Cyrex — CS2 Stats

76561198412314270[U:1:452048542]✓ No bans

1,204Tracked matches57%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating15,821Purple band · top ~25.1% of ranked players (population est.)
CSDB Leaderboard#11220 of 18122 tracked
Ladder ranks via Leetify

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CSDB.GGCyrexPREMIER15,821 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning59
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY53425Last 10053%Win rateWLWWLLWLWL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression7.9
Utility3.1
Positioning5.9
Opening Duels4.4
Clutch0.0

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.9
Utility3.1
Mechanics7.4
Opening Duels4.4
Win Impact7.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time648ms−20ms
first ⅓ avg 669ms → last ⅓ avg 648ms
Headshot accuracy18.9%−1.3%
first ⅓ avg 20.2% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 12–12
130Biggest win — cache
4Longest win streak
93In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 6mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B43212249%0.01
mirageC135838%-0.00
infernoA138562%-0.01
cacheA127558%0.01
anubisA106460%-0.02
ancientS64267%0.00
nuke21150%-0.01
shelter110100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
40%Win rate
0.88Avg K/D
75.0ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22100%0.8217.0
Nuke10%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
34.3%Accuracy (enemy spotted)
35.0%Spray accuracy
83.3%Counter-strafing
7.6°Preaim
637msReaction time
39.5%T opening success
55.9%CT opening success
0.74Enemies flashed / flash
2.6%Flash assists
5.75HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7236 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4566% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0724%26 Aug
dust27–130.0129%26 Aug
mirage13–90.0512%26 Aug
dust213–30.0121%26 Aug
nuke7–13-0.0418%25 Aug
anubis10–13-0.0519%25 Aug
cache13–6-0.0319%24 Aug
dust23–13-0.0521%24 Aug
ancient13–8-0.0218%24 Aug
mirage6–13-0.0423%23 Aug
mirage13–80.039%23 Aug
dust214–16-0.0517%23 Aug
ancient13–110.0317%23 Aug
cache13–00.1227%23 Aug
ancient15–150.0322%22 Aug
dust27–130.0428%22 Aug
inferno9–13-0.099%22 Aug
dust212–12-0.0124%2 Aug
dust213–30.0117%2 Aug
dust213–8-0.0416%2 Aug
dust213–90.0314%2 Aug
inferno13–100.0523%2 Aug
dust213–16-0.0513%2 Aug
mirage7–130.0132%1 Aug
dust29–10.1229%1 Aug
mirage10–130.0118%1 Aug
dust211–130.0230%1 Aug
dust213–40.0515%1 Aug
inferno13–6-0.063%1 Aug
dust213–100.0314%1 Aug
ancient13–110.0216%1 Aug
mirage6–13-0.0713%31 Jul
ancient9–13-0.0317%31 Jul
dust210–13-0.006%31 Jul
cache10–13-0.0125%31 Jul
dust213–11-0.0233%31 Jul
anubis10–13-0.0322%31 Jul
inferno13–110.0323%30 Jul
dust213–9-0.0018%30 Jul
dust213–30.0421%30 Jul
mirage13–3-0.0710%30 Jul
dust27–13-0.046%29 Jul
dust212–120.1338%29 Jul
anubis13–8-0.068%29 Jul
mirage7–13-0.0326%27 Jul
inferno13–110.0210%27 Jul
dust210–130.0421%27 Jul
inferno13–50.0323%27 Jul
dust213–20.0330%26 Jul
dust213–70.0721%26 Jul
inferno8–13-0.0127%26 Jul
dust213–11-0.0430%26 Jul
inferno4–13-0.0521%25 Jul
dust26–13-0.0716%25 Jul
cache13–3-0.0328%25 Jul
cache6–13-0.0121%25 Jul
cache13–60.039%25 Jul
anubis13–11-0.0122%25 Jul
mirage11–130.0314%24 Jul
anubis13–10-0.0319%24 Jul
cache13–40.0412%24 Jul
dust213–70.0632%24 Jul
dust213–60.0817%22 Jul
dust29–13-0.0126%22 Jul
dust213–16-0.0514%22 Jul
anubis10–130.0017%21 Jul
anubis13–11-0.0314%21 Jul
dust210–13-0.0720%20 Jul
dust213–90.0119%20 Jul
mirage6–130.0315%20 Jul
anubis7–130.049%19 Jul
dust215–15-0.0216%19 Jul
dust24–130.0235%19 Jul
cache7–13-0.054%19 Jul
dust213–4-0.0117%19 Jul
mirage13–100.0231%18 Jul
dust212–160.0134%18 Jul
dust213–90.017%18 Jul
anubis13–9-0.0213%18 Jul
inferno13–100.0247%18 Jul
dust216–120.1027%17 Jul
dust22–130.0130%17 Jul
anubis13–7-0.0112%16 Jul
inferno15–150.0212%16 Jul
dust213–110.1225%16 Jul
inferno13–9-0.0017%16 Jul
cache10–130.0229%15 Jul
ancient13–5-0.0212%15 Jul
mirage9–13-0.0125%14 Jul
cache1–13-0.0711%14 Jul
inferno6–13-0.0315%14 Jul
inferno13–3-0.0714%14 Jul
dust213–70.0531%12 Jul
cache13–70.0415%12 Jul
mirage13–30.0315%12 Jul
dust27–13-0.0517%12 Jul
dust210–13-0.0230%12 Jul
shelter13–4-0.0121%9 Jul
dust210–130.0526%9 Jul
nuke13–70.0317%9 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →