Sir Belvedere — CS2 Stats

76561198818728892[U:1:858463164]✓ No bans

573Tracked matches81%Win rate2020Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating13,012Blue band · top ~38.9% of ranked players (population est.)
CSDB Leaderboard#20837 of 30768 tracked
Ladder ranks via Leetify

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CSDB.GGSir BelvederePREMIER13,012 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning58
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY56359Last 10056%Win rateWWTWTWLWWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression7.2
Utility4.7
Positioning5.8
Opening Duels3.1
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.8
Utility4.7
Mechanics6.6
Opening Duels3.1
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time593ms−59ms
first ⅓ avg 652ms → last ⅓ avg 593ms
Headshot accuracy13.2%+0.1%
first ⅓ avg 13.1% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 12–12
131Biggest win — inferno
6Longest win streak
W2Current streak
61In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 65% over 17nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A1710759%0.00
cacheS1711665%-0.00
anubisA127558%0.00
ancientA117464%-0.00
infernoB115645%0.01
mirageB105550%-0.01
nukeC94544%0.02
vertigo31233%-0.02
shelter220100%0.09
train2020%0.01
office110100%-0.04
boulder1010%0.02
fachwerk110100%-0.00
eldorado110100%0.01
debris110100%0.01
overpass1010%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
0.66Avg K/D
91.5ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.4%Spray accuracy
79.6%Counter-strafing
10.1°Preaim
602msReaction time
33.6%T opening success
51.2%CT opening success
0.43Enemies flashed / flash
6.4%Flash assists
6.97HE damage / grenade
5.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5445% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4328 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5785% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0112%28 Aug
dust225–23-0.0224%28 Aug
cache12–120.0015%28 Aug
ancient13–6-0.0119%24 Aug
nuke12–120.017%24 Aug
office13–7-0.0410%24 Aug
dust22–13-0.0316%24 Aug
cache13–2-0.0112%23 Aug
mirage13–110.0116%23 Aug
cache13–5-0.0019%22 Aug
inferno13–20.089%22 Aug
mirage13–70.0314%22 Aug
dust213–2-0.0226%22 Aug
anubis12–160.0010%16 Aug
inferno10–13-0.0410%16 Aug
mirage13–10-0.046%16 Aug
dust213–60.1119%16 Aug
inferno13–3-0.029%16 Aug
cache13–50.0013%16 Aug
dust213–40.1517%16 Aug
ancient5–13-0.0711%15 Aug
dust26–13-0.1011%15 Aug
anubis13–60.0310%15 Aug
ancient13–40.029%15 Aug
cache13–6-0.025%14 Aug
cache13–2-0.0219%14 Aug
anubis13–9-0.008%14 Aug
inferno12–120.0122%14 Aug
nuke13–60.0512%14 Aug
cache13–20.025%10 Aug
anubis11–13-0.0612%10 Aug
cache13–80.0215%10 Aug
anubis9–130.0214%10 Aug
nuke12–120.1616%10 Aug
inferno13–60.0917%10 Aug
mirage5–13-0.0314%10 Aug
inferno12–12-0.0216%8 Aug
dust212–12-0.0213%8 Aug
dust23–13-0.0320%8 Aug
cache8–13-0.0416%8 Aug
inferno8–130.0524%8 Aug
dust213–80.0315%8 Aug
vertigo6–13-0.0017%8 Aug
ancient13–90.049%8 Aug
dust213–110.0212%8 Aug
mirage6–13-0.0316%8 Aug
nuke6–130.027%7 Aug
mirage2–13-0.0913%2 Aug
ancient6–13-0.0117%2 Aug
inferno13–10.0217%2 Aug
inferno4–13-0.059%1 Aug
ancient13–10.003%1 Aug
mirage13–110.0510%31 Jul
vertigo4–13-0.0517%31 Jul
cache10–13-0.018%26 Jul
cache13–16-0.0413%26 Jul
anubis13–40.0125%26 Jul
anubis9–13-0.0112%24 Jul
anubis13–10.0510%24 Jul
mirage6–13-0.0112%18 Jul
ancient13–60.029%18 Jul
nuke13–70.0517%12 Jul
mirage13–8-0.057%12 Jul
anubis15–15-0.0519%11 Jul
dust213–100.0415%11 Jul
shelter13–10.1317%11 Jul
ancient13–80.0113%11 Jul
cache3–13-0.0611%11 Jul
cache16–130.1019%10 Jul
anubis13–110.0426%10 Jul
mirage7–130.0514%10 Jul
nuke4–13-0.0111%10 Jul
cache11–40.0510%10 Jul
boulder10–130.028%10 Jul
fachwerk13–7-0.0010%10 Jul
shelter6–30.057%10 Jul
eldorado9–50.019%9 Jul
debris9–30.0116%9 Jul
dust213–16-0.0315%6 Jul
ancient6–13-0.007%5 Jul
nuke13–100.0017%5 Jul
cache7–13-0.0110%5 Jul
inferno10–13-0.0022%5 Jul
dust29–130.0221%5 Jul
anubis13–4-0.0015%5 Jul
inferno13–100.0318%5 Jul
overpass10–13-0.0010%3 Jul
anubis13–90.0117%3 Jul
ancient13–9-0.0111%3 Jul
cache13–4-0.0412%3 Jul
cache13–5-0.0315%3 Jul
dust213–6-0.058%27 Jun
train12–12-0.048%20 Jun
train1–130.0611%20 Jun
nuke4–13-0.0612%12 Jun
dust213–40.048%12 Jun
dust22–13-0.0414%7 Jun
vertigo13–110.0012%7 Jun
ancient12–12-0.048%1 Jun
dust213–90.0323%1 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →