DontMakeMeCook

DontMakeMeCook — CS2 Stats

76561198819175410[U:1:858909682]Steam profile ↗✓ No bans

616Tracked matches52%Win rate2021Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating21,104Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#8311 of 22776 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDontMakeMeCookFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,104 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning65
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateTWWLLWLWLW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression9.7
Utility4.8
Positioning6.5
Opening Duels5.8
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.5
Utility4.8
Mechanics7.1
Opening Duels5.8
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time585ms−20ms
first ⅓ avg 606ms → last ⅓ avg 585ms
Headshot accuracy24.1%+1.1%
first ⅓ avg 23.0% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–8
131Biggest win — cache
6Longest win streak
94In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 67% over 9infernoWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%0.02
dust2B20101050%0.03
infernoD111109%-0.00
cacheB105550%0.05
ancientA106460%0.01
nukeS96367%0.03
officeC83538%0.02
anubis440100%0.07
fachwerk1010%0.08
boulder110100%0.01
overpass110100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

184Matches
50%Win rate
1.25Avg K/D
88.0ADR
54%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24844%1.3118.1
Mirage4038%1.0918.5
Ancient2857%1.3618.0
Nuke1861%1.2218.6
Inferno1650%1.2216.6
Anubis1656%1.1816.1
Cache1457%1.4317.8
Overpass4100%1.2420.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
37.8%Accuracy (enemy spotted)
35.3%Spray accuracy
82.0%Counter-strafing
9.7°Preaim
582msReaction time
38.3%T opening success
67.8%CT opening success
0.47Enemies flashed / flash
6.9%Flash assists
8.02HE damage / grenade
8.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4721 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2965% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–120.0129%29 Aug
cache16–140.0322%29 Aug
anubis13–50.0820%28 Aug
mirage12–160.0524%28 Aug
ancient10–130.0221%28 Aug
dust213–60.1418%28 Aug
inferno8–13-0.0716%28 Aug
mirage13–100.0216%27 Aug
ancient6–13-0.0820%27 Aug
mirage13–11-0.0620%27 Aug
inferno11–130.0116%27 Aug
mirage16–120.1229%27 Aug
cache13–100.0524%27 Aug
mirage12–16-0.0124%27 Aug
inferno8–13-0.0514%27 Aug
mirage13–60.0627%27 Aug
inferno4–130.0124%27 Aug
cache6–130.0634%26 Aug
dust213–9-0.0126%26 Aug
office11–110.0528%25 Aug
inferno8–13-0.0118%25 Aug
dust25–13-0.0227%25 Aug
anubis13–80.1233%25 Aug
mirage5–10.0135%25 Aug
cache13–10.0926%24 Aug
inferno9–13-0.0126%24 Aug
ancient13–110.0024%24 Aug
mirage6–130.0414%23 Aug
ancient13–100.0532%23 Aug
dust213–40.0831%23 Aug
dust213–80.0633%23 Aug
fachwerk8–130.0827%23 Aug
nuke13–110.0416%22 Aug
dust213–50.0226%22 Aug
dust213–30.0536%21 Aug
cache8–130.0625%21 Aug
nuke7–130.0634%20 Aug
mirage1–13-0.0620%19 Aug
ancient13–10-0.0418%18 Aug
mirage0–5-0.05100%18 Aug
dust213–40.1229%18 Aug
mirage13–110.0322%18 Aug
nuke12–120.0321%17 Aug
office13–8-0.0219%15 Aug
office13–60.0115%15 Aug
mirage13–10.0526%14 Aug
cache8–13-0.0121%12 Aug
mirage13–80.1521%12 Aug
cache8–130.0323%12 Aug
nuke13–110.0212%11 Aug
nuke13–40.0518%10 Aug
mirage5–130.0626%9 Aug
mirage13–70.0624%9 Aug
dust24–13-0.0324%7 Aug
cache9–130.0529%6 Aug
nuke13–30.1018%6 Aug
cache13–50.0730%5 Aug
dust213–20.0625%3 Aug
dust29–130.0622%3 Aug
dust22–60.0330%3 Aug
dust212–12-0.0328%31 Jul
office7–13-0.0030%27 Jul
mirage13–70.0026%26 Jul
mirage2–13-0.0521%25 Jul
mirage6–130.0225%25 Jul
dust26–130.0526%25 Jul
ancient12–12-0.0219%25 Jul
office2–13-0.0313%23 Jul
cache13–100.0330%20 Jul
ancient13–80.0013%20 Jul
mirage6–130.0531%20 Jul
anubis13–40.0620%19 Jul
mirage13–110.0523%19 Jul
anubis13–90.0223%18 Jul
office13–70.0229%18 Jul
mirage13–100.0122%18 Jul
inferno13–110.0426%18 Jul
dust211–130.0418%17 Jul
inferno5–130.0127%16 Jul
mirage1–12-0.0720%16 Jul
nuke9–130.0128%15 Jul
dust29–130.1330%15 Jul
inferno3–130.0118%15 Jul
nuke13–11-0.0226%14 Jul
boulder13–70.0132%12 Jul
ancient13–10.1320%12 Jul
mirage6–13-0.0526%12 Jul
ancient11–13-0.0317%11 Jul
dust213–90.0126%8 Jul
ancient13–40.0426%8 Jul
office12–120.0022%7 Jul
dust26–13-0.0513%5 Jul
dust29–13-0.0425%5 Jul
mirage4–120.0217%5 Jul
overpass13–7-0.0030%2 Jul
inferno8–13-0.0027%2 Jul
dust213–7-0.0222%28 Jun
mirage12–120.1321%27 Jun
office8–130.1022%27 Jun
nuke13–8-0.0319%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →