Hit — CS2 Stats

76561198759412831[U:1:799147103]✓ No bans

161Tracked matches44%Win rate2026Tracked since
CSDB Rating2.8 Learning
Premier CS Rating4,876Grey band · top ~79.3% of ranked players (population est.)
CSDB Leaderboard#37859 of 49388 tracked
Ladder ranks via Leetify

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CSDB.GGHitPREMIER4,876 · Grey bandcsdb.gg/stats

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Performance scores

Aim46
Positioning40
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateLWWLWWTWWL

Last 10 vs previous 10: +40pp win rate · -0.01 avg rating

Player DNA

Aim4.6
Aggression4.4
Utility0.8
Positioning4.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 38% on T to 21% on CT — first contacts on the defending side are being lost.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.0
Utility0.8
Mechanics2.4
Opening Duels1.0
Win Impact3.1

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.03
first ⅓ avg -0.07 → last ⅓ avg -0.04
Reaction time639ms−113ms
first ⅓ avg 752ms → last ⅓ avg 639ms
Headshot accuracy13.7%+1.3%
first ⅓ avg 12.4% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 10–13
131Biggest win — inferno
3Longest win streak
55In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 51% over 35anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB35181751%-0.06
dust2C32122038%-0.07
infernoD113827%-0.06
nukeB84450%-0.06
anubisD61517%-0.04
overpass41325%-0.07
ancient41325%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
31.0%Spray accuracy
60.8%Counter-strafing
7.8°Preaim
607msReaction time
38.0%T opening success
21.3%CT opening success
0.11Enemies flashed / flash
0.8%Flash assists
6.89HE damage / grenade
1.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5504% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1122 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0136% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0017%29 Apr
mirage13–90.0014%29 Apr
dust213–4-0.0227%29 Apr
mirage3–13-0.1014%29 Apr
anubis9–2-0.060%29 Apr
mirage13–90.0431%29 Apr
anubis15–15-0.0519%26 Apr
inferno13–8-0.0033%26 Apr
inferno13–10.0019%26 Apr
mirage3–13-0.096%26 Apr
dust213–5-0.0615%16 Apr
mirage13–9-0.0316%11 Apr
dust215–15-0.0214%11 Apr
inferno5–13-0.0822%10 Apr
mirage10–130.1111%10 Apr
mirage3–13-0.056%10 Apr
anubis10–130.0818%9 Apr
overpass5–13-0.0323%9 Apr
dust215–15-0.069%9 Apr
anubis4–13-0.056%9 Apr
dust26–13-0.0422%8 Apr
ancient9–13-0.049%8 Apr
mirage13–8-0.0513%8 Apr
nuke7–13-0.0111%8 Apr
mirage10–13-0.1411%8 Apr
mirage8–13-0.098%7 Apr
nuke13–9-0.0610%7 Apr
dust21–13-0.1411%7 Apr
mirage13–9-0.067%7 Apr
mirage13–7-0.086%7 Apr
mirage13–10.0410%7 Apr
nuke5–13-0.100%7 Apr
dust27–13-0.0414%7 Apr
dust213–11-0.0915%7 Apr
dust29–13-0.0914%5 Apr
dust210–13-0.053%5 Apr
mirage13–9-0.106%5 Apr
mirage13–8-0.0812%5 Apr
dust213–4-0.037%5 Apr
inferno2–13-0.075%1 Apr
inferno12–16-0.113%31 Mar
mirage6–13-0.109%31 Mar
dust213–7-0.0515%31 Mar
mirage8–13-0.0820%31 Mar
mirage13–11-0.0715%31 Mar
mirage13–7-0.0917%31 Mar
mirage13–7-0.0811%31 Mar
mirage7–13-0.0711%31 Mar
mirage13–5-0.074%31 Mar
nuke13–7-0.0710%31 Mar
dust25–13-0.100%30 Mar
mirage13–10-0.1010%26 Mar
dust213–2-0.140%26 Mar
dust213–8-0.1111%26 Mar
mirage6–13-0.120%26 Mar
dust27–13-0.0512%26 Mar
mirage15–15-0.058%26 Mar
mirage15–15-0.0616%26 Mar
overpass13–16-0.107%25 Mar
dust23–13-0.1313%25 Mar
dust28–13-0.0915%25 Mar
nuke3–13-0.039%25 Mar
dust23–13-0.106%25 Mar
ancient7–13-0.0529%24 Mar
nuke13–10-0.0512%24 Mar
nuke13–7-0.090%23 Mar
inferno11–13-0.003%23 Mar
mirage11–13-0.045%23 Mar
dust22–13-0.110%23 Mar
anubis11–13-0.107%23 Mar
ancient13–6-0.0817%23 Mar
mirage6–13-0.057%23 Mar
inferno11–13-0.1317%22 Mar
mirage13–6-0.1118%22 Mar
inferno4–13-0.0614%22 Mar
mirage5–13-0.0717%22 Mar
dust211–13-0.058%22 Mar
dust26–13-0.0512%22 Mar
dust213–6-0.0211%22 Mar
mirage13–10-0.1015%22 Mar
nuke4–13-0.0337%22 Mar
overpass13–11-0.069%22 Mar
dust210–13-0.099%22 Mar
mirage13–8-0.0712%22 Mar
mirage1–13-0.0816%22 Mar
overpass2–13-0.100%21 Mar
dust20–13-0.1020%21 Mar
dust213–7-0.0421%21 Mar
inferno9–13-0.065%21 Mar
mirage13–6-0.0820%21 Mar
dust210–13-0.130%21 Mar
mirage6–13-0.0933%21 Mar
dust213–11-0.059%21 Mar
dust213–16-0.0913%21 Mar
ancient8–13-0.098%21 Mar
dust24–13-0.0820%21 Mar
anubis7–13-0.085%21 Mar
inferno13–8-0.0816%21 Mar
dust216–14-0.0412%20 Mar
dust213–7-0.000%20 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →