᲼᲼

᲼᲼ — CS2 Stats

76561198781648605[U:1:821382877]Steam profile ↗✓ No bans

658Tracked matches48%Win rate2025Tracked since
CSDB Rating3.9 Learning
Premier CS Rating6,794Light Blue band · top ~70.2% of ranked players (population est.)
CSDB Leaderboard#10567 of 14040 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GG᲼᲼PREMIER6,794 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim55
Positioning43
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLWWWLLLWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Aim5.5
Aggression6.1
Utility2.1
Positioning4.3
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.3
Utility2.1
Mechanics5.1
Opening Duels3.0
Win Impact4.4

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time626ms+11ms
first ⅓ avg 615ms → last ⅓ avg 626ms
Headshot accuracy9.7%−1.9%
first ⅓ avg 11.5% → last ⅓ avg 9.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — nuke 13–7
131Biggest win — dust2
6Longest win streak
713In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 65% over 20ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%-0.01
mirageS2013765%-0.02
nukeC1771041%0.00
ancientD124833%-0.02
cacheB115645%-0.04
infernoB84450%-0.01
anubisC73443%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
39.8%Accuracy (enemy spotted)
48.2%Spray accuracy
72.9%Counter-strafing
14.1°Preaim
615msReaction time
27.3%T opening success
53.8%CT opening success
0.51Enemies flashed / flash
2.0%Flash assists
3.95HE damage / grenade
2.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.0886° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2721% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1596 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.017%28 Aug
dust216–13-0.0213%28 Aug
cache13–7-0.0111%28 Aug
mirage13–100.0415%28 Aug
nuke12–16-0.089%26 Aug
dust27–13-0.084%26 Aug
nuke11–130.0214%26 Aug
anubis13–7-0.018%26 Aug
dust210–130.0113%9 Aug
mirage16–13-0.049%8 Aug
nuke13–6-0.077%8 Aug
cache6–13-0.048%8 Aug
cache2–13-0.068%7 Aug
ancient11–13-0.095%7 Aug
cache7–13-0.0913%7 Aug
cache8–13-0.028%6 Aug
dust213–100.0321%6 Aug
dust26–13-0.063%6 Aug
mirage11–130.0112%6 Aug
nuke13–60.0415%6 Aug
dust28–130.0118%5 Aug
mirage13–60.048%5 Aug
inferno13–90.023%5 Aug
mirage13–11-0.0519%5 Aug
dust213–20.037%5 Aug
dust213–8-0.072%5 Aug
mirage13–50.033%5 Aug
nuke3–130.049%5 Aug
ancient13–16-0.0313%5 Aug
anubis15–15-0.0216%5 Aug
dust213–50.058%5 Aug
inferno6–9-0.040%5 Aug
dust211–13-0.0213%5 Aug
mirage10–13-0.0410%4 Aug
nuke11–13-0.058%4 Aug
nuke5–13-0.0113%3 Aug
nuke9–20.1030%3 Aug
ancient10–130.024%3 Aug
nuke7–13-0.0211%3 Aug
ancient6–13-0.0523%2 Aug
ancient7–13-0.043%2 Aug
inferno13–11-0.057%2 Aug
mirage13–110.0216%2 Aug
anubis5–13-0.0113%2 Aug
nuke13–60.017%2 Aug
ancient13–80.058%2 Aug
anubis9–13-0.0415%2 Aug
dust213–11-0.037%2 Aug
cache11–13-0.077%2 Aug
nuke13–10-0.035%2 Aug
mirage0–8-0.080%1 Aug
nuke15–15-0.024%1 Aug
mirage13–8-0.0611%1 Aug
cache16–13-0.016%1 Aug
dust211–13-0.046%1 Aug
anubis8–13-0.013%1 Aug
dust210–13-0.028%1 Aug
inferno5–13-0.049%31 Jul
nuke10–13-0.0715%31 Jul
ancient7–20.017%31 Jul
inferno13–100.089%31 Jul
dust211–130.0316%31 Jul
mirage8–13-0.097%31 Jul
mirage5–13-0.098%31 Jul
mirage13–11-0.058%31 Jul
cache13–10-0.067%31 Jul
mirage13–60.029%31 Jul
cache5–13-0.076%30 Jul
anubis13–20.067%30 Jul
ancient8–13-0.028%30 Jul
dust213–2-0.0313%30 Jul
dust28–130.0310%30 Jul
inferno11–130.0211%30 Jul
cache13–90.0416%30 Jul
mirage13–11-0.0311%30 Jul
nuke14–16-0.009%29 Jul
mirage13–8-0.039%29 Jul
inferno13–10-0.0713%29 Jul
dust213–80.017%29 Jul
cache16–13-0.026%29 Jul
dust215–150.0111%29 Jul
dust28–13-0.0112%29 Jul
dust213–1-0.0133%29 Jul
ancient13–30.015%29 Jul
nuke13–70.1113%29 Jul
dust216–120.0119%29 Jul
mirage13–70.038%29 Jul
mirage11–130.0215%29 Jul
dust213–3-0.0419%29 Jul
anubis13–8-0.0716%29 Jul
ancient11–13-0.0311%29 Jul
dust213–90.0313%28 Jul
nuke9–130.0114%28 Jul
inferno8–80.039%28 Jul
dust28–13-0.008%26 Jul
mirage13–5-0.0015%26 Jul
nuke13–50.0715%26 Jul
mirage8–13-0.025%25 Jul
ancient13–11-0.025%25 Jul
dust213–10-0.028%25 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →