HanTr

HanTr — CS2 Stats

ID76561198437715899[U:1:477450171]Steam profile ↗✓ No bans

174Tracked matches70%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating24,102Top 25% of 17,162 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#5991 of 33995 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHanTrFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER24,102 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

HOT56395Last 10056%Win rateWLWWWLWWWW

Last 10 vs previous 10: +10pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.8
Utility4.1
Positioning5.6
Opening Duels3.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.6
Utility4.1
Mechanics7.4
Opening Duels3.8
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time636ms−24ms
first ⅓ avg 659ms → last ⅓ avg 636ms
Headshot accuracy28.5%+4.9%
first ⅓ avg 23.6% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–6
131Biggest win — dust2
9Longest win streak
119In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 71% over 7infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A28181064%-0.01
mirageB28151354%-0.00
ancientB158753%0.00
infernoC125742%-0.02
nukeS75271%-0.01
overpassA53260%-0.02
anubis2020%-0.02
cache110100%0.00
sanctum1010%-0.04
train110100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
67%Win rate
0.97Avg K/D
84.9ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%1.0917.0
Inferno10%0.5512.0
Ancient10%1.0020.0
Dust21100%1.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.7%Headshot accuracy
35.2%Accuracy (enemy spotted)
34.7%Spray accuracy
83.2%Counter-strafing
10.8°Preaim
642msReaction time
39.4%T opening success
50.6%CT opening success
0.39Enemies flashed / flash
5.6%Flash assists
7.13HE damage / grenade
9.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3876 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4083% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–3-0.079%21 Aug
inferno9–130.0224%21 Aug
mirage13–11-0.0521%7 Aug
nuke13–5-0.0230%7 Aug
dust26–0-0.0460%2 Aug
dust27–13-0.0334%2 Aug
mirage13–90.0237%1 Aug
dust213–9-0.0035%1 Aug
mirage13–50.0521%1 Aug
dust213–10-0.0618%29 Jul
dust213–10.0117%29 Jul
nuke13–80.0726%28 Jul
dust213–70.0929%28 Jul
cache13–110.0022%28 Jul
dust213–9-0.0219%23 Jul
ancient11–13-0.0125%21 Jul
mirage13–160.0819%21 Jul
ancient13–10.0321%21 Jul
ancient13–110.0040%14 May
inferno9–130.0129%14 May
dust210–130.0128%13 May
dust216–120.0724%21 Apr
dust21–13-0.0747%21 Apr
sanctum8–8-0.0424%18 Apr
mirage11–130.0026%17 Apr
mirage13–60.0730%15 Apr
ancient13–40.0251%31 Mar
ancient13–30.0127%31 Mar
nuke13–80.0330%30 Mar
overpass16–14-0.0141%30 Mar
overpass10–13-0.0116%19 Mar
inferno4–13-0.0527%18 Mar
overpass8–130.0034%18 Mar
ancient6–13-0.0218%18 Mar
inferno13–100.0120%18 Mar
mirage3–13-0.1015%18 Mar
nuke13–6-0.0218%18 Mar
mirage4–130.0723%14 Mar
mirage16–13-0.0123%14 Mar
inferno6–13-0.1117%13 Mar
ancient13–10.0620%13 Mar
dust213–110.0221%7 Mar
ancient11–13-0.0123%7 Mar
anubis8–13-0.0421%6 Mar
dust27–13-0.0717%6 Mar
dust213–8-0.0119%6 Mar
mirage13–5-0.0122%6 Mar
overpass13–10-0.0315%6 Mar
ancient13–50.0216%6 Mar
mirage13–50.0617%6 Mar
inferno11–13-0.1020%6 Mar
mirage16–13-0.0424%5 Mar
mirage5–13-0.0421%4 Mar
inferno5–13-0.0428%4 Mar
mirage11–13-0.0427%4 Mar
dust216–14-0.0326%4 Mar
mirage13–9-0.0121%3 Mar
dust210–13-0.0525%3 Mar
overpass13–10-0.0415%3 Mar
nuke6–13-0.0221%3 Mar
dust213–100.0324%2 Mar
mirage8–13-0.0314%2 Mar
mirage15–15-0.0321%2 Mar
ancient8–13-0.0127%28 Feb
mirage11–13-0.0828%28 Feb
dust213–50.0231%28 Feb
dust213–50.0713%28 Feb
nuke11–4-0.0729%28 Feb
dust28–13-0.0724%28 Feb
inferno13–7-0.0228%28 Feb
dust29–130.0729%28 Feb
mirage13–60.1125%27 Feb
dust28–13-0.0622%27 Feb
anubis14–16-0.0125%27 Feb
dust213–7-0.0115%26 Feb
ancient13–11-0.0320%25 Feb
mirage13–50.0123%25 Feb
dust28–0-0.000%25 Feb
inferno13–90.0527%25 Feb
dust215–15-0.0626%19 Feb
ancient10–13-0.0122%19 Feb
mirage10–13-0.0221%22 Dec
mirage11–13-0.0137%22 Dec
dust215–150.0130%22 Dec
mirage6–13-0.0223%21 Dec
inferno13–9-0.0222%26 Aug
mirage13–60.0144%20 Aug
inferno13–110.0734%14 Aug
ancient13–11-0.0319%14 Aug
mirage13–11-0.0620%12 Aug
dust27–1-0.048%12 Aug
ancient7–13-0.0016%11 Aug
dust213–100.0323%11 Aug
mirage13–50.0132%9 Aug
ancient15–15-0.0218%9 Aug
mirage13–9-0.0030%8 Aug
mirage11–130.0028%8 Aug
nuke10–13-0.0527%8 Aug
train13–11-0.0420%8 Aug
inferno5–13-0.0714%6 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →