Gunmaster-RIP SIXtO — CS2 Stats

76561198810635326[U:1:850369598]

1,547Tracked matches10%Win rate2021Tracked since
2,900Hours in CS
CSDB Rating2.9 Learning
Ladder ranks via Leetify

Performance scores

Aim25
Positioning34
Utility56

0–100 skill scores via Leetify.

Recent form

COLD2575Last 10025%Win rateLLLLLLLLLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim2.5
Aggression4.5
Utility5.6
Positioning3.4
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 706ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning3.4
Utility5.6
Mechanics3.8
Opening Duels1.0
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time699ms−49ms
first ⅓ avg 749ms → last ⅓ avg 699ms
Headshot accuracy12.8%−0.8%
first ⅓ avg 13.6% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–4
130Biggest win — office
3Longest win streak
L13Current streak
19In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 63% over 8ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD2241818%0.00
anubisD1931616%-0.00
nukeD1851328%0.02
mirageA85363%0.01
trainD62433%-0.01
vertigoD51420%-0.01
dust2C52340%-0.02
officeC52340%0.01
ancientD5050%-0.03
cache4040%-0.04
overpass31233%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

156,170Lifetime kills
1.03K/D
10,584Matches
34.8%Match win rate
30.0%Headshot %
5.8%Shot accuracy
11,374MVPs
2,900Hours (in match)
2,378Bombs planted
815Bombs defused

Most-used weapons

AWP31,554
AK-4717,429
P9016,272
Knife4,967
SSG 084,258
SG 5534,088

Lifetime map wins

13,605office
7,615italy
5,275nuke
5,115inferno
2,454dust2
1,594vertigo
982militia
615assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.8%Spray accuracy
66.9%Counter-strafing
13.0°Preaim
706msReaction time
34.5%T opening success
33.6%CT opening success
0.51Enemies flashed / flash
3.6%Flash assists
9.06HE damage / grenade
15.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0334° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8133% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.513ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–130.0411%21 Aug
train8–130.0423%19 Jun
nuke8–13-0.039%15 Jun
vertigo4–13-0.0219%9 Jun
inferno11–130.007%7 Jun
inferno7–130.0310%7 Jun
vertigo5–13-0.087%4 Jun
vertigo3–13-0.0311%3 Jun
anubis4–13-0.0121%31 May
anubis5–13-0.045%29 May
anubis11–130.0823%29 May
anubis0–13-0.0811%27 May
inferno11–130.0720%22 May
dust213–8-0.065%17 May
overpass9–13-0.045%17 May
anubis11–13-0.0310%17 May
anubis2–13-0.0310%15 May
office13–00.040%13 May
office9–13-0.0112%13 May
office4–13-0.068%13 May
ancient6–13-0.0619%10 May
cache8–13-0.0711%9 May
cache3–13-0.049%7 May
cache5–13-0.0323%7 May
cache3–13-0.0413%6 May
nuke8–13-0.038%5 May
inferno13–6-0.0221%5 May
nuke8–13-0.0319%3 May
anubis11–13-0.0412%3 May
anubis4–13-0.0117%3 May
inferno7–13-0.043%3 May
inferno3–13-0.0325%3 May
ancient5–13-0.0514%3 May
anubis5–13-0.054%3 May
nuke0–13-0.0510%2 May
nuke8–13-0.0112%2 May
nuke4–13-0.0315%1 May
mirage13–90.0111%1 May
mirage13–40.0914%30 Apr
inferno6–130.0822%30 Apr
overpass16–13-0.0320%28 Apr
anubis6–130.0317%26 Apr
nuke13–70.0210%26 Apr
inferno6–130.018%26 Apr
ancient7–13-0.078%24 Apr
nuke6–130.0417%24 Apr
anubis13–80.0122%24 Apr
train13–30.089%23 Apr
train9–13-0.0510%23 Apr
train13–100.018%22 Apr
train6–13-0.0618%22 Apr
train1–13-0.0919%22 Apr
nuke4–13-0.042%20 Apr
dust26–130.0516%20 Apr
inferno8–13-0.037%19 Apr
inferno13–90.059%19 Apr
nuke13–40.148%19 Apr
inferno13–3-0.044%19 Apr
mirage6–13-0.0328%16 Apr
nuke11–130.0510%15 Apr
anubis13–10-0.0320%13 Apr
mirage13–30.079%11 Apr
nuke10–10.065%11 Apr
inferno1–13-0.086%11 Apr
vertigo13–5-0.0113%9 Apr
inferno3–13-0.074%9 Apr
vertigo6–130.0820%8 Apr
inferno8–130.0413%8 Apr
anubis8–13-0.0011%7 Apr
anubis3–130.0514%4 Apr
nuke4–13-0.0114%3 Apr
mirage13–9-0.057%2 Apr
dust211–13-0.0919%2 Apr
anubis13–100.086%1 Apr
anubis5–130.0810%1 Apr
nuke6–130.0511%31 Mar
anubis2–13-0.068%31 Mar
anubis4–13-0.0426%24 Mar
inferno5–10.0138%24 Mar
inferno2–13-0.0616%23 Mar
dust213–50.0512%22 Mar
inferno5–13-0.0324%22 Mar
ancient7–13-0.0015%22 Mar
inferno14–160.0510%22 Mar
nuke11–130.0010%21 Mar
mirage5–13-0.0619%21 Mar
mirage13–70.0324%21 Mar
inferno10–13-0.007%21 Mar
ancient1–130.0512%21 Mar
dust22–13-0.0513%21 Mar
nuke13–90.067%20 Mar
inferno10–13-0.058%19 Mar
nuke13–110.0613%19 Mar
office7–130.0418%18 Mar
office13–80.0613%18 Mar
overpass10–13-0.018%17 Mar
mirage6–13-0.0111%16 Mar
inferno7–130.0814%16 Mar
nuke4–130.067%15 Mar
anubis5–130.0511%15 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →