bobby

bobby — CS2 Stats

CG76561198447011043[U:1:486745315]Steam profile ↗✓ No bans

240Tracked matches45%Win rate2026Tracked since
CSDB Rating4.3 Developing
Premier CS Rating5,681Light Blue band · top ~75.5% of ranked players (population est.)
CSDB Leaderboard#17041 of 22319 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGbobbyPREMIER5,681 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning56
Utility33

0–100 skill scores via Leetify.

Recent form

HOT43525Last 10043%Win rateWWWWWLWLLW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Aim5.6
Aggression7.2
Utility3.3
Positioning5.6
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.6
Utility3.3
Mechanics5.7
Opening Duels3.3
Win Impact3.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time595ms−70ms
first ⅓ avg 666ms → last ⅓ avg 595ms
Headshot accuracy13.9%−0.5%
first ⅓ avg 14.4% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — cache 13–5
131Biggest win — mirage
5Longest win streak
W5Current streak
59In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 86% over 7nukeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C28111739%-0.02
mirageC2291341%-0.02
nukeD1431121%-0.01
cacheC125742%-0.00
anubisA117464%-0.03
infernoS76186%-0.03
ancientC52340%-0.02
train1010%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
33.7%Accuracy (enemy spotted)
32.6%Spray accuracy
75.6%Counter-strafing
9.5°Preaim
597msReaction time
28.7%T opening success
56.4%CT opening success
0.44Enemies flashed / flash
7.9%Flash assists
5.61HE damage / grenade
4.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8492% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4355 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7287% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–50.108%29 Aug
dust213–90.0421%29 Aug
inferno13–110.0111%29 Aug
dust213–4-0.0210%29 Aug
ancient13–40.0816%29 Aug
dust21–13-0.039%29 Aug
dust213–3-0.066%29 Aug
dust28–13-0.0717%29 Aug
nuke8–130.079%28 Aug
inferno13–5-0.0310%28 Aug
cache13–80.028%28 Aug
cache1–13-0.042%28 Aug
mirage4–130.0117%28 Aug
nuke7–13-0.0318%28 Aug
dust22–13-0.0516%28 Aug
nuke11–13-0.0221%28 Aug
cache13–11-0.0420%28 Aug
nuke9–130.0220%28 Aug
mirage6–130.0418%27 Aug
anubis13–5-0.0120%27 Aug
ancient8–13-0.032%27 Aug
mirage6–13-0.0114%27 Aug
dust24–130.0118%27 Aug
nuke12–120.0114%27 Aug
cache4–130.0116%27 Aug
cache13–110.0212%26 Aug
cache9–13-0.0410%26 Aug
dust213–80.0210%26 Aug
mirage11–13-0.0619%26 Aug
dust213–60.0517%25 Aug
dust213–40.0117%25 Aug
mirage13–4-0.0117%25 Aug
nuke8–13-0.0916%25 Aug
mirage2–13-0.0514%25 Aug
dust213–50.0116%25 Aug
anubis13–8-0.058%25 Aug
nuke12–12-0.130%25 Aug
mirage13–1-0.059%25 Aug
dust213–80.0617%24 Aug
mirage13–10.0019%24 Aug
mirage9–13-0.084%24 Aug
nuke12–12-0.0326%23 Aug
dust22–13-0.0217%23 Aug
nuke1–13-0.0713%23 Aug
anubis13–10-0.0110%23 Aug
anubis13–60.0417%23 Aug
inferno13–10-0.0716%23 Aug
dust20–13-0.0319%23 Aug
mirage13–9-0.0415%23 Aug
mirage13–4-0.0514%23 Aug
cache11–13-0.0711%23 Aug
inferno13–4-0.009%23 Aug
dust213–7-0.0718%23 Aug
mirage8–13-0.0615%23 Aug
inferno6–0-0.060%22 Aug
mirage13–2-0.0117%22 Aug
mirage5–13-0.0710%22 Aug
cache5–13-0.0816%22 Aug
dust26–13-0.0421%22 Aug
dust212–12-0.0519%22 Aug
dust25–13-0.016%22 Aug
mirage5–13-0.0517%22 Aug
ancient5–13-0.0816%22 Aug
mirage13–60.0819%22 Aug
cache8–130.0428%14 Aug
train5–130.0216%14 Aug
dust213–80.0318%14 Aug
mirage8–130.1021%14 Aug
dust212–12-0.059%13 Aug
nuke13–30.0213%13 Aug
anubis5–13-0.0620%13 Aug
dust213–5-0.0312%13 Aug
dust22–7-0.0319%13 Aug
mirage13–4-0.0018%11 Aug
dust29–13-0.0519%11 Aug
mirage3–130.0310%8 Aug
anubis11–13-0.0114%8 Aug
dust28–13-0.0224%8 Aug
nuke4–130.0213%8 Aug
nuke13–90.0218%7 Aug
dust28–130.0313%7 Aug
mirage5–13-0.0410%7 Aug
anubis13–7-0.0718%7 Aug
anubis11–13-0.075%7 Aug
inferno13–11-0.0316%7 Aug
anubis16–140.0113%6 Aug
ancient6–13-0.0614%6 Aug
nuke13–20.0118%6 Aug
cache11–130.0011%1 Aug
ancient13–5-0.0114%1 Aug
anubis6–13-0.0612%1 Aug
mirage11–13-0.0017%1 Aug
dust26–13-0.0510%1 Aug
anubis13–3-0.0529%1 Aug
mirage13–7-0.039%1 Aug
nuke11–130.0210%31 Jul
dust28–13-0.043%31 Jul
dust211–13-0.0313%31 Jul
cache13–60.0215%31 Jul
inferno3–13-0.0414%31 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →