✪ Alect

✪ Alect — CS2 Stats

DE76561198419154815[U:1:458889087]Steam profile ↗✓ No bans

3,225Tracked matches66%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating23,354Top 50% of 819 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#2282 of 8695 tracked
FaceitLevel 10 · 2,571 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GG✪ AlectFACEITLevel 10 · 2,571 ELOSTANDINGTop 12.4% of rankedPREMIER23,354 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateWLLWLWTWWW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression8.8
Utility4.5
Positioning5.4
Opening Duels3.8
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.4
Utility4.5
Mechanics7.4
Opening Duels4.4
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time555ms−41ms
first ⅓ avg 596ms → last ⅓ avg 555ms
Headshot accuracy18.9%−6.2%
first ⅓ avg 25.0% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 13–0
130Biggest win — inferno
7Longest win streak
911In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 64% over 11dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA30181260%0.00
infernoC2591636%-0.00
anubisB158753%0.01
overpassA117464%0.02
nukeB105550%-0.00
dust2D51420%0.02
mirage21150%-0.00
ancient21150%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,797Matches
52%Win rate
1.30Avg K/D
86.5ADR
38%Headshot %

Clutches & streaks

45%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis19255%1.4319.0
Inferno19154%1.3618.8
Nuke10147%1.2918.4
Overpass5159%1.3119.4
Vertigo3531%1.1316.8
Train3361%1.4619.9
Dust23126%1.1818.5
Cache978%1.3518.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.3%Accuracy (enemy spotted)
44.9%Spray accuracy
83.4%Counter-strafing
8.5°Preaim
584msReaction time
25.5%T opening success
65.2%CT opening success
0.40Enemies flashed / flash
4.6%Flash assists
8.41HE damage / grenade
6.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4042 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4908% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–30.0433%14 Aug
inferno6–13-0.0116%1 Aug
anubis13–160.0117%1 Aug
anubis13–90.0618%1 Aug
mirage11–130.0018%1 Aug
cache13–30.0320%31 Jul
cache12–12-0.0427%25 Jul
cache2–0-0.020%25 Jul
cache2–00.000%25 Jul
cache13–100.0129%25 Jul
cache9–13-0.1011%24 Jul
cache14–16-0.0222%12 Jul
inferno13–50.018%12 Jul
anubis13–110.0226%12 Jul
anubis16–120.0316%11 Jul
inferno13–30.1020%11 Jul
nuke13–70.0714%11 Jul
cache13–11-0.0317%11 Jul
inferno13–70.0232%11 Jul
inferno11–13-0.0516%11 Jul
cache13–40.0240%10 Jul
anubis9–13-0.0124%10 Jul
anubis13–6-0.0322%10 Jul
inferno9–13-0.0316%10 Jul
cache1–13-0.038%10 Jul
anubis14–160.0226%10 Jul
cache13–50.0821%10 Jul
cache13–80.0627%29 Jun
inferno13–80.0318%29 Jun
cache13–6-0.0418%13 Jun
overpass13–80.0717%13 Jun
mirage13–10-0.0110%13 Jun
anubis10–13-0.0417%13 Jun
dust213–11-0.037%12 Jun
inferno13–50.0023%12 Jun
inferno13–80.0621%8 Jun
inferno7–13-0.0419%8 Jun
inferno6–130.0228%8 Jun
ancient2–13-0.1111%7 Jun
inferno9–13-0.0412%7 Jun
inferno13–00.0318%7 Jun
cache13–10-0.087%7 Jun
inferno12–16-0.0430%28 May
cache13–80.1311%22 May
anubis6–13-0.0317%22 May
inferno13–100.0512%22 May
cache12–120.0434%19 May
cache0–13-0.0517%10 May
cache13–80.0228%10 May
cache12–120.0031%9 May
cache6–13-0.0116%9 May
cache5–130.0024%9 May
cache13–110.029%5 May
cache10–13-0.0011%5 May
overpass14–160.0114%28 Apr
cache13–7-0.0121%28 Apr
cache13–100.0536%27 Apr
dust210–130.0424%27 Apr
inferno8–130.0135%27 Apr
dust212–16-0.0025%25 Apr
cache13–40.0031%25 Apr
anubis13–9-0.0628%25 Apr
cache13–8-0.0325%24 Apr
cache9–130.0320%24 Apr
cache11–130.0550%24 Apr
overpass13–40.0458%24 Apr
nuke14–160.0031%10 Apr
overpass13–10-0.0319%10 Apr
nuke10–6-0.0729%10 Apr
inferno12–160.0220%10 Apr
overpass7–130.0515%10 Apr
nuke11–130.0321%10 Apr
anubis13–10-0.0121%10 Apr
nuke13–90.0026%25 Mar
inferno6–13-0.0527%25 Mar
inferno13–16-0.0117%9 Mar
overpass10–13-0.0618%9 Mar
dust217–190.0460%8 Mar
overpass13–5-0.0216%8 Mar
nuke8–130.0128%8 Mar
anubis10–130.0227%8 Mar
inferno2–13-0.0427%8 Mar
overpass11–13-0.0322%3 Mar
overpass13–50.1222%3 Mar
inferno3–130.0367%2 Mar
inferno13–110.0420%2 Mar
ancient13–9-0.0316%2 Mar
nuke7–13-0.0332%2 Mar
anubis13–00.139%2 Mar
nuke8–13-0.0113%28 Feb
overpass13–80.0635%28 Feb
overpass13–110.0122%28 Feb
nuke13–90.0126%27 Feb
inferno4–13-0.0726%27 Feb
dust211–130.0734%27 Feb
anubis10–13-0.0329%27 Feb
inferno8–130.0035%27 Feb
nuke13–10-0.0436%26 Feb
anubis13–110.0213%26 Feb
inferno0–13-0.120%26 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →