FTC AyeDolphDrippler

FTC AyeDolphDrippler — CS2 Stats

76561198749953997[U:1:789688269]Steam profile ↗

680Tracked matches55%Win rate2026Tracked since
CSDB Rating4.6 Developing
Premier CS Rating11,472Blue band · top ~47.1% of ranked players (population est.)
CSDB Leaderboard#9879 of 13785 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGFTC AyeDolphDripplerFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,472 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning61
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLWLWLWWLLW

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Aim5.0
Aggression8.0
Utility3.8
Positioning6.1
Opening Duels3.5
Clutch6.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning6.1
Utility3.8
Mechanics3.8
Opening Duels3.5
Win Impact6.7

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time552ms−68ms
first ⅓ avg 620ms → last ⅓ avg 552ms
Headshot accuracy10.1%−1.2%
first ⅓ avg 11.3% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 9–1
131Biggest win — nuke
8Longest win streak
48In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 68% over 22anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS2215768%0.03
nukeA1911858%0.01
infernoA1810856%0.00
dust2C1771041%0.00
ancientB115645%-0.02
anubisD72529%-0.01
cacheD62433%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

33Matches
33%Win rate
0.77Avg K/D
71.7ADR
36%Headshot %

Clutches & streaks

53%1v1 clutch win
8%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1650%0.8314.2
Ancient729%0.7913.9
Dust2520%0.437.2
Inferno20%0.9615.0
Nuke20%0.9216.0
Anubis10%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.7%Spray accuracy
67.2%Counter-strafing
10.4°Preaim
551msReaction time
31.3%T opening success
56.5%CT opening success
0.45Enemies flashed / flash
2.5%Flash assists
6.13HE damage / grenade
4.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8406% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4546 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3345% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–130.028%25 Aug
ancient13–70.0418%25 Aug
inferno4–90.036%25 Aug
mirage13–4-0.039%24 Aug
ancient4–13-0.0410%24 Aug
nuke13–90.0113%24 Aug
inferno13–110.0214%21 Aug
anubis1–13-0.064%21 Aug
nuke10–130.058%20 Aug
nuke9–30.069%20 Aug
mirage11–13-0.0024%20 Aug
mirage3–00.010%20 Aug
cache8–13-0.016%20 Aug
ancient5–13-0.0711%20 Aug
anubis10–13-0.1111%19 Aug
inferno13–8-0.007%19 Aug
ancient15–15-0.0713%19 Aug
ancient13–20.0320%19 Aug
inferno13–110.0113%19 Aug
mirage13–100.079%19 Aug
mirage13–60.0312%19 Aug
cache0–11-0.100%19 Aug
anubis5–130.058%18 Aug
inferno6–130.0615%18 Aug
inferno14–16-0.089%18 Aug
mirage13–100.0213%18 Aug
inferno16–13-0.0111%18 Aug
anubis13–60.015%17 Aug
mirage13–70.1313%17 Aug
nuke13–50.025%17 Aug
inferno13–7-0.058%17 Aug
mirage13–90.0213%16 Aug
mirage13–70.049%15 Aug
dust29–13-0.0312%15 Aug
dust213–50.0821%15 Aug
nuke13–10.0911%15 Aug
dust211–13-0.023%15 Aug
ancient11–13-0.089%14 Aug
dust213–10-0.0612%14 Aug
nuke13–100.057%14 Aug
mirage13–60.136%14 Aug
cache7–13-0.060%14 Aug
nuke6–130.0115%13 Aug
nuke13–9-0.072%13 Aug
nuke10–130.0411%13 Aug
ancient15–150.0011%13 Aug
dust213–60.0518%13 Aug
mirage11–130.0320%12 Aug
dust213–90.0314%12 Aug
inferno13–8-0.0216%12 Aug
inferno13–100.0125%12 Aug
dust210–130.019%12 Aug
dust213–70.059%12 Aug
mirage7–13-0.0413%12 Aug
mirage7–130.0218%12 Aug
nuke7–13-0.068%12 Aug
mirage13–90.0012%12 Aug
inferno9–30.0914%12 Aug
anubis10–13-0.0115%12 Aug
ancient13–60.0511%12 Aug
nuke13–60.0615%12 Aug
nuke13–100.016%11 Aug
cache13–9-0.029%11 Aug
dust29–130.049%11 Aug
mirage13–10-0.0113%11 Aug
inferno13–90.0210%11 Aug
nuke8–13-0.190%10 Aug
mirage14–16-0.0017%10 Aug
inferno6–13-0.049%7 Aug
dust23–11-0.039%7 Aug
cache4–13-0.0911%7 Aug
nuke9–10.1511%7 Aug
ancient16–130.025%7 Aug
nuke13–90.0115%5 Aug
mirage13–80.0618%5 Aug
nuke13–50.028%4 Aug
inferno7–130.1112%4 Aug
inferno7–13-0.0610%4 Aug
dust29–13-0.0216%4 Aug
inferno13–6-0.0212%4 Aug
mirage14–160.0311%4 Aug
mirage16–140.0416%3 Aug
mirage13–5-0.0210%3 Aug
mirage13–100.077%3 Aug
dust213–60.0711%3 Aug
inferno2–130.018%3 Aug
dust22–130.0521%3 Aug
ancient13–7-0.0213%2 Aug
dust213–70.0320%2 Aug
ancient11–13-0.098%2 Aug
dust23–13-0.170%1 Aug
nuke15–15-0.0012%1 Aug
cache13–9-0.0710%31 Jul
mirage6–13-0.0412%31 Jul
nuke8–130.004%31 Jul
nuke8–13-0.045%31 Jul
inferno4–13-0.067%31 Jul
anubis13–110.0213%29 Jul
dust215–150.0321%29 Jul
dust22–13-0.0413%29 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →