Burgs

Burgs — CS2 Stats

AU76561198675010261[U:1:714744533]Steam profile ↗✓ No bans

320Tracked matches57%Win rate2025Tracked since
CSDB Rating4.7 Developing
Premier CS Rating11,708Blue band · top ~45.8% of ranked players (population est.)
CSDB Leaderboard#22048 of 31416 tracked
Ladder ranks via Leetify

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CSDB.GGBurgsPREMIER11,708 · Blue bandcsdb.gg/stats

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Performance scores

Aim54
Positioning50
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY523810Last 10052%Win rateLWLLWWLWLW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim5.4
Aggression5.2
Utility4.3
Positioning5.0
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.0
Utility4.3
Mechanics4.7
Opening Duels2.6
Win Impact7.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time644ms+15ms
first ⅓ avg 629ms → last ⅓ avg 644ms
Headshot accuracy17.9%+4.3%
first ⅓ avg 13.6% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–0
130Biggest win — dust2
6Longest win streak
103In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 80% over 5mirageWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
dust2B37172046%0.01
mirageC1981142%0.00
nukeA169756%0.02
ancientA117464%0.02
infernoA74357%-0.00
overpassS54180%0.00
cache31233%-0.04
anubis110100%-0.01
train110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
0%Win rate
0.62Avg K/D
69.9ADR
21%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.254.0
Inferno10%0.477.0
Mirage10%0.7112.0
Nuke10%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
34.4%Accuracy (enemy spotted)
38.3%Spray accuracy
70.9%Counter-strafing
11.4°Preaim
652msReaction time
28.4%T opening success
51.1%CT opening success
0.41Enemies flashed / flash
5.4%Flash assists
9.99HE damage / grenade
4.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4125 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4165% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–130.0028%19 Aug
ancient13–7-0.018%11 Aug
dust24–130.0214%11 Aug
ancient11–13-0.0311%9 Aug
mirage13–8-0.0215%8 Aug
dust213–70.0222%8 Aug
mirage8–130.0527%8 Aug
dust28–20.028%8 Aug
mirage4–130.0317%8 Aug
inferno13–1-0.027%8 Aug
dust212–12-0.0429%7 Aug
ancient13–11-0.0014%7 Aug
inferno13–70.0231%7 Aug
dust212–12-0.0438%7 Aug
nuke9–130.0423%7 Aug
ancient13–90.0512%7 Aug
ancient13–90.0919%7 Aug
dust213–10.1053%7 Aug
dust213–00.1631%7 Aug
mirage10–13-0.0517%6 Aug
dust213–100.0116%6 Aug
dust210–13-0.0223%6 Aug
dust28–130.1013%6 Aug
nuke13–30.0312%6 Aug
ancient13–80.0520%6 Aug
mirage13–70.0115%5 Aug
inferno8–13-0.0210%5 Aug
inferno8–13-0.026%4 Aug
nuke13–10-0.0213%4 Aug
dust24–13-0.0414%4 Aug
dust213–9-0.074%3 Aug
ancient5–13-0.036%2 Aug
inferno12–120.0314%2 Aug
inferno13–90.0214%31 Jul
dust28–13-0.0733%31 Jul
nuke13–70.044%31 Jul
dust26–13-0.0210%31 Jul
cache13–16-0.0213%31 Jul
mirage5–13-0.0218%31 Jul
ancient16–14-0.015%30 Jul
nuke13–30.0417%30 Jul
mirage1–13-0.0612%30 Jul
nuke2–11-0.060%30 Jul
dust213–8-0.057%30 Jul
nuke13–40.1114%30 Jul
inferno13–5-0.015%30 Jul
dust215–150.0110%30 Jul
mirage13–70.014%30 Jul
dust27–13-0.015%29 Jul
nuke13–40.028%29 Jul
dust215–150.0013%29 Jul
ancient11–130.0312%29 Jul
dust27–130.1414%28 Jul
mirage13–110.0512%28 Jul
overpass13–40.0115%28 Jul
mirage12–12-0.0314%16 Jul
overpass8–130.0216%15 Jul
dust210–13-0.0414%15 Jul
nuke8–13-0.0910%14 Jul
dust213–11-0.0013%14 Jul
dust213–5-0.0217%14 Jul
mirage6–13-0.0611%13 Jul
nuke7–110.0511%12 Jul
dust213–100.0911%12 Jul
dust213–10-0.017%12 Jul
dust210–13-0.037%11 Jul
nuke13–50.0613%11 Jul
nuke3–13-0.078%10 Jul
anubis16–14-0.014%10 Jul
dust210–13-0.0118%10 Jul
cache13–7-0.055%10 Jul
mirage13–100.018%10 Jul
cache5–13-0.049%10 Jul
nuke13–70.0418%10 Jul
dust26–13-0.0818%10 Jul
nuke12–12-0.0016%10 Jul
dust213–110.048%10 Jul
mirage3–130.0124%9 Jul
mirage13–8-0.0321%9 Jul
mirage13–6-0.0123%9 Jul
dust213–70.0123%9 Jul
nuke13–50.0114%9 Jul
overpass13–6-0.0014%9 Jul
dust213–60.0611%9 Jul
ancient12–12-0.0111%9 Jul
mirage3–130.0219%7 Jul
mirage13–10.0518%7 Jul
dust212–120.0115%7 Jul
mirage12–120.054%6 Jul
dust213–40.0815%6 Jul
overpass13–11-0.0414%6 Jul
dust29–13-0.018%6 Jul
train13–110.028%6 Jul
dust213–3-0.0110%5 Jul
overpass13–110.0211%5 Jul
ancient13–110.067%5 Jul
nuke11–130.0513%5 Jul
dust25–13-0.0213%5 Jul
mirage10–130.0119%4 Jul
dust213–90.0522%4 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →