HaydenSRT

HaydenSRT — CS2 Stats

76561198708335184[U:1:748069456]Steam profile ↗✓ No bans

347Tracked matches57%Win rate2026Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating8,177Light Blue band · top ~63.6% of ranked players (population est.)
CSDB Leaderboard#25574 of 34261 tracked
Ladder ranks via Leetify

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CSDB.GGHaydenSRTPREMIER8,177 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning48
Utility46

0–100 skill scores via Leetify.

Recent form

HOT50455Last 10050%Win rateLWWWLLWWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression6.8
Utility4.6
Positioning4.8
Opening Duels3.1

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.8
Utility4.6
Mechanics7.3
Opening Duels3.2
Win Impact7.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time639ms+19ms
first ⅓ avg 620ms → last ⅓ avg 639ms
Headshot accuracy15.9%+4.7%
first ⅓ avg 11.2% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — ancient 13–3
131Biggest win — mirage
8Longest win streak
510In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 71% over 7dust2Weakest map · 25% over 28
MapGradePlayedRecordWin rateAvg rating
dust2D2872125%-0.00
mirageS2315865%-0.01
infernoB136746%-0.02
ancientA127558%-0.02
cacheS107370%0.01
anubisS75271%0.01
nukeB63350%-0.01
train1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 28). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
37.7%Accuracy (enemy spotted)
33.0%Spray accuracy
83.1%Counter-strafing
9.4°Preaim
642msReaction time
29.3%T opening success
55.3%CT opening success
0.52Enemies flashed / flash
12.8%Flash assists
13.35HE damage / grenade
3.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7738% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7651 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3407% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.055%29 Aug
cache13–90.007%29 Aug
dust216–12-0.0115%29 Aug
inferno13–11-0.0610%29 Aug
mirage5–130.0115%29 Aug
dust28–13-0.0867%29 Aug
ancient13–6-0.035%28 Aug
mirage13–50.0211%28 Aug
anubis13–30.0918%28 Aug
nuke13–30.0114%28 Aug
dust216–13-0.0112%28 Aug
mirage13–11-0.068%28 Aug
mirage13–9-0.0020%27 Aug
inferno13–7-0.0313%27 Aug
dust211–13-0.0616%27 Aug
mirage13–100.0114%26 Aug
inferno11–130.0711%26 Aug
mirage3–13-0.067%26 Aug
inferno13–100.035%26 Aug
cache6–13-0.108%26 Aug
mirage3–13-0.088%25 Aug
inferno6–13-0.084%25 Aug
ancient13–10-0.048%25 Aug
anubis13–7-0.0617%25 Aug
nuke13–60.0622%25 Aug
ancient11–13-0.0510%25 Aug
anubis11–13-0.030%24 Aug
dust210–130.0512%24 Aug
dust28–13-0.0136%24 Aug
cache16–130.0520%24 Aug
mirage13–20.05100%24 Aug
inferno16–12-0.0711%24 Aug
mirage13–8-0.050%23 Aug
inferno13–80.028%23 Aug
mirage13–10.0327%23 Aug
dust26–13-0.036%23 Aug
nuke13–6-0.032%23 Aug
cache14–160.027%23 Aug
inferno8–13-0.0212%23 Aug
dust210–13-0.0025%23 Aug
ancient13–100.0115%23 Aug
dust213–80.0317%23 Aug
mirage13–10-0.0413%23 Aug
dust213–20.0525%23 Aug
inferno7–130.0213%23 Aug
mirage10–130.0214%23 Aug
mirage13–100.0512%22 Aug
dust210–13-0.0115%22 Aug
mirage11–13-0.0313%22 Aug
dust212–120.0022%22 Aug
anubis13–3-0.0217%22 Aug
mirage13–5-0.0112%22 Aug
dust27–13-0.0013%22 Aug
nuke11–13-0.0411%21 Aug
dust25–130.0211%21 Aug
ancient13–8-0.004%21 Aug
inferno2–10-0.0514%20 Aug
dust29–13-0.0415%20 Aug
inferno5–13-0.0510%19 Aug
anubis12–12-0.0715%19 Aug
dust210–13-0.0120%19 Aug
ancient16–13-0.047%18 Aug
nuke8–13-0.025%18 Aug
dust25–60.0520%18 Aug
cache13–6-0.077%18 Aug
dust213–6-0.0510%18 Aug
ancient13–1-0.0318%17 Aug
dust213–60.0910%17 Aug
dust215–150.0314%17 Aug
cache13–160.0414%17 Aug
nuke11–13-0.0111%17 Aug
cache13–70.080%16 Aug
inferno13–8-0.058%16 Aug
dust27–130.0118%16 Aug
mirage14–160.0410%16 Aug
ancient15–15-0.045%16 Aug
mirage8–130.0111%16 Aug
mirage13–110.0111%16 Aug
anubis13–90.0811%16 Aug
ancient6–13-0.022%16 Aug
dust23–13-0.0518%15 Aug
cache13–110.0217%15 Aug
ancient3–13-0.127%15 Aug
cache16–13-0.004%15 Aug
mirage13–90.017%15 Aug
mirage13–110.019%15 Aug
ancient5–13-0.085%15 Aug
dust212–120.1019%15 Aug
train5–13-0.038%15 Aug
dust25–13-0.080%15 Aug
mirage10–13-0.063%15 Aug
dust23–13-0.0321%15 Aug
anubis13–80.0618%15 Aug
dust213–10.0917%15 Aug
inferno9–130.0217%15 Aug
mirage13–5-0.0220%14 Aug
cache13–90.052%14 Aug
ancient13–30.1438%14 Aug
mirage13–30.0312%14 Aug
dust29–13-0.056%13 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →