(ง'̀-'́)ง — CS2 Stats

76561198813553834[U:1:853288106]

1,021Tracked matches52%Win rate2020Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating19,112Purple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#21966 of 50292 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG(ง'̀-'́)งFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER19,112 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning40
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY36559Last 10036%Win rateLLWLWWWWTL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression5.2
Utility2.4
Positioning4.0
Opening Duels0.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.0
Utility2.4
Mechanics6.1
Opening Duels1.4
Win Impact5.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time593ms−29ms
first ⅓ avg 623ms → last ⅓ avg 593ms
Headshot accuracy19.7%−1.4%
first ⅓ avg 21.1% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–4
130Biggest win — dust2
8Longest win streak
L2Current streak
411In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 71% over 7anubisWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B189950%0.01
cacheC156940%-0.03
anubisD111109%-0.05
nukeC104640%-0.04
ancientB105550%-0.02
vertigoD92722%-0.01
mirageD81713%-0.01
infernoS75271%0.01
train42250%-0.01
office2020%-0.08
alpine21150%0.02
overpass2020%0.01
fachwerk1010%-0.01
italy1010%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
37.9%Spray accuracy
77.6%Counter-strafing
9.5°Preaim
609msReaction time
25.5%T opening success
41.5%CT opening success
0.42Enemies flashed / flash
1.0%Flash assists
5.02HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4209 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.5269% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0412%28 Aug
inferno2–13-0.0422%28 Aug
nuke13–9-0.0712%23 Aug
nuke4–130.0015%22 Aug
vertigo13–70.1019%22 Aug
train13–50.0927%21 Aug
cache13–10-0.0319%21 Aug
cache13–110.0025%15 Aug
vertigo12–12-0.0327%15 Aug
cache1–13-0.090%14 Aug
mirage13–9-0.0124%14 Aug
train6–13-0.0713%10 Aug
mirage11–13-0.0126%10 Aug
dust214–16-0.0323%31 Jul
cache5–13-0.0712%31 Jul
nuke11–13-0.0930%31 Jul
ancient7–13-0.0410%27 Jul
ancient9–13-0.0025%27 Jul
anubis8–13-0.0519%26 Jul
dust213–5-0.0319%26 Jul
anubis13–10-0.085%25 Jul
cache13–7-0.0813%25 Jul
ancient13–30.0126%25 Jul
dust213–100.0124%25 Jul
inferno16–12-0.0616%24 Jul
dust213–30.0327%24 Jul
ancient16–140.0213%24 Jul
dust26–13-0.079%22 Jul
nuke2–13-0.0020%19 Jul
ancient16–140.0315%19 Jul
dust213–50.0624%19 Jul
cache13–90.0427%18 Jul
dust213–00.0850%18 Jul
cache6–13-0.1027%18 Jul
fachwerk7–13-0.0113%17 Jul
office0–13-0.0714%17 Jul
ancient11–13-0.0720%17 Jul
nuke13–4-0.088%17 Jul
nuke13–16-0.0619%16 Jul
dust24–13-0.0110%15 Jul
ancient13–11-0.0022%15 Jul
nuke13–4-0.0813%15 Jul
dust23–13-0.0424%13 Jul
inferno13–7-0.052%13 Jul
italy12–12-0.0215%13 Jul
dust213–60.0317%12 Jul
ancient13–100.0210%12 Jul
inferno13–20.0213%12 Jul
cache15–15-0.0713%11 Jul
cache13–7-0.0114%11 Jul
dust26–13-0.0818%11 Jul
dust215–150.0226%10 Jul
nuke12–120.0426%7 Jul
vertigo13–50.0314%7 Jul
mirage7–13-0.0017%6 Jul
dust213–70.0315%6 Jul
nuke13–90.0218%28 Jun
train8–130.0015%28 Jun
mirage12–120.0414%28 Jun
mirage10–13-0.0211%28 Jun
train13–5-0.0713%27 Jun
cache9–130.0222%26 Jun
cache12–12-0.0423%26 Jun
alpine8–130.0016%24 Jun
mirage11–13-0.0229%24 Jun
cache3–13-0.0720%21 Jun
overpass11–13-0.0121%13 Jun
vertigo6–130.0020%13 Jun
cache2–130.0116%12 Jun
cache13–20.0417%12 Jun
ancient2–13-0.0332%11 Jun
inferno13–90.0317%11 Jun
dust213–50.0223%11 Jun
inferno13–40.1619%11 Jun
vertigo10–13-0.0413%6 Jun
vertigo5–130.0121%6 Jun
vertigo8–8-0.0110%6 Jun
nuke2–9-0.1214%5 Jun
inferno11–13-0.0122%5 Jun
vertigo5–13-0.0650%3 Jun
dust213–20.1224%2 Jun
dust211–130.0111%2 Jun
ancient5–13-0.0913%2 Jun
anubis8–130.0018%2 Jun
anubis10–13-0.0417%2 Jun
anubis12–12-0.0813%31 May
anubis8–13-0.0617%31 May
anubis9–13-0.0111%31 May
anubis6–13-0.1114%30 May
anubis3–13-0.0428%29 May
dust28–130.0315%26 May
overpass8–130.0324%24 May
cache2–13-0.0327%24 May
mirage1–13-0.0630%24 May
dust23–13-0.0829%24 May
office8–13-0.0967%23 May
alpine13–80.0321%23 May
vertigo0–2-0.060%23 May
anubis11–13-0.0321%23 May
mirage11–130.0123%23 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →