HTK — CS2 Stats

76561198817106859[U:1:856841131]✓ No bans

492Tracked matches59%Win rate2020Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating23,526Top 50% of 29,473 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#8472 of 42619 tracked
FaceitLevel 9 · 1,836 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHTKFACEITLevel 9 · 1,836 ELOSTANDINGTop 20.7% of rankedPREMIER23,526 · Pink bandcsdb.gg/stats

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Performance scores

Aim68
Positioning47
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY54451Last 10054%Win rateLLWWLWLWWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression7.1
Utility3.4
Positioning4.7
Opening Duels3.3
Clutch1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.7
Utility3.4
Mechanics5.5
Opening Duels3.3
Win Impact7.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time573ms−54ms
first ⅓ avg 627ms → last ⅓ avg 573ms
Headshot accuracy16.1%−0.8%
first ⅓ avg 16.9% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — anubis 13–6
131Biggest win — overpass
9Longest win streak
L2Current streak
98In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 67% over 24infernoWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC27121544%0.02
dust2S2416867%0.02
infernoC146843%0.02
nukeA95456%0.01
anubisA95456%0.05
cacheA74357%0.03
overpassS64267%0.07
ancient42250%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

391Matches
53%Win rate
1.26Avg K/D
72.5ADR
34%Headshot %

Clutches & streaks

26%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2850%0.9816.6
Dust21844%1.1814.9
Anubis1867%1.0715.9
Ancient1656%0.9314.5
Inferno1338%0.9614.2
Nuke633%0.9814.3
Overpass475%1.1519.8
Vertigo425%0.614.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
36.1%Accuracy (enemy spotted)
41.4%Spray accuracy
74.8%Counter-strafing
10.6°Preaim
573msReaction time
39.6%T opening success
46.7%CT opening success
0.34Enemies flashed / flash
6.4%Flash assists
7.98HE damage / grenade
4.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3444 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.554% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage0–13-0.106%26 Aug
mirage8–13-0.0610%26 Aug
cache13–80.0318%26 Aug
dust213–90.0114%16 Aug
mirage4–130.0915%16 Aug
dust213–9-0.0322%16 Aug
dust28–13-0.075%16 Aug
mirage13–70.1115%12 Aug
dust213–20.0014%12 Aug
mirage13–6-0.047%12 Aug
mirage10–13-0.0511%12 Aug
dust213–40.0817%11 Aug
dust213–11-0.0316%11 Aug
nuke13–10-0.0115%11 Aug
inferno15–150.0213%11 Aug
anubis13–40.0331%11 Aug
cache14–160.0416%6 Aug
inferno8–13-0.017%6 Aug
cache7–13-0.0827%6 Aug
dust216–140.0127%6 Aug
mirage13–30.0316%6 Aug
dust29–13-0.0812%4 Aug
mirage13–60.0117%4 Aug
inferno10–130.0322%3 Aug
mirage9–13-0.0318%3 Aug
cache13–70.0815%3 Aug
dust213–30.0920%1 Aug
inferno13–11-0.0019%31 Jul
ancient13–11-0.0018%31 Jul
inferno4–130.0727%31 Jul
inferno6–30.010%31 Jul
inferno13–11-0.0018%28 Jul
mirage9–13-0.0122%28 Jul
nuke4–13-0.1019%28 Jul
dust213–40.0322%23 Jul
dust213–11-0.0519%23 Jul
inferno13–110.079%20 Jul
mirage11–130.0213%20 Jul
nuke13–60.0311%20 Jul
mirage13–50.0325%20 Jul
cache13–40.1415%18 Jul
cache10–13-0.0217%18 Jul
dust213–9-0.0317%18 Jul
dust213–160.0218%18 Jul
anubis3–80.049%16 Jul
dust213–90.0325%16 Jul
nuke13–60.046%16 Jul
dust213–40.0611%16 Jul
mirage1–130.0215%16 Jul
anubis4–130.0524%15 Jul
mirage11–130.0119%15 Jul
mirage13–100.006%14 Jul
dust27–13-0.0217%14 Jul
inferno13–70.0532%14 Jul
mirage6–13-0.0315%9 Jul
cache13–70.0117%9 Jul
mirage13–20.0213%9 Jul
mirage13–30.0825%9 Jul
inferno13–90.0613%6 Jul
mirage13–80.0220%6 Jul
anubis7–00.014%6 Jul
overpass13–10.1434%5 Jul
mirage13–20.0812%5 Jul
anubis13–60.2112%2 Jul
dust210–130.0513%2 Jul
dust213–30.1417%1 Jul
mirage9–130.1019%1 Jul
nuke13–50.0512%30 Jun
dust211–130.0918%30 Jun
nuke13–110.0116%29 Jun
anubis13–100.0420%29 Jun
mirage4–13-0.0339%29 Jun
ancient14–160.0614%22 Jun
anubis3–130.048%22 Jun
anubis11–13-0.0423%17 Jun
ancient14–160.0011%17 Jun
ancient13–110.0511%13 Jun
inferno10–13-0.0114%13 Jun
dust213–80.0416%13 Jun
mirage13–40.1816%13 Jun
dust23–8-0.0232%7 Jun
mirage7–130.0112%7 Jun
anubis13–80.0315%6 Jun
dust27–130.0012%6 Jun
mirage7–130.0618%1 Jun
dust213–70.0423%1 Jun
mirage13–100.048%19 May
overpass13–50.0614%19 May
inferno7–13-0.0112%8 Dec
nuke6–130.0715%25 Nov
dust213–40.1823%22 Nov
overpass13–80.1624%16 Nov
nuke5–130.0021%12 Nov
overpass5–13-0.0017%9 Nov
mirage11–130.0724%9 Nov
overpass13–80.1315%3 Nov
nuke8–130.0415%3 Nov
overpass6–13-0.0521%21 Oct
inferno12–160.0212%21 Oct
inferno9–130.017%20 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →