Mocha

Mocha — CS2 Stats

76561198796494996[U:1:836229268]Steam profile ↗✓ No bans

529Tracked matches52%Win rate2022Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim76
Positioning56
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY55423Last 10055%Win rateLWLWWWTLLW

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression9.9
Utility3.9
Positioning5.6
Opening Duels5.0

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.6
Utility3.9
Mechanics5.7
Opening Duels5.0
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time564ms−41ms
first ⅓ avg 605ms → last ⅓ avg 564ms
Headshot accuracy15.4%+2.7%
first ⅓ avg 12.7% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–2
131Biggest win — mirage
6Longest win streak
32In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 83% over 6infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB22111150%0.01
dust2B179853%-0.01
ancientS1612475%-0.00
infernoC156940%-0.00
nukeC146843%-0.00
overpassS96367%-0.00
anubisS65183%-0.01
cache1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
38.5%Accuracy (enemy spotted)
41.4%Spray accuracy
75.6%Counter-strafing
8.5°Preaim
565msReaction time
40.5%T opening success
59.8%CT opening success
0.76Enemies flashed / flash
8.8%Flash assists
8.85HE damage / grenade
3.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0983% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6036 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0415%22 Aug
anubis13–9-0.0215%9 Aug
nuke5–13-0.0518%21 Jul
anubis13–10-0.0123%14 Jul
mirage13–4-0.0219%13 Jul
nuke13–9-0.0317%12 Jul
overpass15–15-0.0015%1 Jul
nuke10–13-0.0418%29 Jun
mirage8–13-0.0127%27 Jun
mirage13–90.0215%25 Jun
mirage7–13-0.0312%24 Jun
dust28–13-0.1142%17 Jun
dust24–130.1014%16 Jun
mirage13–80.0111%15 Jun
ancient11–70.027%15 Jun
inferno7–13-0.013%15 Jun
dust213–80.047%12 Jun
inferno10–130.0612%11 Jun
ancient13–8-0.0017%11 Jun
mirage9–130.049%10 Jun
ancient13–9-0.0211%10 Jun
mirage13–50.0018%10 Jun
cache8–13-0.077%10 Jun
mirage6–13-0.099%10 Jun
dust213–50.0323%9 Jun
ancient13–60.027%4 Jun
overpass5–13-0.063%3 Jun
overpass13–90.0212%2 Jun
nuke7–130.0523%2 Jun
overpass13–60.0113%2 Jun
ancient13–50.0419%1 Jun
dust20–10-0.0625%31 May
inferno9–13-0.0325%31 May
anubis2–13-0.0310%26 May
mirage7–130.0312%14 May
dust213–160.0116%13 May
inferno13–20.0215%11 May
nuke15–150.0115%10 May
nuke13–6-0.0218%8 May
mirage9–13-0.0515%3 May
inferno13–80.0223%3 May
mirage12–20.088%3 May
overpass13–90.0318%1 May
inferno13–7-0.0511%28 Apr
mirage13–70.0518%27 Apr
dust213–6-0.0211%27 Apr
mirage6–13-0.0015%27 Apr
mirage7–130.0124%25 Apr
inferno13–40.0531%25 Apr
mirage8–13-0.0713%23 Apr
dust213–50.0115%22 Apr
ancient5–13-0.100%19 Apr
inferno3–11-0.0325%31 Mar
ancient2–9-0.040%25 Mar
anubis13–6-0.0217%24 Mar
mirage7–130.0022%23 Mar
overpass9–130.0110%21 Mar
inferno13–100.0312%20 Mar
dust215–15-0.0111%19 Mar
ancient5–13-0.058%16 Mar
dust213–110.0312%7 Mar
ancient13–2-0.0326%28 Feb
nuke11–13-0.035%22 Feb
inferno7–13-0.017%21 Feb
mirage13–50.0324%21 Feb
ancient1–13-0.0111%21 Feb
nuke13–60.090%20 Feb
dust29–13-0.015%20 Feb
ancient13–5-0.0417%18 Feb
overpass13–3-0.023%14 Feb
inferno8–13-0.063%13 Feb
overpass13–90.0712%13 Feb
inferno4–13-0.047%13 Feb
inferno2–13-0.029%13 Feb
anubis10–10.014%10 Feb
ancient13–60.0514%10 Feb
nuke14–160.0312%9 Feb
anubis13–70.0013%8 Feb
ancient13–110.0115%7 Feb
dust213–70.0415%3 Feb
overpass13–11-0.089%2 Feb
ancient13–100.0111%30 Jan
nuke7–130.0411%30 Jan
dust213–90.0417%30 Jan
nuke6–13-0.078%29 Jan
mirage13–50.0816%29 Jan
dust213–4-0.0545%29 Jan
mirage10–130.0115%28 Jan
mirage16–120.017%23 Jan
inferno7–3-0.034%20 Jan
dust26–13-0.0931%19 Jan
dust213–5-0.033%19 Jan
nuke13–2-0.0113%18 Jan
nuke13–100.0617%16 Jan
mirage13–100.1215%15 Jan
ancient13–20.1322%15 Jan
inferno8–120.079%14 Jan
ancient13–8-0.0415%14 Jan
nuke13–9-0.0410%13 Jan
mirage13–10.0811%13 Jan

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →