MrGayGuy — CS2 Stats

76561198699070242[U:1:738804514]✓ No bans

192Tracked matches52%Win rate2026Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating7,788Light Blue band · top ~65.5% of ranked players (population est.)
CSDB Leaderboard#23167 of 30850 tracked
Ladder ranks via Leetify

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CSDB.GGMrGayGuyPREMIER7,788 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning62
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLWWLWWLLWL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression8.9
Utility2.7
Positioning6.2
Opening Duels5.2

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.2
Utility2.7
Mechanics8.5
Opening Duels5.2
Win Impact5.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time660ms−20ms
first ⅓ avg 680ms → last ⅓ avg 660ms
Headshot accuracy28.1%+7.9%
first ⅓ avg 20.3% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–8
131Biggest win — mirage
3Longest win streak
77In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 52% over 42dust2Weakest map · 34% over 29
MapGradePlayedRecordWin rateAvg rating
mirageB42222052%0.01
dust2D29101934%0.00
nukeB136746%-0.00
infernoC104640%0.02
anubis32167%0.01
ancient220100%-0.01
cache110100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (34% over 29). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.2%Headshot accuracy
32.6%Accuracy (enemy spotted)
31.6%Spray accuracy
88.4%Counter-strafing
9.7°Preaim
657msReaction time
39.0%T opening success
62.7%CT opening success
0.43Enemies flashed / flash
3.4%Flash assists
1.50HE damage / grenade
8.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4331 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9704% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0231%29 Aug
cache13–8-0.0227%29 Aug
mirage13–100.0735%28 Aug
nuke6–130.0321%28 Aug
dust213–60.0023%28 Aug
dust213–80.0332%28 Aug
dust28–13-0.0019%27 Aug
mirage5–130.0625%27 Aug
ancient13–10-0.0436%27 Aug
dust25–130.0633%27 Aug
mirage13–8-0.0026%27 Aug
dust213–3-0.0716%27 Aug
nuke13–80.1635%27 Aug
mirage8–13-0.0529%27 Aug
anubis5–13-0.0623%25 Aug
anubis13–60.0933%25 Aug
anubis13–11-0.0032%25 Aug
mirage15–150.0525%25 Aug
mirage13–90.0133%25 Aug
nuke13–4-0.0028%24 Aug
dust210–130.0538%24 Aug
mirage9–130.0036%24 Aug
ancient16–120.0114%24 Aug
nuke1–90.0018%23 Aug
mirage13–5-0.0136%23 Aug
dust211–130.0226%23 Aug
mirage13–110.0022%19 Aug
dust24–130.0018%19 Aug
inferno0–6-0.0044%14 Aug
dust213–160.0834%13 Aug
mirage2–13-0.0535%13 Aug
mirage7–13-0.0526%12 Aug
mirage12–160.0019%9 Aug
dust213–4-0.0228%9 Aug
mirage13–100.0526%8 Aug
dust29–13-0.0629%8 Aug
inferno13–40.1327%8 Aug
mirage8–13-0.0225%8 Aug
mirage13–60.0421%8 Aug
inferno13–20.0224%7 Aug
mirage7–13-0.0424%7 Aug
dust213–11-0.0418%7 Aug
dust22–13-0.0719%7 Aug
dust213–4-0.0415%7 Aug
mirage13–9-0.0125%6 Aug
mirage13–50.1334%6 Aug
mirage4–130.0125%6 Aug
nuke13–40.1224%6 Aug
inferno11–13-0.0124%6 Aug
mirage1–130.0316%6 Aug
mirage13–50.0111%6 Aug
mirage13–9-0.0223%6 Aug
dust25–130.0224%6 Aug
dust28–13-0.0126%5 Aug
nuke4–13-0.0336%4 Aug
inferno14–160.0023%4 Aug
mirage13–40.1543%4 Aug
dust211–130.0721%4 Aug
mirage13–10-0.0125%4 Aug
mirage5–30.1215%4 Aug
inferno13–20.1129%4 Aug
mirage4–130.0215%3 Aug
dust213–110.0418%3 Aug
mirage13–10.0526%3 Aug
mirage4–13-0.0716%3 Aug
dust213–4-0.0133%1 Aug
dust29–130.0128%1 Aug
dust216–130.0222%1 Aug
dust214–16-0.0123%1 Aug
nuke1–13-0.0730%1 Aug
nuke6–13-0.0623%1 Aug
inferno0–40.0140%1 Aug
nuke13–10.1021%30 Jul
mirage11–13-0.0119%30 Jul
dust28–130.0215%29 Jul
mirage13–5-0.0217%29 Jul
dust22–7-0.0411%29 Jul
nuke13–9-0.0425%29 Jul
dust27–130.0225%29 Jul
inferno13–70.0726%29 Jul
dust213–40.0829%29 Jul
mirage5–13-0.0010%29 Jul
mirage13–11-0.0618%29 Jul
mirage13–80.017%28 Jul
mirage0–13-0.090%28 Jul
dust29–13-0.0121%28 Jul
mirage0–4-0.050%28 Jul
nuke0–3-0.060%28 Jul
mirage13–8-0.0718%28 Jul
nuke13–5-0.1119%28 Jul
inferno15–15-0.0713%28 Jul
inferno4–13-0.0514%27 Jul
nuke8–13-0.0627%27 Jul
mirage13–110.0417%27 Jul
mirage5–13-0.036%27 Jul
mirage8–00.00100%27 Jul
mirage14–160.0113%27 Jul
dust21–7-0.0833%27 Jul
mirage4–13-0.059%27 Jul
mirage13–90.0718%27 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →