EsQ^^ — CS2 Stats

76561198822539455[U:1:862273727]

2,603Tracked matches63%Win rate2020Tracked since
CSDB Rating7.1 StrongEntry Fragger
Premier CS Rating22,416Top 50% of 819 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#4336 of 14039 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGEsQ^^FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER22,416 · Pink bandcsdb.gg/stats

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Performance scores

Aim72
Positioning69
Utility56

0–100 skill scores via Leetify.

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.2
Aggression10.0
Utility5.6
Positioning6.9
Opening Duels7.0
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 68% on CT to 48% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.9
Utility5.6
Mechanics6.3
Opening Duels7.0
Win Impact9.4

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

249Matches
57%Win rate
1.41Avg K/D
87.9ADR
46%Headshot %

Clutches & streaks

45%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5070%1.3818.0
Ancient1856%1.2015.1
Anubis1644%1.3019.6
Nuke1275%1.1718.1
Cache850%1.0415.8
Dust2475%1.3821.3
Overpass367%1.0914.7
Train2100%0.9012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
40.8%Spray accuracy
78.3%Counter-strafing
9.3°Preaim
653msReaction time
48.4%T opening success
68.0%CT opening success
0.50Enemies flashed / flash
4.1%Flash assists
8.34HE damage / grenade
8.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4969 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →