GroomedBydDeevo — CS2 Stats

76561198801968637[U:1:841702909]✓ No bans

891Tracked matches59%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating27,084Top 10% of 17,162 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#1096 of 25219 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGGroomedBydDeevoPREMIER27,084 · Red bandcsdb.gg/stats

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Performance scores

Aim96
Positioning46
Utility37

0–100 skill scores via Leetify.

Recent form

HOT63352Last 10063%Win rateWWWWWWWWWW

Last 10 vs previous 10: +70pp win rate · +0.13 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.6
Aggression7.0
Utility3.7
Positioning4.6
Opening Duels1.8
Clutch6.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 50 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning4.6
Utility3.7
Mechanics7.9
Opening Duels1.8
Win Impact7.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time490ms−38ms
first ⅓ avg 528ms → last ⅓ avg 490ms
Headshot accuracy29.3%+10.9%
first ⅓ avg 18.5% → last ⅓ avg 29.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — nuke 9–4
130Biggest win — cache
12Longest win streak
W12Current streak
78In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 74% over 23nukeWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageS2317674%0.04
dust2S2215768%0.04
ancientA1811761%0.03
nukeB136746%0.02
infernoB84450%0.03
overpassS75271%0.03
anubis43175%0.03
cache32167%-0.01
train2020%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

100Matches
56%Win rate
1.30Avg K/D
54.5ADR
48%Headshot %

Clutches & streaks

54%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage617%0.8213.5
Inferno520%0.518.8
Ancient20%0.428.5
Dust220%0.8012.5
Overpass250%0.7412.5
Anubis250%0.6411.0
Cache10%0.466.0
Nuke10%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
47.9%Accuracy (enemy spotted)
33.8%Spray accuracy
85.6%Counter-strafing
7.8°Preaim
508msReaction time
34.4%T opening success
40.1%CT opening success
0.43Enemies flashed / flash
2.4%Flash assists
9.55HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4343 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3667% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–30.1628%25 Aug
dust213–40.0680%7 Aug
ancient13–50.2547%7 Aug
nuke13–30.1163%7 Aug
cache13–00.0170%7 Aug
dust24–00.0738%6 Aug
anubis13–10.1255%5 Aug
mirage13–10.1955%5 Aug
dust213–10.0742%5 Aug
dust213–60.1770%5 Aug
mirage13–90.1861%5 Aug
dust213–10.0750%5 Aug
train12–120.0310%18 Jun
train5–13-0.0811%18 Jun
dust28–13-0.0714%18 Jun
nuke14–16-0.0218%17 Jun
nuke3–13-0.0211%16 Jun
ancient5–13-0.076%16 Jun
ancient13–11-0.0012%16 Jun
ancient2–13-0.096%16 Jun
dust25–130.0235%14 Jun
mirage7–130.0421%14 Jun
ancient16–130.0416%14 Jun
mirage13–11-0.0122%14 Jun
nuke0–13-0.0325%14 Jun
ancient4–130.0411%12 Jun
inferno13–40.108%12 Jun
nuke11–13-0.069%12 Jun
ancient13–100.0117%12 Jun
dust29–13-0.065%11 Jun
dust213–40.1129%10 Jun
overpass16–13-0.0113%10 Jun
mirage13–90.0413%9 Jun
mirage13–90.1129%9 Jun
mirage9–13-0.087%9 Jun
cache7–13-0.0413%9 Jun
inferno8–13-0.0010%8 Jun
nuke13–60.0412%8 Jun
anubis3–13-0.0625%8 Jun
overpass13–5-0.0111%8 Jun
ancient13–60.0014%7 Jun
mirage16–130.0822%7 Jun
ancient13–40.0418%7 Jun
anubis13–100.1118%7 Jun
nuke8–130.0218%7 Jun
dust213–11-0.0117%7 Jun
inferno15–150.1318%7 Jun
nuke13–11-0.0512%7 Jun
ancient13–90.0322%7 Jun
mirage13–100.0722%7 Jun
overpass14–160.0618%7 Jun
mirage13–110.1019%6 Jun
dust213–60.0520%6 Jun
mirage13–60.0522%6 Jun
dust29–130.0213%6 Jun
mirage13–70.1218%6 Jun
overpass6–10.057%6 Jun
ancient2–120.0526%6 Jun
overpass13–50.1020%6 Jun
dust211–130.0113%6 Jun
mirage14–16-0.048%6 Jun
nuke6–13-0.0619%6 Jun
dust211–13-0.0318%5 Jun
ancient14–16-0.0114%5 Jun
anubis13–10-0.057%5 Jun
ancient16–13-0.023%4 Jun
inferno8–13-0.0412%4 Jun
ancient13–8-0.033%3 Jun
mirage13–7-0.046%3 Jun
inferno13–90.0522%3 Jun
inferno13–40.0317%3 Jun
ancient13–60.0732%3 Jun
dust213–8-0.0111%3 Jun
nuke16–140.0918%2 Jun
mirage13–40.0217%2 Jun
ancient10–130.1214%2 Jun
mirage16–13-0.0417%2 Jun
dust213–50.0022%2 Jun
overpass13–60.0114%2 Jun
mirage13–10-0.0315%2 Jun
inferno13–3-0.0016%2 Jun
dust213–00.0613%2 Jun
mirage16–120.2119%2 Jun
dust213–80.0425%2 Jun
dust213–60.1038%2 Jun
overpass10–130.0322%2 Jun
cache13–100.0112%31 May
mirage10–130.029%31 May
mirage13–7-0.0324%31 May
nuke13–110.0327%31 May
dust29–130.0426%31 May
mirage9–130.0020%29 May
ancient13–90.1429%28 May
inferno4–90.0019%28 May
dust213–80.1520%27 May
mirage8–13-0.0715%27 May
nuke9–40.2513%26 May
nuke7–9-0.0019%26 May
ancient8–13-0.0215%25 May
dust213–20.1322%25 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →