SANEK

SANEK — CS2 Stats

76561198712638899[U:1:752373171]Steam profile ↗✓ No bans

137Tracked matches45%Win rate2026Tracked since
CSDB Rating2.0 Learning
Premier CS Rating4,880Grey band · top ~79.3% of ranked players (population est.)
CSDB Leaderboard#44218 of 57627 tracked
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGSANEKPREMIER4,880 · Grey bandcsdb.gg/stats

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Performance scores

Aim22
Positioning36
Utility15

0–100 skill scores via Leetify.

Recent form

COLD43507Last 10043%Win rateLTWLLLWWLL

Last 10 vs previous 10: -30pp win rate · -0.00 avg rating

Player DNA

Aim2.2
Aggression1.3
Utility1.5
Positioning3.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 57% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 31% on CT to 12% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning3.6
Utility1.5
Mechanics2.2
Opening Duels0.1
Win Impact3.3

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time720ms−16ms
first ⅓ avg 736ms → last ⅓ avg 720ms
Headshot accuracy14.0%−8.4%
first ⅓ avg 22.4% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — poseidon 9–4
130Biggest win — dust2
4Longest win streak
62In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 52% over 31nukeWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB31161552%-0.04
dust2B20101050%-0.04
overpassC1971237%-0.04
infernoB157847%-0.05
nukeD8080%-0.07
cache32167%-0.06
poseidon21150%0.06
ancient1010%-0.09
office1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.2%Spray accuracy
60.1%Counter-strafing
11.4°Preaim
712msReaction time
12.3%T opening success
30.6%CT opening success
0.33Enemies flashed / flash
0.0%Flash assists
7.30HE damage / grenade
1.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3703% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.0036ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.33 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.160%29 Aug
mirage15–15-0.068%29 Aug
mirage13–3-0.0113%29 Aug
mirage9–13-0.1024%19 Aug
dust22–13-0.0817%15 Aug
dust24–13-0.0215%15 Aug
dust213–20.1011%14 Aug
dust213–7-0.0326%14 Aug
nuke6–13-0.0711%14 Aug
mirage2–13-0.080%14 Aug
nuke8–13-0.0316%13 Aug
dust23–13-0.106%13 Aug
mirage11–1-0.0315%13 Aug
mirage13–8-0.0116%13 Aug
mirage6–13-0.0313%12 Aug
mirage11–13-0.058%12 Aug
inferno13–7-0.0414%12 Aug
mirage13–7-0.0719%12 Aug
mirage16–12-0.0213%12 Aug
mirage13–8-0.108%12 Aug
nuke4–13-0.114%10 Aug
dust213–50.0023%10 Aug
mirage3–13-0.0613%10 Aug
dust27–13-0.069%9 Aug
mirage13–30.1441%9 Aug
mirage13–9-0.0111%9 Aug
mirage8–13-0.1013%8 Aug
dust22–13-0.0826%8 Aug
dust26–13-0.0414%8 Aug
dust213–3-0.0923%5 Aug
mirage3–13-0.0118%5 Aug
cache13–3-0.010%5 Aug
dust213–1-0.0717%5 Aug
dust24–13-0.067%5 Aug
dust216–12-0.109%24 Jul
mirage13–80.0218%24 Jul
mirage3–13-0.0217%22 Jul
mirage10–13-0.0414%22 Jul
ancient9–13-0.094%22 Jul
mirage13–11-0.047%22 Jul
dust23–13-0.1118%21 Jul
mirage3–13-0.0922%21 Jul
overpass3–9-0.156%21 Jul
overpass8–8-0.159%20 Jul
mirage13–8-0.0516%20 Jul
mirage10–7-0.047%19 Jul
mirage13–60.0815%19 Jul
overpass8–8-0.0319%19 Jul
inferno2–9-0.1833%19 Jul
dust213–90.0218%19 Jul
mirage13–7-0.0522%19 Jul
inferno5–9-0.106%19 Jul
nuke8–80.0428%19 Jul
overpass6–9-0.1319%19 Jul
overpass8–8-0.0230%19 Jul
overpass9–40.1213%19 Jul
inferno6–9-0.0840%19 Jul
nuke2–13-0.0629%19 Jul
dust213–5-0.0327%19 Jul
dust213–00.12100%19 Jul
mirage11–3-0.0125%19 Jul
inferno2–9-0.1133%19 Jul
inferno9–7-0.0516%18 Jul
dust213–0-0.0424%18 Jul
mirage7–13-0.0428%18 Jul
dust22–13-0.0121%18 Jul
mirage9–13-0.0516%18 Jul
dust29–13-0.0933%18 Jul
mirage13–3-0.0535%18 Jul
mirage13–30.0310%10 Jul
office2–13-0.0515%8 Jul
cache0–13-0.1525%4 Jul
cache13–4-0.029%4 Jul
overpass6–9-0.1319%4 Jul
inferno9–10.097%4 Jul
overpass4–9-0.0419%3 Jul
inferno9–70.0527%3 Jul
overpass9–30.0028%3 Jul
overpass9–7-0.0221%3 Jul
overpass9–50.0438%3 Jul
overpass5–9-0.119%29 Jun
inferno9–70.0531%29 Jun
overpass6–9-0.178%29 Jun
overpass9–50.0830%29 Jun
inferno9–50.1045%29 Jun
overpass9–30.0421%28 Jun
overpass6–90.0232%28 Jun
inferno6–90.0226%28 Jun
inferno5–9-0.1925%26 Jun
poseidon7–9-0.0414%26 Jun
poseidon9–40.1714%26 Jun
overpass9–40.0315%26 Jun
nuke8–8-0.0542%26 Jun
inferno9–7-0.0428%26 Jun
overpass6–9-0.0319%25 Jun
inferno3–9-0.1414%25 Jun
inferno4–9-0.0824%25 Jun
nuke6–9-0.1512%25 Jun
overpass8–8-0.1217%25 Jun
nuke5–9-0.1027%25 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →