apr
mirage3–130.0138%4 Apr
mirage6–13-0.0327%4 Apr
mirage13–6-0.0445%4 Apr
mirage13–16-0.0235%4 Apr
mirage6–13-0.0125%4 Apr
dust213–7-0.0318%4 Apr
anubis1–8-0.0220%4 Apr
dust213–10-0.0716%4 Apr
mirage13–9-0.0331%3 Apr
inferno9–130.0425%3 Apr
dust26–13-0.0823%3 Apr
dust211–130.0039%3 Apr
anubis8–130.0533%3 Apr
nuke13–100.0117%3 Apr
mirage12–120.0037%3 Apr
mirage13–11-0.0229%3 Apr
mirage4–13-0.0415%3 Apr
mirage13–90.0526%3 Apr
mirage13–30.0025%3 Apr
anubis16–140.0023%2 Apr
anubis13–7-0.0028%1 Apr
mirage13–3-0.0019%1 Apr
mirage13–11-0.0728%1 Apr
mirage2–13-0.0633%1 Apr
mirage13–70.0532%1 Apr
mirage13–7-0.0129%1 Apr
mirage10–130.0241%31 Mar
mirage13–80.0927%31 Mar
mirage13–7-0.0428%31 Mar
mirage6–13-0.0524%31 Mar
inferno4–13-0.0524%30 Mar
inferno9–13-0.0429%30 Mar
ancient16–14-0.0130%30 Mar
nuke1–90.020%29 Mar
overpass14–16-0.0526%29 Mar
dust213–30.1033%29 Mar
mirage13–16-0.0437%29 Mar
inferno4–130.0340%29 Mar
nuke11–13-0.0725%29 Mar
mirage5–13-0.0123%29 Mar
mirage9–130.1026%29 Mar
mirage4–13-0.0330%29 Mar
inferno8–130.0136%29 Mar
mirage13–110.0144%29 Mar
mirage0–130.0321%29 Mar
mirage13–5-0.0433%29 Mar
mirage13–3-0.0037%29 Mar
mirage7–130.0429%29 Mar
mirage13–10-0.0526%28 Mar
mirage12–00.0730%28 Mar
mirage13–30.0425%28 Mar
mirage8–130.0131%28 Mar
mirage13–40.0730%28 Mar
mirage13–100.0215%28 Mar
mirage13–10-0.0125%28 Mar
mirage13–70.0427%28 Mar
mirage12–120.0140%27 Mar
mirage13–6-0.0135%27 Mar
ancient6–120.0728%26 Mar
anubis13–11-0.0627%26 Mar
ancient7–13-0.0336%25 Mar
anubis9–13-0.0417%25 Mar
inferno9–130.0131%25 Mar
mirage8–130.0419%25 Mar
mirage16–13-0.0420%24 Mar
overpass5–13-0.0220%24 Mar
anubis13–100.0222%24 Mar

Match data via Leetify.

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →