Bazaazz

Bazaazz — CS2 Stats

DK76561198824951626[U:1:864685898]Steam profile ↗✓ No bans

860Tracked matches40%Win rate2021Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGBazaazzFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning62
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY47521Last 10047%Win rateWLLLWLLWWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression9.0
Utility5.6
Positioning6.2
Opening Duels3.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.2
Utility5.6
Mechanics5.4
Opening Duels3.7
Win Impact1.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time642ms−7ms
first ⅓ avg 649ms → last ⅓ avg 642ms
Headshot accuracy16.3%+2.7%
first ⅓ avg 13.6% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 13–4
131Biggest win — overpass
8Longest win streak
1314In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 57% over 21infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
ancientA2112957%0.03
overpassC1771041%-0.01
infernoC1761135%-0.01
nukeB157847%0.01
anubisB137654%0.02
dust2C73443%0.01
cache41325%-0.02
mirage32167%-0.01
train21150%0.02
vertigo110100%0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

222Matches
51%Win rate
0.98Avg K/D
ADR
30%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo862%1.3319.8
Ancient540%1.2216.2
Inferno333%1.1214.3
Anubis20%0.6410.0
Mirage20%0.9215.5
Overpass1100%1.1424.0
Dust210%1.0522.0
Nuke1100%2.8317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
36.9%Accuracy (enemy spotted)
43.0%Spray accuracy
74.4%Counter-strafing
9.8°Preaim
639msReaction time
35.0%T opening success
54.9%CT opening success
0.45Enemies flashed / flash
9.0%Flash assists
10.87HE damage / grenade
8.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4478 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9647% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0016%4 Aug
anubis11–130.0112%4 Aug
ancient14–160.0313%4 Aug
cache14–16-0.0112%4 Aug
nuke13–50.1016%5 Jul
ancient11–13-0.0215%5 Jul
anubis5–13-0.0411%5 Jul
overpass13–8-0.0111%5 Jul
anubis13–11-0.0117%12 Jun
overpass14–160.0010%12 Jun
anubis9–13-0.0213%12 Jun
inferno16–14-0.0418%12 Jun
nuke7–13-0.049%8 Jun
inferno4–130.039%8 Jun
anubis13–110.0113%2 Jun
ancient9–130.0315%24 May
cache9–13-0.0424%24 May
nuke4–13-0.0612%19 May
mirage13–110.0515%19 May
overpass3–13-0.0717%19 May
cache6–13-0.0426%19 May
ancient13–40.1235%18 Apr
nuke14–16-0.0618%18 Apr
anubis13–70.0817%18 Apr
anubis13–40.1429%18 Apr
overpass3–13-0.0325%18 Apr
ancient13–70.0422%18 Apr
overpass13–80.0119%2 Mar
overpass10–130.0015%2 Mar
anubis6–130.0323%2 Mar
vertigo9–30.129%23 Feb
anubis14–16-0.0113%16 Feb
nuke13–11-0.0510%16 Feb
ancient11–13-0.041%16 Feb
inferno5–13-0.0129%13 Feb
nuke4–13-0.0040%13 Feb
ancient13–7-0.0226%13 Feb
anubis16–140.0111%13 Feb
inferno13–10-0.0112%13 Feb
nuke13–20.0211%2 Feb
anubis16–130.036%2 Feb
ancient16–140.017%2 Feb
anubis13–11-0.0419%26 Jan
inferno13–110.0411%3 Jan
overpass11–130.0011%3 Jan
nuke4–13-0.0317%3 Jan
overpass9–13-0.0610%3 Jan
inferno0–13-0.0313%3 Jan
nuke13–70.0516%3 Jan
overpass11–13-0.0217%3 Jan
ancient13–70.068%3 Jan
ancient9–13-0.0010%8 Dec
overpass13–90.057%8 Dec
inferno13–11-0.0214%8 Dec
nuke13–80.0219%8 Dec
ancient13–80.0117%5 Dec
inferno10–13-0.0310%5 Dec
dust25–13-0.0311%5 Dec
ancient9–13-0.0012%5 Dec
overpass12–12-0.048%5 Dec
inferno5–13-0.0213%1 Dec
train16–130.0716%29 Nov
dust213–110.0612%29 Nov
inferno13–6-0.0715%29 Nov
overpass13–110.0211%28 Nov
ancient13–80.0511%28 Nov
mirage8–13-0.0412%28 Nov
ancient8–130.0213%28 Nov
inferno10–130.0320%28 Nov
nuke11–13-0.0514%28 Nov
ancient13–10-0.0013%28 Nov
inferno6–13-0.007%21 Nov
ancient13–100.0914%21 Nov
overpass11–13-0.0110%21 Nov
dust28–130.049%21 Nov
overpass5–130.0220%21 Nov
ancient3–13-0.0111%21 Nov
anubis10–130.0419%14 Nov
train5–13-0.0410%14 Nov
ancient13–30.1011%14 Nov
overpass13–10.1216%14 Nov
nuke11–130.0213%14 Nov
inferno12–160.018%14 Nov
nuke5–13-0.019%13 Nov
dust26–13-0.0816%13 Nov
overpass13–6-0.0118%13 Nov
inferno10–13-0.0016%13 Nov
nuke13–50.0615%15 Sept
inferno11–13-0.0519%15 Sept
ancient13–40.0317%15 Sept
dust27–13-0.0018%15 Sept
inferno7–13-0.0720%3 Sept
overpass13–10-0.069%3 Sept
dust213–20.1221%3 Sept
inferno13–20.069%27 Aug
nuke8–10.1410%27 Aug
mirage7–2-0.0414%27 Aug
dust213–4-0.0116%27 Aug
ancient13–6-0.036%27 Aug
ancient10–130.059%23 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →